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  1. Thread: Need help.

    by slick34
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    1,366

    Need help.

    I was wondering how I can get 1 turn research for myself but not for the AI. I tried modding the campaign_difficulty_handicap_effects_table in the DME_darthmod.pack for this and extra money plus a...
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    Re: Players having issues with the NTW3 mod

    Do I need all the DLC packs for this mod? I have all of them but two. Having a blast on custom battle by the way. Excellent mod.
  3. Re: How to change to volley fire instead of kneel fire or ranked fire

    @cheburashka307 I got them to fire all ranks plus at will using mass fire. Of course you know that you go into unit_class_to_unit_ability_junctions_tables and in the sub-folder of that you change...
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    unit textures turned dark need help

    So what I did was made the rus str 1-14 units available to russia but for some reason their textures are all so dark that you can't see anything of them. I did change some of the pike and axe units...
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    Sticky: Re: IMPERIAL DESTROYER 5.0 [DOWNLOAD AND INSTALLATION]

    I'm using the noforts submod as well. Some cities have the fort in the last slot some don't. Wish i knew how to fix this to where there are no fort slots in any cities.
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    The No fort Mod.

    Was the no fort mod suppose to get rid of all the forts in the cities or just some of them? I've noticed some cities still have the fort slot available.
  7. Thread: Unit size bug?

    by slick34
    Replies
    1
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    1,137

    Re: Unit size bug?

    You might check in your options and see if your unit size is still set to where you had it. I know for a fact that for some odd reason some mods like to reset the unit size option every time you...
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    Re: Terminus Total War - Imperium

    I agree with Spartan198 I think this should be on the hosted mods page of Atilla. Got the jones for this mod after reading the description of it and all of its factions. Will probably be even more...
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    Re: 40 units per army.

    So is there no way to get 40 units then? Since it don't start on turn 1. By the way, what ESF editor did you use?
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    Re: 40 units per army.

    Happens on mine and I am only on 20 units. I tried the 40 units using ESF editor, from Atilla, and it crashed as well. Heard afterwards that
    esf editor from atilla didn't work for NTW. Not sure...
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    Re: Bran Mac Born's Campaign AI for The Great War

    Gives me a proper challenge, this mod does. Many thanks Bran.
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    Re: Bran Mac Born's Campaign AI for The Great War

    Hey Bran, I was wondering if your mod would work in partial to Zera's Sound Mod? What I want to do is use your mod of the DB and AI to replace Zera's tweaks of the DB and AI but keep the sounds. ...
  13. Recruitment issues in 5.1.4 need assistance please.

    I have noticed that the farther you upgrade on the buildings and tech the more units you can recruit it will not show most of them on the recruitment section. On the far right I can see half of a...
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    Re: [Released] Zera's_Sound_v5.0

    I'm not sure, is this mod really compatible with TGW 5.1.4? I noticed the three files all are 2013. Two of the files that this submod replaces is of 2014 from the 5.1.4 patch. I hope this works.
  15. Thread: 40 units

    by slick34
    Replies
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    6,922

    Re: 40 units

    To get to the 40 unit save just double click on which 40 unit save campaign you want and then click play. Once you get to the main menu of the game it self you will go to single player and then to...
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    Sticky: Re: Bran Mac Born DMN Mod Edits

    Wanting to get into this submod I tell ya but mega is giving me trouble. To much traffic at times. Need to dld this when traffic is not so much. Tried getting your music mod but don't really want...
  17. Questions on fire by rank, volley fire, and mass fire.

    Now I know the difference between fire by rank and volley fire, but what id the difference between volley fire and mass fire? Finally got the volley fire figured out again, been a while since I...
  18. How to get 40 units on other darth campaigns.

    Anyone know how I can get 40 units with their cards showing, like in the 40 unit saves, on other campaigns like say the emergents in the Europe campaign or just any save file for that matter in this...
  19. Re: Do I need to open the launcher every time to get mod to launch with game?

    Badger-dude is correct. there is a little pop-up that shows after you click the play button on the DM launcher that says that the launcher must not be closed. Kind of buggy though because every...
  20. Re: So, what is your favourite faction in Imperial Destroyer?

    Which faction does not share any of their units with any other units?
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    40 unit stack armies?

    Just want to know if there is a way to get 40 unit stack armies on this mod? I tried changing the 20 to a 40 under the campaign model file, but when load my save game on Empire it won't load up. I...
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    Sticky: Re: IMPERIAL DESTROYER 4.5 [DOWNLOAD AND INSTALLATION]

    Hmmmm........ I thought the new marches mod had some fife music as well, but it didn't. Great little mod anyway. I so far played a custom battle. Played as British Jacobites. Nice faction. To bad...
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    Re: Problem with turns - freeze

    I remember the Ottoman lag issue when I used to play this mod on ETW. I would like to get back into this game with this mod but I hate to deal with those lag issues. I thought I had seen fix for...
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    Re: AIOM public (Tribunal) ?

    As far as what I have read it seems they are ignoring his defense statement. Looks like he will have a tough time with this tribunal. I hope this plays out ok for Toon. This AIOM is the best I...
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    Sticky: Re: !!! 3.6 Open Beta - Released !!!

    Just want to say this mod is excellent. I do hope you get enough of a team together to get out a full 3.6 release in the near future. :thumbsup2
  26. [Tutorial] Re: Want 40 units fighting under one General? Here is how!

    I'm using 40 land units and kept navy at 20 and no ills here. I did see another file campaign_setup_options under the campaign_setup tab that also shows two values of 20 as well. Do those two...
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