Yeah, Norway seems a good choice.
Type: Posts; User: Basileos Predator; Keyword(s):
Yeah, Norway seems a good choice.
Such a great read, Harad surely is a faction of many possibilities.
Yes, RedFox and the team are doing some fine job there, but I fear it will take some time until we see proper progress and possible release, but we just have to hope and think of the best.
Yes, I may be overly-optimistic but the breaking of the limitations for mods like Extended Cultures, EB, RS or RT would result in massive modding possibility and allow for some incredible gaming...
Yeah, but if they release the source code, everyone would shift from Rome 2 to Rome 1 again as mods would become incredible due to the potential of the engine.
Btw great empire there Ferdiad.
Nice. They must be really bad ass. They'll prove very useful defending river crossings against easterlings.
Fine locking halebardmen.Are they general unit for dorwinion or regular unit?
The minimal UI is set up in the preference files :
On TNS (and any other rtw mods) it's this line in the preference files: MINIMAL_UI:FALSE
Change FALSE to TRUE and it's done. I'm positive that in...
They're awesome and really fearsome and they seem very capable troops.
UUhh , nice.
What is the two handed swordsman unit on the right end of the first line of troops(those 60 men)?
I'm fairly sure you're The Dwarves
Gondor is the logical choice
Well, good luck with your mod!
^^ That's good to hear, and the time given to RK by the in-fighting between the various factions of the south means you have time to deal with Adunabar and set up your defence and plan your offensive...
Yes, it would be boring, but you'd end up with a monster-experienced army, and you would save the fair Ithilien from being swarmed with countless enemy stacks, so I belive that this is the only...
Well you could have just sent a stack to the bridge at the river Poros comprising of archers(longbows/ithilien rangers) and spear/sword defensive units and smash all their armies there, that's a...
That looks so amazing, such a great model.
Such stunning unit cards ]. I mostly like the ithilien rangers there, they're such exquisite.
A :thumbsup2 to the team.
Yes, the long range of the archers of rk and adunabar allows them to easely handel mumakils, but rohan has a pretty hard time dealing with them.
In my usual strategy I managed to withstand them as...
^^ yes, their numbers are preserved after battles(if no casulties are taken).
Some more unit pics would be great.They would be most appreciated.
No worries bro, u rep when you can/if u can.
My help is given unconditionally if i may say so.
Hope my help so far has been beneficial you so you can enjoy this great mod.
Here's the entry for the Citadel Guards:
Use their entry: gondor citadelguard and you're done.
As for the other factions, I don't remember them ever having recruitable generals in previous...
Yeah, you're right Master, it's complicated, but no matter, I am confident that by the release, the team will manage something in this area as well, who knows, maybe they'll surprise us somehow.
So, can't you borrow the models from either LOTRTW or TATW , and adapt and use them for DOM?
Yes, no other general units can be recruited now(eg White Knights, Master Rangers, but they are still present in-game: White Knights - Imrahil and his son; Master Rangers- the general in ithilien). ...
Now it was about time for a new preview, and Rohan surely doesn't disappoint. They seem to be as strong as ever and even more so as the cavalry is faster to travel than regular infantry-based...
Well, it's the same thing with other siege engines(though it'snit exactly siege engine) , and as they're cart mounted, they can't be too many as they'd be too op, and they can't have the support...
Same thing spotted today when I started a Gondor Campaign. I think that recruitable generals have been removed from the game( not exactly sure, probably Bardo will say for sure about this issue).
^^^ Or keeping the family members of the house of Telcontar and adding the local lords(after all RK is much bigger in DOM).Just an idea.
Yeah, I hope they'll be properly nerfed in DoM, as they get me crazy when assaulting cities in IB SAI and that's wayyy too op and unrealistic.
Say, could you post the save-game from where you left off? I'd like to give it a go on some total war against those empires, they never got that big when I played my campaigns(maybe because I blitzed...
Now that's what I like to hear :yes:
Such an interesting campaign. Great empires have formed all around and it seems some great battles are coming.Will look forward to more of your fine campaign.
Well, yeah, from how you described it, they'd pretty tough for newcomers, but more "veteran" players would find the challenge a good, immersive thing. Harondor would probably be for those seeking the...
Well Tharbar seems to be pretty much the most interesting faction in the mod so far: all-round rooster, very interesting starting position, strong neighbours around, a faction well worth giving a try...
No problem, glad to help. Good Luck in your future endevours :thumbsup2.
This is a good screenshot-capture program: http://www.fraps.com/download.php .
Used it for my AAR (click the text in my signature) and it is great.
Hope it helps you and you start it quickly, as...
Always bro, it's a pleasure to help.
Btw, any possibility for a new AAR? The last was great :thumbsup2.