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  1. Re: The Dominion of Men 3.3 - The End of the Beginning patch released!

    Thanks for responding to my ramblings and pedantry, just want to clarify some of my ideas.



    Is it not possible to add a hidden resources just like how the larger boats require a province with...
  2. Re: The Dominion of Men 3.3 - The End of the Beginning patch released!

    I am a long term fan, I have been playing this mod since the release of "The New Shadow" and now this version for some time. I really appreciate the level of quality and great gameplay this mod...
  3. Thread: Troll CTDs

    by Dom9127
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    Re: Troll CTDs

    I also experienced this exact problem. To solve it I followed the advice in this post, by reducing the sprite distance to 0.1. Even though its for a different mod it still works.

    ...
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    Sticky: Re: Dominion of Men 3.2 Patch Bug Reports

    I am playing a campaign as the RK and am experiencing ctds when I encounter trolls. I am pretty sure I remember a post that said you can resolve this by deleting their sprites. How can I do this?
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    Question about the mod

    After playing the excellent Arthurian Total War for BI and reading about the era, I was really craving to play a mod set in the late Roman period, however I am a little confused by all of the...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    It's a real shame to hear what happened. Is there any place you could post it, so that others could look through the files, to find a resolution?
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    Re: Issues about campaign balance

    Thanks for your great work on this mod and having an open discussion about its features.

    1. The game-play focus of this mod is the war game rather than development. Canonically much of...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    I'm not sure if I understand, is this updated combat mod for vanilla? Are you rebuilding the mod from scratch?
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Here is the paper that I mentioned in an earlier post. I believe anybody can create MyJSTOR account.

    http://www.jstor.org/stable/132532

    To summarise the "tech tree" model can still be used,...
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    Re: Needing Help: Complexity of TWS2

    This guide will probably answer many of your questions:

    http://forums.totalwar.org/vb/showthread.php?137395-Frogbeastegg-s-Guide-to-Total-War-Shogun-II
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Yes, it seems to be a weapon for foot soldiers.



    Here is an interesting interview with Karl Friday. Bear in mind it seems to be a ballista rather than a crossbow, so its utility would have...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Great to see you still working on the mod. My suggestion for things to include, is Yari armed units for Genpei. Whilst the Naginta was more prominent they still had their place. The design was...
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    Re: Faust Unit Guide

    This guide has a section for units, however it was made before the game was finally patched, so it doesn't feature all the units. You can also read the game encyclopaedia, when you launch from Steam....
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    If I remember correctly, troop bonuses like the No-Dachi bonus have been removed. I cant recall if the other bonuses like Tokugawas diplomatic bonus have been removed.
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    As the mods creator said, its still a work in progress and documentation is not one of its strong points, however you can still enjoy an engaging game.

    I recommend a Shimazu or Chokosabe ...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Good to hear that you have made some progress. I have voted for the mod. Feel free to ask if you need assistance with beta testing.
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Maybe you could release a limited beta to trial some of the changes, you can tweak the values after input from custom battles. I don't know much about the Napoleonic Total war scene, but is there...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    Thanks for putting time and effort into this great mod. I have just finished a Sengoku short campaign as the Shimazu on medium/medium, with the build you released on November 1st and I have a ...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    I have been getting deeper into the campaign and have some more updates.

    Bugs



    Oban have slightly worse stats than regular yari Cavalry
    Nodachi are not able for recruitment in...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    First of all I would like to say thank you, for putting your time and effort into this great mod, knowing that this mod was in development was one of the reasons why I decided to buy Shogun. I have...
  21. [WIP] Re: Tenchijin a Historicly Accurate Sengoku Jidai Mod.

    http://www.fujiarts.com/japanese-prints/k116/208k116f.jpg

    The figure in the foreground armed with the yari.

    http://www.fujiarts.com/japanese-prints/k299/129k299f.jpg

    The links I included in...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    The Royal Marines used a Cutlass Bayonet. Cutlasses were used for boarding and shore actions.

    http://www.armsregister.com/articles/articles_documents/nzar_a78_british_naval_cutlass_bayonets.pdf
    ...
  23. [WIP] Re: Tenchijin a Historicly Accurate Sengoku Jidai Mod.

    The Japanese did make use of mail in the period. Here is a link to a selection of images from a private collection.

    Here is a link to the Kyoto costume museum. If you scroll to the bottom of the...
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    [WIP] Re: Shogun II Total Realism [Beta 15.10.02 released]

    The post you linked to does contain interesting ideas. But some of them are less relevant for Shogun, for example it is rare for a character to die of old age because of the short time span of the...
  25. [WIP] Re: Tenchijin a Historicly Accurate Sengoku Jidai Mod.

    Great news. Any plans to include Kusari?
  26. [WIP] Re: Tenchijin a Historicly Accurate Sengoku Jidai Mod.

    Great work so far. Do you have any plans to make Tatami armour?
  27. Re: The Dominion of Men Open Beta General Feedback Thread

    Have you implemented a force diplomacy feature? I tried to implement my own, only to find the "Silver tongue" option appear from the advisor.
  28. Thread: Bug Reports

    by Dom9127
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    Re: Bug Reports

    A couple of small bugs

    -Elven Retainers charge with swords then use spears in combat.

    -Glorfindels cavalry unit doesn't lower its lances when charging.

    -I'm not sure of their unit stats, but...
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    Re: Ask Your Questions Here!

    I'm wondering, why is it that you recommend playing battles on Hard difficulty? Previous experience of the arbitrary bonuses, taught me that it just makes battles unbalanced, with levies routing...
  30. Thread: Unit proposals

    by Dom9127
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    Sticky: Re: Unit proposals

    Do you think that you could give the Barbarian chosen archers, swords because at the moment even though they have high attack values they are using tiny daggers and in their unit description it says...
  31. Thread: Civil War

    by Dom9127
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    Re: Civil War

    btw why do the cites grow so fast? In my Campaign as the GCS most settlements are already huge cities and I am only 40 turns in, its so much faster than vanilla.
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    Re: Carthage and Iberia

    Will Libyan still be in or will it be an AOR, and why can't they still have long and round shield cavalry?
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    Re: Most Unexpected General Deaths

    My unexpected general death was against the Scippi I had routed there army but they had one Onager with only four crew members, as my general was chasing the enemy he was hit by a boulder the only...
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    Sticky: Re: Bugs Reports & Technical Issues

    Why as the Greeks can you recruit Dacian Falxmen? As in the readme it says only barbarians can recruit them.
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    Suggestions about loyalty

    Wouild it be posssible to add loyalty rings for traits such as Publicaly loyal a man to be trusted etc. As at the moment it only adds an increase to bribery cost rather than loyalty.
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    Suggestions about loyalty

    double post see below
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