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  1. Thread: merc'd mercs?

    by madrush
    Replies
    2
    Views
    777

    Re: merc'd mercs?

    I guess I was playing all the wrong trees i guess *insert tacky drum roll*
  2. Thread: merc'd mercs?

    by madrush
    Replies
    2
    Views
    777

    merc'd mercs?

    been playing the campaign since release and havent seen any mercenary units. Wondering if the merc trees havent been applied, broke or needed specific buildings
  3. Replies
    61
    Views
    18,901

    Re: 1600 Expanded Sub-Mod

    um the download link is busted
  4. Replies
    34
    Views
    9,775

    [Beta] Re: Tribes of Indians

    what about the Red Sticks?
  5. Replies
    676
    Views
    647,304

    Sticky: Re: IMPERIAL DESTROYER 6.2 [DOWNLOAD AND INSTALLATION]

    Is there any thing that helps monetary-wise? making money is ridiculously difficult. Even as GB and Spain. If I cant make money, no army, no army no conquest, no conquest no campaign
  6. Replies
    16
    Views
    9,951

    Re: Great War Submod: Liberated Nations [WIP]

    Im eager to play Ireland and poland more so honestly. Is there a v1 available yet? maybe just custom battles at least
  7. [Released] Re: Radious Fire By Rank mod (12.4.2010 - Updated with Radious_FBR_All)

    not all heroes wear capes
  8. Replies
    20
    Views
    20,978

    Re: Age of Britain - 11 New Playable Factions

    does this mod still exist? I miss this mod bad
  9. Replies
    580
    Views
    279,515

    Re: Original thread for North&South II

    Im a little curious are we going to be seeing a unit expansion pack any time?
  10. [WIP] Re: [FOTS] Shogun 2 Victorian Era (Alternate History Mod)

    any additions to the units? like whats the new unit listing?
  11. Replies
    7
    Views
    2,229

    Re: NEED EMERGENT FACTIOS IN campaigns

    hopefully someone will take up that side project
  12. Replies
    7
    Views
    2,229

    Re: NEED EMERGENT FACTIOS IN campaigns

    I have it but the mod isnt compatible with NTF
  13. Replies
    7
    Views
    2,229

    NEED EMERGENT FACTIOS IN campaigns

    love the mod, finally got it working after 2 years of trying to fix my rig and upgrade it a great deal. Loved playing on custom especially but I wish theres an emergent faction submod and NTF doesnt...
  14. [Released] Re: Regiments of American Revolutionary War 1775 -1783

    whens the next release? will proper AoR for Americans and Brits be fixed?
  15. Replies
    54
    Views
    44,176

    [Released] Re: Jacobite Mod V1 Released

    iaino1984, I have no clue if its darthmod compatible. Darthmod never worked for me
  16. Replies
    1,282
    Views
    436,959

    Sticky: Re: The Great War 5.1 | Bug reports, crashes & solutions.

    ok launcher doesnt work for me it crashes at the immediate launch of it but using mod manager worked fine so using the options panel is out of the question.
    I dont get ANY unit names for exception...
  17. Replies
    676
    Views
    647,304

    Sticky: Re: IMPERIAL DESTROYER 6.0 [DOWNLOAD AND INSTALLATION]

    downloaded newest version and its a good download to a clean install of the game buuuuuuut this is the messages Im getting
    C : \ P r o g r a m F i l e s \ S t e a m \ s t e a m a p p s \ c o m m o...
  18. Replies
    44
    Views
    30,906

    [Released] Re: Additional Scottish Units Mod

    Looked through the PFM napoleon DB. It seems like it could be possible to make a new culture. It shows a Slavic culture line a lot especially in the faction tables, character names and what not....
  19. Replies
    44
    Views
    30,906

