i don't know what to tell you (or even me). Using your latest AE, I get these unit roster errors. Not using it, I don't. I use an older version of your AE without issue, too.
The population...
Type: Posts; User: AndariusHaliusScipio; Keyword(s):
i don't know what to tell you (or even me). Using your latest AE, I get these unit roster errors. Not using it, I don't. I use an older version of your AE without issue, too.
The population...
speaking of which, this mod is for some reason adding Nabataean Thureophoroi to Masaesyli (Numidian) roster
And Nabataean pikes, and Kushite generals...
Also for whatever reason something...
nm, it doesn't need updating
u should post this on Dardo's thread and usurp it from them
is this going to be updated for the beta or waiting until full release?
i like that it adds new units, but the "Vanilla units unlocked" means I have duplicate units in my roster, ie, 2 different but identical types of "Militia" with different unit sizes/stats
it's my first time playing with this mod. I read it say that battles and casualties matter much more and casualties were more important.
I'm playing as the United Provinces and have currently...
I don't know what that is.
But anyway I fixed the issue, apparently I had to set the compatibility to Windows XP
Diplomacy mod doesn't work. Crashes game on startup. Removing it from mod list fixes it
I reinstalled ETW and reinstalled Darthmod and the like. ETW works fine on Windows 10, and other mods launchers work on it too. But the Darthmod launcher just does not work at all. I tried setting...
something about the change capital function got broken by this submod. In-game, the button looks like it's been crossed through, and it's not clickable. There's no option to change capital or see...
what is Belgic culture and does that also mean Cultural Tension won't work?
is it still safe for use in 127?
So I re-checked the submod today and it turns out that it still does work properly, at least insofar as locking Imperial legionaries for the AI. They hire Marian legionaries pre-reform. The problem...
henlo. Is TESTUDO compatible (or does it incorporate) with Age of Hellenism, Alternative Economy, All Diplomatic Options submods?
If it is, I cannot search the thread, my browser just hangs until...
I would pay more to have them make a Marius and Sulla Numidia-German Invasion-Pontus campaign instead =D
no such luck for fixing this submod? Cleopatra is gone, replaced with a Ptolemy who would've been dead for 3 years at the start of the campaign, and apparently the enemy Romans still build Imperial...
resurrecting this because i'm having the same problem. Battles last less than 5-10 minutes because the kill rate is insane. Hoplites are breaking and running after having skirmishers unload at them...
they also didn't speak english, but we all have to accept some unrealistic elements to make the game better
you must've been lingering in the Discord to hear me complaining one or sixteen times about the trait disparity in female generals. Thanks so much for this
I saw in some other threads that the campaign info for Hannibal at the Gates hasn't been looked at in a long time. I'm wondering if perhaps anyone has, on their own, edited or updated the...
for the majority of the DLC, absolutely. I love the campaigns because they are more focused, like the M2TW Kingdoms expansion pack, making it easier to simulate specific campaigns like Caesar in...
was disappointed loading up Rise of the Republic to see camillan legionaries, thinking the base game had gone the route of avoiding roman hoplites. then i saw all the techs were the same and it was...
I-- finally managed to make sense of the program and the tutorial and successfully amalgamated a new soundtrack for myself.--
However I am having an issue, and have some questions.
Issue:...
so i'd basically need to instantly besiege a settlement with onagers and such without waiting a turn?And no, it doesn't forcibly end there. When the enemy routs and it gives me the End Battle option...
I've tried multiple times to get this achievement in which you destroy 75% of a settlement in a siege battle. I've brought in Onagers and flaming archers and tried repeatedly with multiple enemy...
i've been playing a campaign as Aurelianus in Empire Divided, and gotten to a point about 140 turns in where my game would constantly crash during the end turn sequence on the Gothi. It would...
I feel like I should know this. I just got Empire Divided DLC, and I see the usual AOR troops are available for recruitment with their DeI unit cards, which are different from the Empire Divided...
this dlc IS the Samnite Wars (but I too thought Samnite War instead of Social War first) =D
Completely lost my :wub: at the news of this release. I imagine I would be the kind ofperson in the discussion meeting to jump on the desk shrieking "Samnites :wub:" until they threw me out. ...
so throughout my campaign as the Seleukids i've been having a bit of crowding in terms of the rise of historical characters. It started rather innocently with some chars appearing 10-20 years early,...
https://media.giphy.com/media/3o752ieFgye1aBmDAc/giphy.gif
ha ha ha.. what a story, mark!
also I'm not sure if I'm ready to update yet as i'm in mid-campaign
I guess we'll never know, since there's no results in the bug thread for "clone", "duplicate", "copy", or "double" related to this issue
prerequisite: I'm still using 1.2, haven't upgraded to the beta yet. Also I am not sure if this is also a base game problem or unique to DeI
I'm having a clone-y type problem. I noticed it...
rather than create a new thread I choose to dig this one up since it involves both the thing I was looking for (native languages) and the original source (xenophonia from EB)
Are the voices...
I don't see Berenike Phernophorus in that list so I guess she's a vanilla, too. She's also my current Empress despite supposing to be the wife of Antiokhos II who is currently married to someone...
so I figure that the rise of historical characters (i'm currently playing as the Seleukid Empire) is based on turn numbers and such, and thus far it has been a bit crowded as I get Seleukhos II,...
I see and understand that now. I had just never seen it explained somewhere (unless I missed it) why the retrofit was necessary. The main issue I have which brought me to bring it up is that, while...
since the Total War Wwise audio modding link is DEAD, how do I get the rome2_music_wwise_project.zip project file?