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    Re: [WIP] AAA: Greeks

    The spartans really look interesting! Well done!

    In the future when release. Is it possible to get a alternative submod(?) with wrath of sparta appearance for GC?

    Great work as always Benji!
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    Re: [WIP] AAA: Greeks

    Looks fabulous, Benjin! Keep up your great work :thumbsup2
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    Re: [WIP] AAA: Greeks

    Great stuff Benjin! How is the update flow going on this?
  4. Sticky: Re: Feedback Thread - Questions, Ideas, Critiques

    I can confirm it works flawless with DEI.

    How is the next installment coming along? Heard it was egypt, hellenic and etruscan(?)
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    Re: Modifying Imperium

    Aha cool, no thank you for taking your time!

    Btw i found something that i really liked in _Politics_Imperium_effect_bundles_to_effects_junctions; the political_instability row for politics, which...
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    Re: Modifying Imperium

    Hm, think i know why it didnt work, it was loading order :o Thanks tho! But i dont understand when the imperium political effect shows different in loyalty per party versus the imperium tab.
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    Re: Modifying Imperium

    Sorry for climbing in on this thread but since im on the same track here i wanna ask.

    I'm trying to modify the imperium for the political loyalty. under...
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    Re: Adding new units to DEI (population system)

    Okay, yep got it working atlast! I had the @e_umcenturionlegions pack active aswell, which i figured out after some hours testing.. it overwrited the main unit.lua :whistling

    But it seems as i...
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    Adding new units to DEI (population system)

    If i wanted to add a completely new unit from another mod and wanted it integrated it with the population system(manpower) how would i go about than?

    I know its suppose to be under >...
  10. Re: using reskin with DEI [secondary weapon question]

    Thanks Dardo, it worked! :)
  11. Re: using reskin with DEI [secondary weapon question]

    Aha okay, not sure how the logic works, can i assign a reference from dei part1 to lordbuisoSARonly ?

    Looking at part 1 (gre_spartan_hoplites.variantmeshdefinition)

    <SLOT name="weapon_2"...
  12. using reskin with DEI [secondary weapon question]

    Hello,

    I've got a question see if someone else have tried this before and how complex it would be fix this with very limited modding skills.

    Trying to use Lord Buio's reskin of sparta for DEI...
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    Re: Unit size change

    Anyone taking up the task for this? Seems like its calmed down on the updates for awhile. Surprised there is no sub-mob yet
  14. Death of the faction leader (harder politics lategame)

    Have been trying to find a mod or submod on steam and here that edits the party loyalty function in mid / late game but with little luck.

    Everytime i've played a campaign since the power and...
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    Re: Meneros' Texture Corner (Repository of Present and Future DeI Textures)

    I gotta say Meneros, you have a talent of making a positive tease.

    Sjukt bra, Thank you!
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    Re: Meneros' Texture Corner (Repository of Present and Future DeI Textures)

    Question about the spartan revamp. I would guess there arent any corinth helmets for them, as they didnt really use em that much during this era? I personally like how they have more of the corinth...
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    Re: Hard or very hard battle difficulty?

    I found my Macedon campaign pretty challenging on campaign difficulty hard and very hard on battle. Atleast early game it was quite a struggle for survival (i got a bit suprised). but lategame was...
  18. Re: Divide et Impera - Download link (last version v0.70, updated 19/01/14)

    Is the new generals for hellenic factions in this 0.70 version?
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    [Resource] Re: Assembly Kit Beta

    I like how you guys post sample pictures on what the assembly kits capacity is. Appreciate if you keep posting more eye-candies!
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    Re: [PREVIEW] - Hellenic & Thracian Generals

    How is the spartan generals coming?
  21. Thread: Passive AI

    by aNarion.
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    Re: Passive AI

    I just finished my Macedon campaign on hard and battle very hard. Had a really good experience early game , lost most of my homeland to sparta including Pella. From my experience this mod and the...
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    Re: Stay in formation - Barbarians

    I accept that
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    Re: Stay in formation - Barbarians

    Thats what i imagine.

    So the question remain should the barbarians have so many formation units? As this mod aims to be as historically accurate as possible?
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    Re: Stay in formation - Barbarians

    Im not saying barbarians armies should be a mass of mobs.. I just feel that they should be lesser organizing then lets say the hellenic factions. Instead they should be more of a fierce army force....
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    Stay in formation - Barbarians

    I've noticed that quite a lot barbarian units are very disciplined and that they have the "stay in formation" skill. Now i wonder if this is made on purpose or is it just taken from the vanilla?...
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    Re: [PREVIEW] - Hellenic & Thracian Generals

    Extremely needed and very well done! Cant wait!
  27. Re: [REL] Historically plausible development minimod, updated 1/2/2014 with better AI building prioritization

    Ye , steam is acting wierd. However i downloaded it from here and changed the name, as a workaround.
  28. Re: [REL] Historically plausible development minimod, updated 1/2/2014 with better AI building prioritization

    Is the macedonian version up on steam yet? Because mine hasnt been able to update for the last hour or so now. All the other versions of your mod is updated but not macedon.
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    Re: Bug reports

    I have two reports in which i dont know if it has already been reported.

    - Some certain capes for the hellenic generals on the campaign seem to lie above eachother which makes it look like they...
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    Re: Meneros' Texture Corner (Repository of Present and Future DeI Textures)

    Will Macedon get any of those iron Cuirasses? i'd love to see some variety on the foot companions or white shields with mixed bronze and iron helmets/cuirasses.
  31. Re: Mods/Sub-mods included in (and compatible with) Divide et Impera

    aha. i did not know that. Thanks!
  32. Re: Mods/Sub-mods included in (and compatible with) Divide et Impera

    Question regarding re-skins. I guess re-skins isnt compatible for this mod? How would i proceed if i wanted to , lets say, change the skin of the Spartan faction? Is it complicated or is there a easy...
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    Re: Patch 8 + 8.1 patch notes

    Would it? making the mod compatible for patch 8 only wouldnt need a complete new version, just a hotfix. Changing the new content for CiG would be a new version. Selea said everything was ready...
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    Re: Patch 8 + 8.1 patch notes

    So there wont be a hotfix for patch 8 today, for those who doesnt play the expansion? :S
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    Re: I get crushed on every campaign

    Do other factions actually attack you at your homeland? I've not played since patch 4 but can the AI actually wipe you off the face of the earth? Or do you just give up after heavy losses?
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    Re: Meneros' Texture Corner (Repository of Present and Future DeI Textures)

    Looks really fancy and very well done!

    However on the bronze, iron cuirasses should they really have a hercules knot? From what I understand only the generals/commanders had that knot.
    Just a...
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    Re: Patch 8 + 8.1 patch notes

    Nice!

    Off-topic. Will there be AOR in this version?
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    Re: The 10 things you want to see in Rome II

    ¤ Return the importance of faction leaders and make em look unique.

    ¤ Family tree (ofcourse)

    ¤ Working political system
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    Re: Apparently new dlc's are incoming .

    I wish and dream this was true so g o d d a m n much! In reality wont happen, like ever. They have stated family tree wont be implement for sure and as for the political system it wont be changed...
  40. Re: Someone makes a UI (Skeuomorphic UI (Design Concepts))

    Very well displayed and so much better then the current one. Apparently CA have at last shed a light on these kind of arts -...
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