Oh My God... I just tried updating to Editsf 1.1.1 and it finally worked. Now I really feel like punching myself in the face. Gosh, thanks y'all for the help so far. Especially Blackie42 and great...
Type: Posts; User: kelvintyk; Keyword(s):
Oh My God... I just tried updating to Editsf 1.1.1 and it finally worked. Now I really feel like punching myself in the face. Gosh, thanks y'all for the help so far. Especially Blackie42 and great...
Well I'm not really sure which is for shogun 2 and which is for rome 2. I'm using EditEsf 1.0.7. Is that the one for shogun2?
Nope. I can type the stuff in, but right after that I am unable to interact with the esf editor or pack file manager. The software just freezes up. This essentially means that although I can type or...
Copy and paste from?
Yeah I was editing or well, trying to edit the provinces on your stratpos files. In actual fact, all faction's list of provinces are a blank line. However, say if I create a duplicate condition of...
LOL well I got the file from the Shorter Campaign Mod. I just realised you were the creator of the mod xD...
I am pretty sure I'm on the same page as you guys except that the colum with regions only has some system byte thing. As...
Nope. I don't see the regions. I have expanded every single tab possible for rom_rome and all connected victory condition tabs for rome. However, I still do not see the following "rome_main_italia...
Where and how do I go about editing the text string of rom_provincename? I only see 1 rows of system string with the value 6 with means 6 compulsory provinces and 1 row of system byte. Don't see...
Been poking around, but can't seem to find a solution to my current problem. I am unable to locate any sections where I can alter the specific provinces required to complete the objective. I mean,...
@TheCelticMarauder - I just used the PFM to extract the stratpos out from the pack file and put it into the respective folder. It works now, apparently, the stratpos file doesn't go with .pack...
Hi, I have followed instructions, put the file into data folder. Ran with mod manager, it doesn't work. Victory conditions remained unchanged. Your previous version with just the stratpos file works...
Oh man thanks a lot farsovereign! Finally got my hands on your mod :)
I'm getting the same issue with the download link as gabriel2783's posted image. Tried it with IE and Chrome, both seemed to have failed.
I use heavy onagers probably cause its only 2nd in terms of damage to giant ballistae, and the fact that it's mobile too. In any case, the weather is dry in most matches, I don't tend to fight in wet...
Alright, I have 3 concurrent campaigns as Parthia, Rome and Egypt. I have researched all the possible techs under siege for all 3 factions. However, when I use heavy onagers, I do not have any option...
To me this overpowered scorpion tower thing isn't the worst part. For some odd reason, capturing these scorpion towers doesn't stop it from firing at my men. Capturing seems to work for me on arrow...
Well just stumbled upon this mod after using radious' one since Rome's release. Your's seem to hold more potential in terms of balance and gameplay. Was about to download and try it till I saw your...
I have been playing two separate campaigns as Rome and Macedon. I'm not sure if anyone else has noticed this but in both instances, during battles against barbarian factions, I realised my men were...
Those are the song titles.
God damn it!! Did i see it wrong or is it released on 31st August? Why can't it be sooner? I'm going overseas on 1st September for at least a week. NOOOOO!!!!
Yes i know. I thought you were referring to someone.
How could the models move without animations????
What does the script do anyway? Spawn units for enemy when their city is besieged? Anyways, the script symbol on the loading screens look kinda weird.
Hardly anyone revisits those "i will make one unit skin for you" threads. I have a few simple requests posted since march and no one replied to it.
I don't think you'd want that. Your com is sure to lag. But back on topic, i think you can create new animal types.
I'm playing as roman rebels.:tongue:
Currently fighting romans. I just drove or rather killed hannibal from italy.
Its not really tedious. I love modding and i have altered all unit stats by a little. I find the battles way too long when fighting high morale units like greeks.
Yes i believe the file you were talking about is for mtw2, not rtw. Rtw does not have a descr_impacts file so i don't think that its possible in rtw. Though, i'm pondering over this as well, i could...
And....its a little wee bit unrealistic with weapons doing the "disappearing act". Did david copperfield teach them that?
And who is nil supposed to be?
It does? Thanks for the feedback. Now i can go try it out. +rep:thumbsup2
Lol it would fit shogun total war more.
Try lowering all units' defences.
That would be totally out of mtw2. Anyways, leonidas i already gave 4 people rep. A little more and i can give it to ya.
To edit just the textures you would only need photoshop.
Haha ahh well. Thanks anyways.
Hmm...
Nope. It ain't working.
Hey dude if it works i'll give ya another rep.