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  1. Re: only kill animation no shield hitting no non kill matched combat

    Hoplite of Ilis: its possible to go around it.. .matched combat can be turned off, can be allowed only for certain units.. but what killed this game (and is destroying the TW series) is the fact even...
  2. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    you can expect some improvements to combat model, cohesion system, but also slightly reworked naval combat. Of course, there will be some economy,culture,religion and building changes, reworked...
  3. Thread: not dead

    by JaM
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    Re: not dead

    yeah, it will... it hit me recently too.
  4. Thread: Ridiculous bug

    by JaM
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    654

    Re: Ridiculous bug

    and let us all know details if you find out.. might help others with the same issue.
  5. Sticky: Re: Build a PC for Attila TW / Hardware Recommendations (Currently Updating)

    Not sure right now, as i bought it some time ago.. it is Cooler Master, with large passive block, and a 120mm fan in the middle of it.
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    personally, i think weight is irrelevant, but size matters... its unrealistic to be able to carry dozens of swords, multiple sets of armors, horse saddles and several trophies at the same time......
  7. Sticky: Re: Build a PC for Attila TW / Hardware Recommendations (Currently Updating)

    ok, so i have overclocked my i5 2500k to 4.5ghz again. temperatures in W3 went to 67 degrees max after few hours of playing, should be safe, right?
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    interesting mod, anybody tried it so far?

    http://www.nexusmods.com/witcher3/mods/1814/?
  9. Sticky: Re: Build a PC for Attila TW / Hardware Recommendations (Currently Updating)

    when overclocked up to 4.5ghz it was like 67-70 degree celsius in games (but don't know how much it is after few hours of playing).. but i guess i could rather invest into water cooler as you said.
  10. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    lol, yeah, brace yourself! :legio: :legio: :legio:
  11. Sticky: Re: Build a PC for Attila TW / Hardware Recommendations (Currently Updating)

    got the MSI 1070 Gaming X recently.. really good card and all, but on its own, it wont do all the work... TW games are CPU hungry, so don't expect high FPS with a powerful card and weak CPU... I'm...
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    Sticky: Re: Rome II Total Realism Bug Thread

    funny, after a year.. i can confirm, this bug is fixed in next version :) (missing Italian Mercenary Spearmen)
  13. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    Actually, its not really a script, just a stance penalty, anyway, it doesnt even apply unless you are in enemy region. while home, normal upkeep is payed. Anyway, i will definitely check it, it...
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    Sticky: Re: Requests, Suggestions, Ideas and Feedback

    regarding Accensi, personally, i think they could be something like "servants" to the wealthier citizens within legion - after all, Legion was composed only from Middle Class citizens, each of them...
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    Re: PFM 4.1.2 - Warhammer support

    great! thanks! it works now fine!
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    Re: PFM 4.1.2 - Warhammer support

    hmm, tried it just a second ago, at first, it looks ok, values get replaced, but when i save the change, values are still duplicated (i mean, added to the bottom of that table)
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    Re: PFM 4.1.2 - Warhammer support

    thanks, will check once at home later today (still in office)
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    Re: How the Gauls were so effective against the Greeks?

    This is from book Pyrrhus of Epirus written by Jeff Champion:



    in the same book later he states:
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    Re: NTRealism Installation

    hmm, good question. If i remember right, text file is included in the pack, and there are quite a few changes to it... so technically, you could rework your file, but its an insane amount of work...
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    Re: PFM 4.1.1 - Warhammer support

    every time i use "replace" button it doesn't replace the original values, but adds new ones to the existing ones. so if I'm editing a table with 5000 lines, i end up with table having 10000...
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    Re: Back after a year.. Whats different!

    lol, yeah. same situation.. back after one year.. same feeling :) but there is one possitive thing - CA stopped patching this game, so at least modding is now carefree...
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    Re: PFM 4.1.1 - Warhammer support

    guys, any update on my query? any chance you could bring back how import/export worked in previous versions??? 3.0.3 was perfect, was able to export to tsv, edit with excel and import back. but now,...
  23. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    - income changing when switching stance forth and back in the same turn (experienced in CiG)

    seems to be due to fact, there is upkeep increase based on stance, yet some stances have higher...
  24. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    thanks, i'll see what i can do, even though, have no idea how to fix those missing icons.. :)
  25. Sticky: Re: [Release Announcement] R2TR CLXXII BC version 2.1 has been released!

    some information about next version that is in the works (lets call it 2.2 for now):

    - economy, food and buildings overhaul, public order changes, army stances adjustments, bug fixes, maybe some...
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    Re: Would you call TW Warhammer a step forward?

    I think the moment when CA started to cut out STRATEGY aspects, and replacing them with RPG aspect, game stopped to be a Strategy game.. its a strange mix of both, where both are actually...
  27. Thread: not dead

    by JaM
    Replies
    13
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    1,184

    Re: not dead

    ;) recently i was thinking buying TW Warhammer, but after seeing some "let's play" videos, i decided not to.. instead, i started old R2 and played few turns, which made me change few things here and...
  28. Thread: not dead

    by JaM
    Replies
    13
    Views
    1,184

    Re: not dead

    small update on this topic, there should be an update for this mod in nearest future, cannot tell exactly when as my free time is limited, but its definitely not questions of months, but weeks. My...
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    Sticky: [Tool] Re: PFM 3.5.2 - Updated string handling

    guys, any update on my query? any chance you could bring back how import/export worked in previous versions??? 3.0.3 was perfect, was able to export to tsv, edit with excel and import back. but now,...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    technically, heavier guns were never issued these special ammunitions. Chain shot and grape shot was only fired by top deck guns, which were usually smaller caliber. (of from carronades). Therefore,...
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    Sticky: Re: [Feedback & Discussion] Napoleon Empire Realism

    yeah, i plan to increase canister effect with next update which im currently working on. Regarding technology - only techs that are way too out of period, are longer to research.
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    simple thing - lower your taxes.. try manage with starting armies and dont overspend.. build economy up, farms, manufactures etc.. dont fight wars against countries just to wage wars, but look at who...
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    yes, but thats the 4Gb version. I was talking about 8Gb, which costs 295-305eur in Slovakia.
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    i know ;)

    reg price - i guess its because of much smaller supply sent to SK, therefore price gets increased a bit...
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    in Slovakia, R480 goes for 300eur (293-305eur to be precise), therefore its not really price-interesting... besides, i had 970x, so R480, is not good enough improvement for me to even bother. thats...
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    from what i saw, R480 is practically at the level of 970X, therefore not that interesting.. maybe drivers will push it higher, but its not a card that could challenge 1070 in any way..
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    Re: The Witcher (I, II, III) - CD Projekt RED games

    1070 MSI Gaming is what i got, it has 2x 120mm fans, practically unhearable... plus they are only on, when card temperature is at 60 degrees... while max temperature measured under load is 69.. i...
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    Re: Rome II Total Realism : (Weapons & Armor) Preview

    year, right... go tell that to Koryvantes group that they are drunk.. lol your ignorance is astonishing...




    only first 5 rows had pike lowered... and those behind usually didn't even see...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    Actually, i think nothing is needed for that... with economy upgrades, and especially properly handled economy, you can easily get 10k per turn... in my last gameplay as France, i got 40-50k in my...
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    Sticky: Re: Empire Realism - Feedback and General Discussion

    One of planned changes with next version for both ER and NER, will be implementing a proper "tacking" mechanics for ships. After some research about sailing mechanics for square rigged ships, must...
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