Search:

Type: Posts; User: joedreck; Keyword(s):

Page 1 of 3 1 2 3

Search: Search took 0.09 seconds.

  1. Replies
    380
    Views
    35,998

    Re: Patch 15/ Emperor Edition BETA Live Now!

    Dear CA,

    I read the changes in the patch 15.

    You read our posts. Thank you for that. Civil war sounds much, much better and logic.

    Special regions: Please, please CA. Please make the cities...
  2. Replies
    445
    Views
    35,895

    Re: Total War: ROME II Emperor Edition announced

    I want to belive that the political system will be better that now. Now it is practically not existing.
    Other things sounds ok.
  3. Re: ROME II Free- LC & Daughters of Mars DLC- OUT NOW

    Thanks for free LC. I'm think about the dlc. Don't know if I want women in my army.

    But your comment make some hope for political LC :tongue:.
  4. Re: [Rome II Agenda] Potential Expansions, DLC, FLC, Patches - The Path to Real Greatness (From a Fan's Viewpoint)

    My DLC wish:

    1. Politics + Diplomacy DLC - Example Rome: Republic with senate where I'm just a general and have to take orders or imperium with ambitious generals who want be imperor or pleased...
  5. Replies
    126
    Views
    10,334

    Sticky: nvidia 340.52 + patch 14

    After the new nvidia driver 340.52 + patch 14 I have extreme bad performence.The game lags on campaign map and battle.CA do something !!!
  6. Replies
    40
    Views
    5,870

    Re: Improved Map and Faction list.

    No question. Wonderful work!

    +rep
  7. Replies
    27
    Views
    2,957

    Re: New Skill Cards batch 1 and 2

    Great job. I like the style. I also like they all in one style. Often the people use for such cards different style (one is a photo, another a cartoon and another a graphic), but I don't like it....
  8. Replies
    5
    Views
    822

    Re: siege weapons?

    The siege weapons (without scorpion) are to strong I think. I use the strong walls mod and I also reduce movements points on campaign map by 50% to have any penalty. Otherwise they are overpowered.
  9. Re: Rally Point - Episode 20: Free, new content and upcoming DLC announced!

    I'm disappointed.

    It was clear there will be new factions. Awaiting same for the next 40 Free DLC.

    I hope stupidly also for changes at political system or events (historical) or something...
  10. Re: What makes you to keep playing your campaigns ?

    http://www.twcenter.net/forums/images/icons/icon1.pngWhat makes you to keep playing your campaigns ?

    MODS :whistling




    After I becam regional power and the most of known world was my ally,...
  11. Replies
    11
    Views
    1,908

    Re: Royal Peltasts

    I play as Egypt and this are my main units. I play on VH and never lost a battle with them, also I never use a full unit of them and they are always in the front.
  12. Replies
    5,943
    Views
    1,055,701

    Sticky: Re: Total War: Rome II - Pictures & Videos Thread

    Roman Pretorians:
  13. Replies
    1,321
    Views
    237,022

    Sticky: [Tool] Re: PFM 3.1.8 - Last (?) DBE fixes

    Thank you for your support.

    I don't know why and how, but the message don't come anymore. It works fine. Now assembly kit do not work right. It do not identify my changes on models anymore and...
  14. Replies
    66
    Views
    8,210

    Re: 12 Beta Patch update of 61 MB + 26 MB Hotfix

    I also didn't remember when saw last time B&G animations. This is crap :doh:. CA should be careful with such changes. If the DLC not work, why should people buy them?


    P.S. Yes, I use mods. No,...
  15. Replies
    66
    Views
    8,210

    Re: 12 Beta Patch update of 61 MB + 26 MB Hotfix

    I don't know what happened, but my game lag since today on campaign + battle. Before it runs great.
  16. Replies
    1,321
    Views
    237,022

    Sticky: [Tool] Re: [TOOL] PFM 3.0 beta

    I also have a warning since weekend. The PFM needs very long to start and show:

    http://www.upload-pictures.de/bild.php/55862,unbenanntTW25O.jpg


    Please help.
  17. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    I would wonder if it would be not compatible.
  18. Thread: Edicts

    by joedreck
    Replies
    35
    Views
    2,922

    Re: Edicts

    I do not plan tp add this feature.