    [Released] Re: Additional Scottish Units Mod

    There are mods out there that implement bagpipe marching tunes but the one I have replaces ALL the tunes with a variety of bagpipe songs. How to make it faction based, Idk. Would be nice to see...
  20. Thread: Cheater Submod

    by madrush
    Replies
    4
    Views
    2,818

    Re: Cheater Submod

    Any news yet?
  21. Replies
    533
    Views
    100,984

    Sticky: Re: {DIK} Bugs & Problems

    the log folder is empty, the system.log folder shown ipdates and crashes for Kingdom of the Scots mod (which has been gone for a couple years and cant find squat on the crash report(s) for this one
  22. Replies
    533
    Views
    100,984

    Sticky: Re: {DIK} Bugs & Problems

    cant find the log
  23. Replies
    533
    Views
    100,984

    Sticky: Re: {DIK} Bugs & Problems

    350888 nope didnt work and this is the message I keep getting
  24. Replies
    533
    Views
    100,984

    Sticky: Re: {DIK} Bugs & Problems

    I've tried v5 and 4.1 both did the same. I tried with and without English translation patches as well
  25. Replies
    533
    Views
    100,984

    Sticky: Re: {DIK} Bugs & Problems

    tried playing the mod but no matter what faction I choose for the campaign it crashes
  26. [Resource] Re: Imported ETW and NTW models_naval and Sail & Rigging logic into S2.

    good thing I did laundry, I do believe I soiled my boxers in amazement
  27. Replies
    82
    Views
    59,530

    [Beta] Re: Portuguese Faction Mod

    any thoughts on adding more units to the faction?
  28. Replies
    39
    Views
    92,456

    Sticky: Re: Shogun 2 Pictures & Videos Thread

    350532a screenie from my last campaign. Most painful way to go and most professional group marksmenship ever witnessed :O
  29. Replies
    164
    Views
    49,498

    Sticky: Re: [Version 3.x] Campaign Issues

    has there been any progress or solution to the random CTD crashes that happen by the new ACW building chains?
  30. Replies
    40
    Views
    33,017

    Re: ACW 3.6 Campaign Crash Solution

    well its 2018, the bug still exists..... starting to wonder if this mod is dead in its tracks
  31. Replies
    8
    Views
    2,995

    Re: Installation problems--

    349975
    this is my dilima. Fresh re-install of ETW and attempted to install ETW darthmod platinum but half way through to the skin part of the install I run into this every time
  32. Replies
    38
    Views
    13,017

    Re: 1600s Expanded V3

    what are the new factions in the custom battles? I tried DBeditor and tried to add more but got no where
  33. Replies
    747
    Views
    321,932

    Re: Imperial Legions of Rome

    @
    LEONARDO, Im having issues with your mods through the mod launcher. The mods are all downloaded and updated, but now when I try to activate any of them even 1 by 1 it causes a crash when I launch...
  34. Thread: Cheater Submod

    by madrush
    Replies
    4
    Views
    2,818

    Re: Cheater Submod

    well i pray things stable out fer you
  35. Replies
    747
    Views
    321,932

    Re: IMPERIAL LEGIONS OF ROME

    ok gotta pop a question since I havent followed this in a while. Has the Caesar in Gual mod patch update be released?
  36. Thread: Cheater Submod

    by madrush
    Replies
    4
    Views
    2,818

    Cheater Submod

    Is there anyway to get a cheats submod made for this mod? Ive tried the ones in the workshop to no prevail.
    Ive read the manuals, read the opinions and personal experiences that were available on...
  37. Thread: Photo Gallery

    by madrush
    Replies
    135
    Views
    41,448

    Sticky: Re: Photo Gallery

    349367
    was estatic to finally get RTW2 to work and this mod to download. After a day of tinkering around with the mod and experimenting, I decided to see if "The 300" story can be plausible. The...
  38. Replies
    1,996
    Views
    693,372

    Sticky: Re: Napoleon Pictures & Videos Thread

    348299
    upon my norweigian campaign in my successful attempt to invade ireland (a nation that got its independence again) I noticed that I am fighting the famed Michael Collins (a real true to life...
  39. Replies
    50
    Views
    24,300

    [Released] Re: Pom's Mods..new links.

    yeah mega doesnt for me and takes to long
  40. Replies
    50
    Views
    24,300

    [Released] Re: Pom's Mods..new links.

    Can there be a new link that works? None of these work
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