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  1. Thread: Byztanine

    by userfriendly
    Replies
    16
    Views
    1,763

    Re: Byztanine

    send spies to turks and keep doing hardest missions possible so they fail
    your relations should go to hell quickly. turks will attack
  2. Re: Problems with a new hard drive; please help

    http://russiananimation.com/mods/eb/111.jpg

    Here you go
  3. Thread: priests

    by userfriendly
    Replies
    7
    Views
    723

    Re: priests

    Because we know from history most archbishops were traveling monks. NOT
  4. Replies
    14
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    1,500

    Re: What the hell !!!!!!!

    you changed unit size somehow. or it got reset. check it
  5. Replies
    11
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    1,297

    Re: Large map = better!

    I for one do not like large maps. I do not think it is terribly realistic for a crusading army to take 20 years to walk to the holy lands from Paris. Besides movement speed I am not crazy about the...
  6. Replies
    21
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    2,211

    Re: MTW titles better than M2TW system?

    go to the mod threads, people are actively working on this
  7. Replies
    13
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    1,138

    Re: Economics and Population

    The Great Transition Initiative’s scholars and activists work to give texture, rigor and direction to the popular slogan “another world is possible.” GTI directs its message to a range of audiences,...
  8. Replies
    1,792
    Views
    414,886

    Re: Your EB Empire

    I would annihilate Rome first and foremost.
  9. Replies
    54
    Views
    4,276

    Re: Glorious Achivements/Win Conditions

    The Spanish seem to have the hardest goals. Hapsburgs got those territories by marriage not conquest
  10. Re: Since when did Spain own a peice of the British Isles?

    Spanish Armada "Grande y Felicísima Armada" anyone?

    If not for bad weather this forum would be written in Spanish
  11. The Hottest Course on iTunes: Twelve Byzantine Rulers: The History of the Byzantine Empire

    Twelve Byzantine Rulers: The History of the Byzantine Empire.

    What's the most popular podcast in the Higher Education section of iTunes? Ahead of all the podcasts from Princeton, and all of those...
  12. Re: Changing City Graphics on the Campaign Map

    Examine Europa Barbarorum .they use a fort mod that increases the size of the forts. i do not remember what the mod is called or who made it. it is in the readme somewhere. so look there and you will...
  13. Replies
    113
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    10,699

    Re: 0.8x AI Faction Progression

    I have a solution. play on small unit size
  14. Re: Question about "generic error" EB 0.80

    try this

    go into that directory and make a copy of EBUNIT_SoR_BARB_INFANTRY_DACIAN_TARABOSTES_DACIA.TGA.dds

    and then name it unit_bARB_INFANTRY_DACIA.TGA.dds
  15. Replies
    21
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    8,667

    Re: new load pictures in mod

    nu nazhmi banner togda. tam bolshe
  16. Sweboz Kurnahusan - Corn House - Grain Storage

    Corn was introduced to Europe after the discovery of Americas. What gives?
  17. Playing as Rome. What govt type is best for Syracu

    With Government type 2 I can not seem to build any of my own barracks in the Syracusae
  18. Replies
    21
    Views
    8,667

    Re: new load pictures in mod

    Spasibo za mody. Mozhet byt ne stoi varvarov pugat' Kirilitsoi?
  19. Replies
    11
    Views
    1,724

    Re: When do the romans get there reforms?

    600 x 2 minutes that is just 20 hours of waiting for the turns to run themselves.
    AHAHAHA
    ha .....
    ha
    :shocked:
  20. Replies
    9
    Views
    969

    Re: Fort building cost

    Give me an A
    Give me a B
    Give me an S
    Give me a T
    Give me an R
    Give me an A
    Give me a C
    Give me a T
    Give me an I
    Give me an O
  21. Replies
    5
    Views
    893

    Re: All newborn family member male(KH)

    if you kill off your generals you will get adoptees

    I do not know about EB, but if someone is adopted his "brothers" from the same generation get negative traits upon adoption in RTW and BE and...
  22. Replies
    34
    Views
    2,136