    The statistics are in first post of my edictum mod. There is a link to screenshots.

    http://imgur.com/a/7NEIj#0
  19. Thread: Edicts

    by joedreck
    Replies
    35
    Views
    2,922

    Re: Edicts

    Yes, you are right !!! I'm sorry. I thought of seasons :whistling.
  20. Thread: Edicts

    by joedreck
    Replies
    35
    Views
    2,922

    Re: Edicts

    Yes it is possible. You have to change it in startpos with ESF editor. I don't know exatly where. There are threads about it.
  21. Thread: Edicts

    by joedreck
    Replies
    35
    Views
    2,922

    Re: Edicts

    Hahaha, no, because of balance.
  22. Thread: Edicts

    by joedreck
    Replies
    35
    Views
    2,922

    Re: Edicts

    I've realised an edict mod. Check my signature.
  23. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Thank you so much Stottys. I will add to post 1.
  24. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    1. Just a second, my fault. Are the text visible in game in english now? I've made the text and add into mod.

    2. My problem is, that I can't make commercial in english, cause the effect are show...
  25. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Ok, great. What do you need Stottys?
  26. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Check my YouTube movie for german version.

    I thought of it too, but I don't have a english text version :no:. Maybe someone can help.
  27. Replies
    193
    Views
    12,801

    Poll: Re: Why are generals so unimportant in rome 2?

    It's not only the generals, which are unimportant. It is the political system too. If I honest I don't know who's the leader of my faction. I don't need to check political systems any time to make...
  28. Replies
    971
    Views
    143,914

    Sticky: Poll: Re: What mods should I get for Rome II?

    Editctum Mod - see signature + youtube

    https://www.youtube.com/watch?v=gCfFRer6ylY
  29. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Thanks. I'm actually play as Egypt and testing also their edicts. As you said I also didn't use edicts and my ambition is to make all the new useable.
  30. Replies
    379
    Views
    32,266

    Sticky: Re: Official TW: Rome II Praise Thread

    Not a perfect game (as basic best TW ever), but with some mods really great. I never played a TW game as many hours as Rome 2.

    Thank you for that CA.
  31. Replies
    46
    Views
    7,400

    Re: Launcher Update: Mod Versioning

    The basic idea is great, but I do not understand why the game can't check without upload the mod. I have mods which I don't want upload first, but want them have updated and compatible.

    Is there...
  32. Replies
    2
    Views
    226

    Re: Musicians animation

    Hey wangrin,

    I was sure you will answer :tongue:. I wanted first pm you.

    Ok, thanks. I'm searched and was not sure I did searched oeverywhere. Found all known animations, but no musician.
    I...
  33. Replies
    2
    Views
    226

    Musicians animation

    I have musicians for the roman, but can't find the animitions Could please someone assist?

    http://steamcommunity.com/sharedfiles/filedetails/?id=239628010
  34. Replies
    210
    Views
    74,496

    Re: King's Banner 2.0

    For King's banner intrested. Here is a link for 3.0. I hope its work.

    http://www.strategyinformer.com/pc/medieval2totalwar/mod/24119.html
  35. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    New stuff is online. 2 new edicts for Arverni and Iceni was added.

    I need please some help with the text. If someone can help, please post here.
  36. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    The newest version is updated.

    Could please someone tell me if the text for roman edicts working at newest version?
  37. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Text is one of my issues I have work on.
    In my German version text works great (UPC_German), but if I download mods I don't have text. I will check mods with text and make it same and hope it works...
  38. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    Hey Toon,

    yes, it is because you use an other edict mod. Every edict have it address from 1 to 4 or 5 (numbers of edicts).
    If you use an edict mod and it use for example 1 and my have also 1, so...
  39. Replies
    24
    Views
    6,522

    Re: Edictum Mod- Add new edicts to factions.

    I will check other upload place tomorrow. I hope you can solve your problems.
  40. Replies
    24
    Views
    6,522

    Edictum Mod- Add new edicts to factions.

    12/04 - Text fixed.
    12/02 - Text added - First in German for testing. Please test and send me feedback if you see edict names.
    07/02 - Own war edicts added to Iceni and Arverni. War Cry and Way of...
Results 1 to 40 of 91
Page 1 of 3 1 2 3