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  1. Replies
    46
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    5,625

    Re: Random crashes

    Used the 1.1e patch tonight -- played for 3 hours without a single crash (previously had been getting 1 or 2 per hour during AI turn phase) -- looks like you may have solved it :thumbsup2
  2. Re: Can no longer recruit Velites etc., even though I was able to a few turns ago?

    Thanks for your help, Dresden -- and above all, thanks to you and your team for this indispensable mod which turned a mediocre game into something extraordinary.

    Have been getting random crashes...
  3. Re: Can no longer recruit Velites etc., even though I was able to a few turns ago?

    No. I see that's become unlocked in the military tech tree now. But the Polybian Reform event fired on its own, without my having researched it. Like I said, it let me recruit some Polybian units for...
  4. Can no longer recruit Velites etc., even though I was able to a few turns ago?

    Confused by this, and wondering if it's a possible bug?

    Playing campaign as Rome, 12 tpy, with 4tpy research/unit cost sub mod. Am around turn 70 or so.

    The 'event' for Polybian Reforms fired....
  5. Replies
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    8,437

    Re: About the new CA update

    You guys are amazing. thank you!!!
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