Concerning your previous post, there was no photoshop involved, just editing the names.txt file and changing the name of Minas Tirith in game.
From the build I have, which I think it Leo's...
Type: Posts; User: MIKE GOLF; Keyword(s):
Concerning your previous post, there was no photoshop involved, just editing the names.txt file and changing the name of Minas Tirith in game.
From the build I have, which I think it Leo's...
You could also have a name change script to change Minas Tirith to Minas Leo (the Tower of the Lion), after you had successfully restored Gondor's ancient borders.https://i.imgur.com/EM8ebp3.jpg
It is perfectly acceptable to make a custom portrait of yourself. "Leo the Mighty". I would recommending finding a chainmail coif, or a medieval looking helmet at a costume shop. I like your...
There are three entries for Treebeard in the expanded file, but none for Beorn.
Congrats! :thumbsup2 Downloading now, I will leave feedback next week when my schedule allows.
Looking very nice! :thumbsup2
Looking forward to it. I would say that custom tiles would have more overall use the custom settlements, but no matter what you do, it will be eagerly anticipated.:thumbsup2
A very effective method to avoid wasting a settlement slot on Dunharrow, is to do what DaC has quite effectively done and just put a fort on Dunharrows location and use use a custom tile there which...
Sounds good. :thumbsup2
Just to clarify, I was suggesting to have the mountain with the witchkings tomb visible in the background, while the battle would take place at the bottom of the mountain on relatively flat ground....
Is there a hard coded limit on the number of custom tiles a mod can have? If there is no limit on them such as there are on custom settlements then this does open up a lot of possibilities.
I...
I like that last one, I already have in mind a few places that desert custom fort can go.
Another possibility would be to make a tile that had Bilbo's trolls turned to stone.
How about the Dead Marshes where troops are going to be slogging through it up to their waists in unpleasantness.
Very impressive!
I like this concept for Aldburg. Though I think that Mistrand, the capital of Rhun would merit a custom settlement as...
Nice resource.
Units are looking good indeed. :thumbsup2
I couldn't agree more! :thumbsup2 But I ask, why stop at giant statues in Dain's Halls when there is yet Dol Amroth and Umbar as well as a host of other settlements waiting to be customized and...
Hear! Hear! :thumbsup2
Great job! Looking forward to checking this out! :thumbsup2
Probably controlled by hidden resources, or the lack of hidden resources.
I know your pain, for the last 2 and a half months I have been painstakingly rebuilding the RK mod which I had inadvertently deleted and then hit empty recycle bin. At least I kept a changelog so I...
The mountain in the background looks great.
Looking very nice, keep up the good work! :thumbsup2
It is about to rain all kinds of mods this spring! :rofls:
Looks very good! Great job Leo. :thumbsup2
Very nice! :thumbsup2
Leo some of your responses are truly classic!
That is a crying shame! :(
What is life without a little bit of danger? :laughter:
An idea for the future perhaps is to make a rebuilt Watchtower of Amon Sūl similar to this one.http://www.twcenter.net/forums/attachment.php?attachmentid=314994&d=1412232059
Well I must say it is still work in progress, the settlements are not yet 100% in the RK mod, but we are slowly but surely getting these fine settlements integrated. It does take time and some pain...
LMAO, I was wondering what response was the previous poster was going to receive, a picture is worth a thousand words! :laughter:
Sorry to hear that Leo, your contributions to TATW have been far above and far beyond the call of duty. :thumbsup2 For a job well done, thank you.
Amazing job Leo.:thumbsup2
I will watch it, but it looks like it will be as over the top as the last movie.
Absolutely amazing work, your custom settlements truly make TATW something special. I do not think there is any other MTW II mod out there that even comes close. Thank you for you labor of love Leo....
Here is the probable solution to your issue.
I believe you may have to edit your descr_names file. While scanning though it I noticed this:
Frar Stiffbeard
Frerin Ironfist
...
Here are some good tutorials, several of which have to do with milkshape; LINK.