Ballistas kill people. End of story. If they can keep firing throughout a battle, they may get around 400-500 kills each. My primary army normally has at least two of them so that he can take walled...
Type: Posts; User: LysanderOfSparta; Keyword(s):
Ballistas kill people. End of story. If they can keep firing throughout a battle, they may get around 400-500 kills each. My primary army normally has at least two of them so that he can take walled...
A lot of mod work isn't "difficult" per se. Just very, very time consuming.
According to YouTube, it's called "Cleopatra." But I think the guy that named these videos took some liberties...seem to recall him saying as much in a video description. It's definitely Richard...
So far as I know, your saves should be in AppData\Roaming\The Creative Assembly\Rome2
And yeah that's not too shocking tbh. Rome 2 is...difficult in terms of its hardware requirements and...
Ha, noticed that you found my channel last night. Hopefully you enjoy the Let's Plays. DeI LP's will probably stick around on my channel for some time to come as a just "I never get bored of this...
Yeah, it's just exploiting the game, which isn't bad advertising for DeI. You can autoresolve your way to victory in every TW, afaik. The problem is that it isn't much fun.
Rule...
Tested Jegui's save with my regular batch of mods. Looks like a legit issue. At the beginning and end of the AI turn, Rome 2 locks up and "stops responding." Also note that clicking any user armies...
I mean, AI is generally stupid in forts regardless. There are definitely a number of players that claim the AI performs better with smaller units, and others say that sieges work better due to the...
Nah. Some of them will stab you in the back, and a couple are scripted, but alliances and NAPs are still pretty important. It's just that the AI won't remain friendly with you forever if they stand...
Yeah, it's mostly inaccurate in sieges these days. You can put your stack directly behind your sieging stack and the absolute madlad will go to the other side of the city...
No idea how up to date this is, but this may give you an idea of the scale: https://www.honga.net/totalwar/rome2/unit.php?l=en&v=dei&f=rom_rome
That's just Roma :D
Yeah, naval battles are just difficult due to buggy mechanics. I usually get away with traversing my armies because I turtle them with my fleets and they're too afraid to engage at all, but I guess...
The Punic Wars tend to be wars of extermination in my Roma campaigns. If you can find a gap long enough to take Carthage, knock out their main recruitment centers, you'll cripple them and get the...
....is that not where it's supposed to be? Mine has literally always been there.
It's only an issue when I load a save - sometimes it just hovers in the middle of my screen. However, it immediately goes back to where it's supposed to be if I just click my faction button. *shrug*
Nah, I think they just mean that if you keep the timer on, if the AI does something stupid, you aren't forced to quit the battle. Personally, that sort of thing is so rare for me that I keep the...
Weird - have you tried maybe giving them different war targets? Maybe they'll move if you give them something to go after.
Yeah, that's normal. From what I understand, the AI isn't capable of understanding this kind of attrition. So if they had to play by the same rules as the player, they would still sit their fleet...
Yep. I tend to use my Spartan Hippeis as a "gap plugger." Towards the beginning of the fight, I take a look at where my line is likely to fail and sit him there in phalanx(AI archers, grr). When the...
That would rather depend on the mercenaries in question, wouldn't it? I'd have to double check, but there were several factions that used a significant number of mercenaries in their armies, Carthage...
Lately, Steam has had a nasty habit of leaving your mods active even when you unsubscribe from them in the TW Mod Manager. My process to fix this has been:
Make a list of all mods you want to use...
The basic house rule that I use is simple:
No zerging. No getting cheap armies just because it's efficient. The first army I build in every campaign is high quality, even if it makes me go broke....
At a guess:
1. It would be logical for the gold resource to be a massive income booster. After all, it's gold. You were probably making a ton off the trade.
2. Think that might have to do with...
4. Add it to the list of things that make no goddamned sense :D
I mean, this makes sense to me, though. Against a number of factions, I can apply one cookie-cutter army against them and be met with success. Some others require a significant army rework, or...
Hmm maybe it's an unseasonal condition thing, like a harsh summer?
EDIT: Before you do this, be aware that it may screw up your save game. You've got stuff in your campaign that is possibly reliant on conflicting mods...removing them may break things, but it's...
Afaik it shouldn't be an every turn thing, and they should only be at war with the facs they spawn next to, not just the player every single time.
They may or may not be cooperative with your target - try to give them a weak army or something to attack. I find that they won't target cities if I order them to attack those, unless it's like the...
I can help with anything that requires a bit of writing/editing. I'm part of a writing community, and I help users edit their work sometimes. You know where to find me. :)
It might come from the users of DeI being spread out in a number of places. They have Discord, Steam, TWC, (in my case) YouTube, and I think Reddit? Checking all of those is a ridiculously laborious...
High-tier buildings are really situation dependent, and imo intended to be late game options for the player. No, you absolutely don't need a tier IV anything in most regions. But there are situations...
I think what he's saying is just supporting the overall consensus of the thread. For some factions, the changes seem to really help, and for others there is perhaps some more work to be done.
May this year be exponentially better for us all!
Uhhhh not sure tbh. Here's a screencap of my output settings: https://imgur.com/a/yi7wHFF
I doubt it's a refresh thing, as I just a 32 inch 1366x768 TV for recording because I'm lazy and I like big...
Oh man, this is a great thread. Gotta bookmark it to read it later on :D
Sarkiss - Just FYI, the video was definitely recorded in 1080p, not 1440p, and it ended up in vp9. I can't even select that as an option in my R2 game because my monitor doesn't go that high, heh. So...
I'm not an expert, but pretty sure there are a few things involved. First off, I use OBS but none of the presets - I record my vids w/ a bitrate between 23k-30k. That gets rid of most pixellation for...
That's awesome! I'll PM you if I do :)
Back your pleb army up with a proper army, and do a night battle so the proper army can't help. Just let the general retreat at some point and he'll be fine because the AI will then have to fight...