The tool itself has no problems with Cyrillic characters; the error message points out that the font we built does not include them (to save space/time actually). So you would need to build your own...
Type: Posts; User: Tellos Athenaios; Keyword(s):
The tool itself has no problems with Cyrillic characters; the error message points out that the font we built does not include them (to save space/time actually). So you would need to build your own...
We've managed to avoid that trap for, what, 8 years now? I think we can manage a few days more. ;)
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Fortunately there is an infinite supply of numbers to count, so we may get there eventually. :)
That's why EB2 is particularly safe: if nobody has access to the floppies, then nobody can (accidentally) wipe EB 2 in the first place!
Seriously, though I thought this thread had come up before...
The thing with installers is that it takes an awful long time to build something the size of 2.74GiB, then smoke test it, then upload it, then have multiple people download it, then test it on a...
Recently I got this question on the PACK tool via PM:
The short answer to that is, not that I know of. I've not explicitly tested to see if it was possible to create PACKs which still work in...
Youtube uses lossy codecs, meaning information (detail) is thrown away and (in principle) unrecoverable. If you have the original raw video source(s), you'll get (much?) better quality results from...
This is more or less what was done for EB (RTW mod). Since we have only 199 regions to play with that means you can do with just 8 hidden resources to give each region a unique fingerprint (since 2^7...
Patch doesn't break mods. Any mod can still be played easily by using an appropriately configured shortcut (trick is in editing the Target field to include the appropriate commandline options that...
It should be a lot easier than that: simply let Steam create you a desktop shortcut for M2TW. Rename M2TW shortcut to $mod_name.exe, edit Target line appropriately (to referenced the correct config...
At one point the CUF tool did not yet write them (it only knew about the Ordered & Keyed formats), this resulted in long loading times. The most obvious example was the quotes strings.bin, loading...
Yes, depending on strings.bin type. There are 3 different types produced/consumed by M2TW:
Ordered. This format does not contain keys, so the mapping between keys and values (text) depends on...
Whatever the root cause, the example export_units.txt.strings.bin which Gigantus posted does not contain a lookup table. The engine really would like to have one for export_units and export_buildings...
Version 0.86 of the PACK tool incorporates the latest version of LZO which address the build issue.
Misc
Bump LZO version to 2.08.
There is a bugfix for the LZO library used by the PACK tool available which addresses an issue that could be a potential security concern depending on how the library is used. The PACK tool appears...
Turns out there is a nifty optimisation feature built in to the LZO library. Let's use it, in version 0.85 of the PACK tool:
Features
Use the LZO optimisation feature. This 'optimises'...
Version 0.8 brings the following new features:
Features
Add -z/--no-compression and -s/--small-files options to disable compression. The --small-files option is meant to mimick behaviour of...
Version 0.7 of the PACK tool is available now. It brings some major improvements to the tool to make your life a lot easier when using it.
Features
Maintain a consistent ordering of the...
Version 1.6.2 of XIDX is available, bringing the following changes
Bug fixes
Fix build error on MINGW/GCC 4.9
Misc
The game offers a number of preset resolutions, including the maximum resolution of your monitor. If you want some other custom resolution, it may be configured using the medieval2.preferences.cfg...
I can only see the thumbnail image (not your fault, that is the TWC forum skin doing something exceedingly brain damaged to pictures), but it seems clear this occurs on the campaign map.
So my...
The -g option only applies to extracting files from a PACK or listing files in a PACK. You can use a command like 'dir' or 'find' to obtain a list of files you want to pack. Then you'd use something...
Just a guess but this might be due to a broken SD file...
In the M2TW CAS animations there is actually a basepose. After the quaternions (rotations) and translations there is a list of floats of length: 3 × number_of_bones; which is list of tuples of x, y,...
Thanks for releasing this tool. It might seem ungrateful, but any chance we could get the source code? ;)
Also, I think you want to update/upgrade your choice of XIDX (I might be biased) to the...
If you're using M2TW to regenerate your events.dat/events.idx that would explain it. M2TW has a bug which makes it copy the summer tracks over the winter ones in the generated binaries.
Moved. Discussions on the merits of LS don't belong in the FAQ.
Exactly.
I also noticed a couple of other more minor issues, so I've pushed out a new version.
Version 1.6.1 of XIDX is a point release addressing the following issues:
Bug fixes
Fix Windows...
Surely that should be:
"An EB release is never late, nor is it early, it arrives precisely when it means to" ;)
Version 1.6 of XIDX is now available. It contains:
Features
Add -P and -p options for disabling implicit path mangling.
Bug fixes
Yep.
As an aside, the .evt files become part of the generated skeletons when the game regenerates the skeletons.idx/skeletons.dat files.
Yes. Please note that the game generates packs with...
I thought there was at least one post of mine in which I attempt to clearly outline what is the matter with animations. Turns out, there isn't. So here goes.
XIDX deals with archives in the...
Winforms are, quite frankly, an abomination or at least somehow people writing Winforms manage to make their application do the most horrendously stupid things. I don't know why but I have yet to...
White UI is a symptom of the SD files not being loaded. There are a couple of ways that could happen:
You use io.file_first but the game thinks you do not have a sd.xml corresponding to a sd...
Would need to set up a 'clean' environment to do so, or else I'm bound to omit things. Maybe once I've cleared my todo list or at least whittled it down to not irresponsibly huge.
For now, off the...
Note that the OS maintains caches for the file system anyway, so at some point lots of the assets probably wind up being available in memory anyways.
That said the answer is probably still 'yes',...
The two file formats are not at all the same. In case you didn't know, all Kingdoms campaigns are implemented as mod foldered "mods" ... using their own PACK files.
PACK files use LZO compression. The idea behind LZO compression is to be fast, faster than reading uncompressed data from disk and require little additional memory. It's not meant to get the file...
The font is called Yggdrasil.