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  1. Re: Availability to comprehensive guide of stats tweaks in the mod

    Im pretty in-and-out in a way the moment I have more time to dig into this stuff I have to get busy elsewhere in life. :-D But, for whatever use it would be, I could try to compile a list of blatant...
  2. Availability to comprehensive guide of stats tweaks in the mod

    Good day,

    Id like to ask, if there is some guide on changes of various unit stats from original SS6.4 and their used RC system, in the same manner as the former provided. Does it have a basis in...
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    Projectile speeds

    Good day,

    Im using horse archers abundantly lately and their arrows seem to land with all the force of a potato thrown by a quadruplegic. Its especially visible when shooting point blank with...
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    Re: Historical Accuracy

    Well, I was able to play Napoleon after years due to recent patch fix, so I tryed some NTW3 as well. The only gripe I would have with it is the generally present half logic making sure cavalry doesnt...
  5. Wall towers in sieges question regarding RRRC 2.0

    Good day,

    Ive finally tried RRRC 2.0 and actually made it to start and run. :laughter:

    Ive noticed that in sieges, towers and gates no longer need troops nearby to be active and firing, a la...
  6. Crash on Rebel turn 151 Late era campaign France

    Hello,

    game crashes inevitably at Rebels turn 151 in late era campaign (year 1370), before the turn finishes with a generic error "Med 2 suffered unspecified error..."

    Tech specs - OS - POP_OS...
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    Re: Multiplayer games steam group

    Well we havent played for like 2 years now, due to other stuff. Nevertheless it would be interesting to start again, especially, if more people were able to join for bigger matches, and testing. The...
  8. Re: Armor is useless, deadliness not what we think it is?

    Maybe not the best threat to point it out, but the complexity of combat has changed several levels towards realism, compared to original rome 2, basically all changes make sense and are to the spot...
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    Re: How do Roman cavalry fight?

    Maybe it was mentioned before, for a good book about ancient cavalry, Id recommend Philipp Sidnells Warhorse: Cavalry in ancient warfare.

    There is no real reason, why ancient cavalry couldnt fight...
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    Poll: Re: Official TW: Rome II Complaint Thread

    Seriously, patches should be made non mandatory, because its getting more depressing with every new change in exactly the opposite direction, that it needs to be.

    New division of unit roles is...
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    Poll: Re: Patch 9 beta released on steam!

    So still no signs of removing zeroed defence of cavalry, when retreating?

    But the passage about routing units sounds good, though many things sounded good in patch notes till now and it wasnt...
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    Sticky: Re: Lines of Battle: General Discussion

    Its most propably hardcoded, nevertheless it would be revolutionary in terms for gameplay in Rome 2 in my opinion: Is there any theoretical chance someone could remove the zero defence of cavalry on...
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    Re: The 10 things you want to see in Rome II

    Well its might be not doable, or in second case its more or less a matter of simple stat tweaking (except for special abilities), but I try to mention it anyway :-D

    1. Removal of zero defence for...
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    Poll: Re: Official TW: Rome II Complaint Thread

    Maybe not that much of a complaint, Id like to point out to the good-for-nothing status of elite melee cavalry. Recent patches brought simplistic and terrible rock paper scissors from shogun 2 back...
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    Re: RTRPE II (1.1 Patch Released!)

    Having liked older RTR PE version and having tryed newer one and scrapping it up quickly, Id say it would be good, if this mod, besides other changes played a little bit with unit stats and how...
  16. Re: Ekpyrosis mod - battle mechanism for multiplayer mode (v.0.30)

    Hey this mod really looks good. :-) Good point about promisque use of word Realism to name every second mod and claims of it in 9 out of 10. :-D

    Shame I came to know it only now, I bought this...
  17. Re: Royal Cataphracts Overpowered with Patch 3?

    So to sum it up: Royal kataphracts might be overpowered, because they can defeat a unit if two of them gang on single infantry unit from front and back, when the said unit is RUNNING against them and...
  18. Re: Asymmetry between fatigue of cavalry and infantry (problem in fatigue engine)

    Well I havent really noticed it in sp, where I use my cavalry in big concentrated strikes to break enemy quickly, or keep them away before enemy is weakened and I dont bother to use cav in mp, as...
  19. Re: CA super glue back in patch 4, unfortunately.

    Well if units truly loose their whole defence that really is sad addition. :-D Hard to say, units stopping and in need of neverending clicking is one of core total war featured and as far as rome 2...
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    Re: Improved Cavalry

    Well its a month old threat, but this is absolutely a problem, despite claims of fixing it several times, they are basically do or die kind of units like this. On the other hand, as far as patch 4...
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    Poll: Re: Second Best Melee Infantry Faction

    Raw power aside and taking human players into consideration the single best faction are Arverni, simply because their oathsworn have the best stats. Second would be egypt with its galatian guard,...
  22. Re: is it just me or does CA hate eastern cultures in all of their games?

    http://www.kavehfarrokh.com/news/analysis-of-the-alexander-movie-revised-2011/

    Not that Im an expert, but whole anglosaxonoamericophile thing does look quite real from the point of view of someone...
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    Re: Enough is enough...

    Well my friend cant even join the game because his steam and game crashes every time we try to join each other, which defeats the original purpouse of why I bought first total war since rome for...
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    Re: Combat speed way too high

    Id say it is indeed way too fast, if not for any other reason, than because you cant really see what is really going on at normal speed, everything is over before you focus on some cool animation...
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    Cau dalsi Slovak jak na zavolanie. :)

    Cau dalsi Slovak jak na zavolanie. :)
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    Please just dont tell me that that gothic...

    Please just dont tell me that that gothic bastards will get that galloping tanks and gendarmes get ponies in little chainmail. :blink:

    Or did goth knights got that horses as well? Wouldnt be nice...
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    Hi So whats new? :)

    Hi

    So whats new? :)
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    Hi Id like to ask if you dont know what happened...

    Hi Id like to ask if you dont know what happened to SCCforums cause I cant connect to the site. :cool:

    Is it being reconstructed or whatever?
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