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  1. Replies
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    Re: SSHIP - General Discussion

    Anybody know what could cause the game not to load in the Descer_events.text when starting a new game? for some reason my SSHIP does not load it in propperly so I will never get the important events...
  2. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    M/M Difficulty, Huge unit setting, manage all cities, and could you give me one for France, Norway, and Byzantium?
  3. Sticky: Re: 098 : Mod is NOT RUNNING, what to do? (also crashes and other technical)

    whenever I start an SSHIP game, the history file dosnt load, I can load into the game but I wont get the events listed on the history file, meaning I never get things like the heavy mail event, this...
  4. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
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    5,901

    Re: SCOTLAND

    redownloaded SSHIP, unzipped it, ran the LAA and the Bin file cleaner, started brand new game off launching with the BAT file, started early campaign as france, 10 turns in still neither of those...
  5. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
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    5,901

    Re: SCOTLAND

    should I redownload the files or just reunzip them
  6. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    turn 8, didnt get either of those, though I got Konughalla raided event
  7. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
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    5,901

    Re: SCOTLAND

    im more worried about starting a new game without it
  8. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    yeah its there, hmm thats wierd the file seems to be in order I wonder what caused it not to load? when starting a game am I supposed to click early era or High era->next and select a nation from...
  9. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    no its there, I didnt see any even called heavy mail in there though, albiet I skimmed it
  10. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    what file is used for the scripts and historical events? maybe my download missed it somehow?
  11. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    thats strange because this save is on a fresh install, I unzipped it to my mod folder, ran the file that allows MTW II to use more gigs, was there a missing step?
  12. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
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    5,901

    Re: SCOTLAND

    thanks for uploading my save, ive never done that on this forum before lol
  13. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    369593
    I think this did it
  14. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    turn 184 and no heavy mail event, idk what is wrong
  15. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    hmm thats wierd its turn 150 and I got ostsiedulung just now. . . .
  16. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: SCOTLAND

    so I am past turn 100 and my unit roster is still missing any updates to mailed knights or anything of the sort, when would scotland get mailed knights and armored seargents?
  17. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    Re: reforms?

    all the English armies were in Normandy, and clansmen go Brrrrrrr
  18. Thread: SCOTLAND

    by FOR GONDOR
    Replies
    79
    Views
    5,901

    reforms?

    So I am playing scotland and I just got the event 20 turns ago called the David reform, where it says my troops will be more norman, yet nothing has changed. I own nearly all Great britain, sieging...
  19. Replies
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    changing heir?

    How exactly do I change heir? the prompt came up and I clicked the person I wanted and clicked zoom to, but they did not become the heir
  20. Replies
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    1,364

    Re: Norway Generals Bodyguard?

    I mean I have the latest installation on the page
  21. Replies
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    1,364

    Re: Norway Generals Bodyguard?

    turn 164 still no event :(
  22. Replies
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    1,364

    Re: Norway Generals Bodyguard?

    are you sure its 140? im on 147 and still no event, I can recruit mailed knights in my english holdings but not in norway itself, only Huscarls and Hirdsmen
  23. Replies
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    1,364

    Norway Generals Bodyguard?

    I am doing a campaign as norway atm and I am just curious if they ever change over their bodyguard from Hirdmen to cavalry, generals bodyguard cav are in their custom battle unit roster, and I see...
  24. Replies
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    2,417

    Europa Barbarorum remaster?

    with rome remastered will you guys remaster the original Europa barbarorum?
  25. Replies
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    1,549

    AAA generals an DEI

    will we ever see the Aging from the AAA mod incorporated into the main DEI mod? as I love the New greek Generals, but I also love AAA aging aspect so its hard to pick one or the other.
  26. Replies
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    Re: [Released] AAA: Greek Generals (v0.2)

    If I were to make a suggestion, perhaps you should instead of using the very basic cuirass, when leveling up to higher ranks use more of the elegant detailed ones that vanilla generals wear, so Low...
  27. Replies
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    63,662

    Re: [Released] AAA: Greek Generals (v0.9)

    Any news on this?
  28. Replies
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    Re: [Submod] Age of Hellenism for DEI

    I am using the new mod manager, as well as I did use the download link on post 161, I am not sure if anything else is missing, i know that the faction names are, as well as the new procinve names...
  29. Replies
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    112,789

    Re: [Submod] Age of Hellenism for DEI

    I an using the latest version yet the faction name changes have not appeared? im not sure why and I cannot fully tell if the game is using the altest version
  30. Replies
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    emblem mods?

    are there any emblem mods that work in the latest versions of rome II and DEI? i am tired of the vanilla Rome II emblems, I know data Venia has new emblems but im not a big fan of the combat changes...
  31. Replies
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    Re: [WIP] AAA: Punic Generals

    any idea when Greeks will be getting an update
  32. Replies
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    Music mod request

    This is a little bit off topic but would it be possible to make the soundtrack of EBI or EBII into a mod for rome II total war, I'm playing DEI in it and I hate the normal Rome II music, there are...
  33. Re: Public Beta Test - 1.2.3f - Battle Stat Overhaul, CAI Overhaul and New Traits System (Updated Dec 2)

    I wish I could play this :-/ CA still haven't released anything past patch 17 for us mac users so we are using a pretty outdated form of DEI
  34. Replies
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    How best to use phalanx

    what is the best way to ustalize the pikemen in this game, Ive tested them in custom battles, but they don't seem to hold back the enemy, and pike vs pike just pushes the units into each other. and...
  35. Replies
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    SFX turning off?

    I am playing EBII on mac, and I notice that in battles, during the heaviest fighting all the SFX dissapeer, except a few, the ones that don't are the sounds of weapons hitting, but its the vanilla...
  36. Replies
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    Mac loosing SFX in battles

    I am having a bug where I am loosing the majority of Sound effects in battles, I still get music and the old vanilla combat din but screams, and any new SFX like weapons hitting are missing, as are...
  37. Replies
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    Re: Rise of The Republic (New DLC)

    what gets me about this whole new DLC is that the ancestral update, and the DLC will be coming out on mac right, yet patch 18 and empire divided are not for mac so how the hell will this work for us?...
  38. Replies
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    Re: Thrones of Britannia

    I was just coming to say that actually, because GoT's map is very close to england you could easily do GoT mod with game of thrones, northland and strat clut area be the north, the ornakeys be the...
  39. Sticky: Re: [Download & Installation] Ancient Empires: Total War Attila - Update May 23rd - 1.0.1g

    Would it be possible to get a non steam download, as the workshop does not work for mac players
  40. Replies
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    Re: Mac multiplayer

    Do users stuill need the multiplayer sub mod?
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