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  1. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Yeah this mod really doesnt have much to do with the hobbit films apart from some armour upgrades..
  2. Re: How do I Uninstall Divide And Conquer?

    Yea, just remove Third Age Total War, and then reinstall it, there's no other way.
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    Re: Total War: WARHAMMER trailer :D

    CoW 1.6 will probably end up being more fun to play than Warhammer: Total War.
  4. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Why is he even still playing .3?
  5. Re: DCI: Last Alliance Total War - Elendil previewed 29th March

    Umbar wasn't evil back then, was it?
  6. Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Wow he really didn't get the post. "Just because the mod is listen doesn't mean that it will work." Which means that this simply won't work, since there's no download link anymore.
  7. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    I would like the updated test version aswell, me and Everto could test the missle balance pretty well. ^^
  8. Re: (Historical Battles Project) The Siege of Minas Tirith - Version 2.1 is UP, Helm's Deep - Version 1.0 has been released (Read OP for details)

    Read Arachir Galudirithon's post just above yours.
  9. Re: Second Age - Total War - Version 2.3 (Third Age 3.2 compatible)

    Dat spam
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    Re: Video content

    Nice! It's been a long time since i've seen you indeed, i was wondering where you've gone off to. :P
  11. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    to remove dust open the file Medieval II Total War\mods\Third_Age\data\descr_particle.txt


    to reduce dust, edit the values marked with bold:


    type dust
    action accel_simple, 0.7, 0.0, 0.7...
  12. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    :) Don't need to add much to that. Exept that while the Elves looked cool, they didn't represent how the elves actually are in Mirkwood.
  13. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    I meant the trolls with catapults on their backs, not the mordor catapults with troll crew.
  14. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Catapult trolls would kill this mod for me.
  15. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Isengard maybe? Without Saruman being there, there isn't any point for them to even fight.
  16. Poll: Re: [Medieval 2] Most Popular Mod and Sub-Mod - VOTE NOW

    Voted, i must say that the link to Divide and Conquer isn't the correct one, it's an outdated thread....
  17. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Don't play the Khazad Dum campaign, its broken atm.
  18. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Suprise me. :)
  19. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Yes
  20. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Imladris is litterally Elrond's house, where arround 24 elves or so live if i remember correctly. And 2 more buildings, a stable, and a forge perhaps. It's not an entire village or town.
  21. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Imladris is litterally The house of Elrond, and maybe 2 more pretty small buildings. It really is very small, in the films it's an entire village/town, which is way too big.
    And no, Dwarves never...
  22. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Imladris has always been bugged, since it's release in the origional mod.
  23. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Well, as long as he doesn't look as incompetent as in the film it's fine with me. :P
  24. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    I really think the Hobbit films screwed up people's visions of Middle Earth... They even start to request to mods to look like it! Aaargh! :(

    1) Why? This isn't Warhammer Fantasy or Warcraft......
  25. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Khazad dum is not fixed in 0.5 yet unfortunatly.
  26. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    :( but...
  27. Re: vh/vh to easy - increase Difficulty AI

    A submod like MOS and DaC has the AI doing alot better in the campaign.
  28. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Legolas and Gimli are best friends lol. When Gimli is very old, he even goes to the Undying lands with Legolas. :P

    @Tar-Falassion welcome. :)
  29. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Elves and Dwarves have never fallen in love with eachother. Tho Men and Elves have, Aragon and Arwen, and Elrond and Elros are half-elvish.
  30. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Dont really see why they should. The films dont represent what the Silvan Elves are in the lore.
  31. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    It's only good if the AI manages to annoy the player, it's what real enemies do. :)
  32. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    It's a Total War campaign, you can't tell the AI when or when not to besiege the Hornburg.
  33. Re: TATW DaC Crashes in End Turn Phase Please Help

    They've got they own thread right here. :)
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    Re: Rome II : Total War animations

    Most likely not possible. Diffrent game engines, and diffrent combat systems. While in Medieval 2 the combat is very dynamic and completely random (soldier can die instantly or kill 3 guys before...
  35. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Better not to mess with the game files man.
  36. Re: High Elves Graphic Improvment [WIP Standby]

    I am one of the guys who doesn't know how it is to make these units, which is the reason i accept and live with LL's decision, because i do see how much effort roughly goes into these units (I have...
  37. Re: High Elves Graphic Improvment [WIP Standby]

    LL won't change his mind, just live with it people. I would have liked to see 1 or 2 of these units in DaC but if LL doesn't want it i respect his decision. The current high elves already look...
  38. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Next release isnt nearby yet i think. How do those crashes happen? For me its crash-free so far.
  39. Re: High Elves Graphic Improvment [WIP Standby]

    I can see where he is comming from tho, since this is more than just a graphical improvement, but rather a style change aswell, which is often not approved by the origional creators of the units.
  40. Re: Divide and Conquer Public Beta Release - Large Unit Preview Revealed

    Its called a preview for a reason. :)
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