    Re: Rolling in money - Baktria

    On very hard the extra 10k ais get goes a long way for them to support an extra stack. each fully upgraded mine is an extra stack and that diminishes the value of this extra 10k they get on very...
  23. Replies
    34
    Views
    2,136

    Re: Rolling in money - Baktria

    Here is the Mines code from RTW 1.2 base and it matches with the exception of faction lists BI 1.6



    building hinterland_mines
    {
    levels mines mines+1
    {
    mines requires...
  24. Replies
    1,792
    Views
    414,886

    Re: Your EB Empire

    Here you go
  25. Replies
    1,792
    Views
    414,886

    Re: Your EB Empire

    press "Print Screen"

    and then alt tab to desktop and open "paint" and then paste it there

    save as jpg
  26. Re: Great mod , all except one little thing.

    Check the hitpoints
  27. Replies
    2
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    752

    Re: Roman era mod?

    Europa Barbarorum and RTR both will have major mods. Might take a while
  28. Replies
    34
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    2,136

    Re: Rolling in money - Baktria

    I think the mines shall be thought about in the same way as any financial improvement. The money is spent all at once and then a dividend is brought back by the exploitation of the mines.

    To...
  29. Replies
    0
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    724

    Oneraria Fleet Description

    Navis Oneraria

    best represented by corbita (the word is root for Corvette)

    "The merchant ships of the Greeks and Romans were mighty vessels, too. The full-bodied Roman corbita, for example,...
  30. Replies
    1
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    533

    Minor Map Bug - Malta / Syracuse

    The island of Malta on the map is shown to be in the province that The city of Syracuse occupies. The "special building" on the island is shown in the Carthage's city panel of the city in the SW...
  31. Replies
    111
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    8,664

    Re: EB v.80 - First Impressions

    As I hardly hardly ever play battles myself I can vouch for autocalc. it is not fickle. If you have more units with "ok" variety (4-5 types) and the "pre-battle" screen shows the odds in your favor....
  32. Eb runs in RomeTW-BI.exe 1,6 (not designed for it)

    The shortcut needs to be changed to

    "C:\Program Files\Activision\Rome - Total War\RomeTW-BI.exe" -mod:eb -nm -show_err

    and it has to be played from imperial campaign

    but it runs

    I know...
  33. Replies
    111
    Views
    8,664

    Re: EB v.80 - First Impressions

    Playing as Rome Epirotes were a pushover. I was expecting Pyrrus with some elephants as it happened in pretty much any mod before this one. Nowhere to be seen. I did not go investigating into Epiros,...
  34. Replies
    13
    Views
    3,432

    Re: Unit (and Building) Names in EB 0.8

    A solution would be to have 3 sets of files generated from your excel sheets. add another 2 columns to to your excel sheets. one column with just the native names, one column with just the english...
  35. Replies
    9
    Views
    863

    Re: Re-emergences?

    It could be coded with provinces that are positioned in an inaccessible location and can not build anything. this would allow for ai to survive. if there is a script that every set number of turns...
  36. Re: EB v.80 - Information about the Release Date

    crybaby
  37. Replies
    19
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    6,954

    Re: Inquisitors, The Bane of M2TW

    It would be nice if the piety of the character in question increased after inquisition if they survived.
  38. Replies
    19
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    2,135

    Re: Weirdes empire ever

    surrender the lands that are throw away for you to pope. you get better relations and if you can put your lands that you give to pope in between Milan and yourself you can be sure they get...
  39. Replies
    789
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    271,510

    For some reason I can retrain mercenaries to full...

    For some reason I can retrain mercenaries to full unit strength without any prerequisites in my cities playing as genoa I retrained Mercenary Crossbowmen in Florence from 64 men to 90. I thought it...
  40. Replies
    4
    Views
    784

    Re: From the readme, a small issue.

    at least it is not a siege save/reload bug.
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