Here I am, Proudly presenting the first NOTEBOOK benchmark on TWC !!! :yes:
:viking::pope::knight::legio::torch::towar:
You made me use the cpuz installer. I'm allergic to installers!
btw, CPUz...
Type: Posts; User: DaDump; Keyword(s):
Here I am, Proudly presenting the first NOTEBOOK benchmark on TWC !!! :yes:
:viking::pope::knight::legio::torch::towar:
You made me use the cpuz installer. I'm allergic to installers!
btw, CPUz...
the situation is so good, I almost didn't notice it was fake in the first 40sec :laughter:
ah, I ultra-compressed it, just use for example 7zip to extract it
I can always upload a less compressed version if you prefer :p
Kinda stupid I didn't think about it before. I isolated the entries and ran the checker, then tried out different values.
Turns out the error is correct, however line number was off by 2. hmmm
...
I have win8.1 as well, CD version of MTW though.
I also had to make some research in order to get it working.
Just ask if need be.
I'm importing units from Santa Invasion to a personal mod. (Got permission anyways)
There's no ctd nor practical issue and the imported units work fine, but I wanna get things as clean as...
Seems Argantonio was last online the 23rd Oct :)
And Zarathos the 22nd :D
So even if there are no news, these ppl are still active on TWC :)
I'm currently waiting for more than 10m for the ottomans to take their turn... still waiting...
awesome!
I found out there's a recheck option in the torrent program used :)
seems I was missing 0.02% even though it said 100 before
fixed and reinstalled
this thread can be deleted now :p
I just hate it when ppl don't say how the got it working
hey there, how did you solve it?
I have the same issue!
-.- this is the Empire total war mod, not napoleon
Hey there!
I'm currently installing it and I got a decompression error for that file.
I really don't wanna re-download the whole thing, so can someone just upload this specific file?
I tried...
I'm really confused now, but somehow it's working.
I've started over porting all units, and after some back and forth trouble, I got it working and the old modeldb with it...
According to last...
the 0s at the textures made no difference (had tried that already), nor did changing the entry line for those numbers :s
I have these noted down in a rather disorganized manner:
(not sure if all of them are relevant, didn't check now)
http://www.twcenter.net/forums/showthread.php?522356-BETTER-WATER-3-HD/page2
...
Oh Noes!!!
CTD at launch of custom battle (after/while loading it, not sure which)
full log: 303463
Your recap is correct.
I just checked, it is not due to a formatting issue (you'll see why)...
Is there any incompatibility between modeldb entries? or some way they should be ordered or...
lol... I know how to put files in a path...
and as expecting changing it into the commonly used "_Units/..." did no difference (yes, I changed locations of the files as well)
...still no idea why...
Yep, it does:
This is the exact output of it:
Unit count at top of file = 707
Number of processed unit models = 707
It is advisable that these two numbers should match.
Total errors:...
so "packing" a mod would make the game/mod faster in relation to loading times and disc access?
...why are then all MTW2 mods I've downloaded so far not "packed"?
thanks for the quick answer
I was missing 2 trailing spaces, but no difference... (btw, what are the trailing spaces for???)
I played around with the numbers in the last line by looking at other...
So, I'm making my own (first) mod...
I'm trying to import a unit from the "Santa Invasion" mod (Permission pending though, if not granted I'll remove it, or just leave it for myself :p, nevertheless...
if it was an intel cpu, I'd say you might be using the integrated gpu... but dunno about amd
I belive setting building settings on lower than high might make a very significant difference, due to...
In short, the goal here is to minimize the transfer size of the mod, meaning that you'll be able to download/upload faster, and not the size of the mod itself when installed (although that obviously...
(reserved just in case)
"spoiler" thingy test:
contentbox?
fieldset2??
SPOILER!!!
What: How to properly compress files
Why: Because properly compressing a file (or mod) will make uploads and downloads significantly faster, while being less demanding on servers. The cons? It...
well...
after experimenting for an hour, I solved it.
I was missing a character entry: "character Bella Awood, princess, female, age 19, x 4, y 133"
However this didn't solve the problem....
hey there!
btw, what does the io.file_first option do?
DD
Hey there!
Yep, I'm new to modding and recently started the process of beginning my very own mod, after some proper planning :)
I'm using barebones geomod as the starting point, and the geomod tool...
none of the links is working :(
links not working :(
what's the current status of this mod?
the v2 download link is broken :(
Solved it, check my thread:
http://www.twcenter.net/forums/showthread.php?641840-CTD-on-loading-completition
"deleting the line "file_first = true" under [io] solved the problem :smile:
please...
ah, ok, sorry -.-
the "and for io file first" wasn't as explicit as in my opinion it should be
but thanks for the answer :)
SOLVED IT
my thread was this one, I posted the solution:
http://www.twcenter.net/forums/showthread.php?641840-CTD-on-loading-completition
nevermind, found it on your main thread about it
please, for peoples' sake post the solution in such threads damn it
my thread was this one, I posted the solution:...
HURRAY!!!
'been googling around for an hour about the "[data.invalid] [error] Could not open UI!"
I found the solution here:...
did you solve it?
I'm having the same issue
got a similar problem here ([data.invalid] [error] Could not open UI!), although with a different mod
In mine it just CTDs after loading with no warning of any sort
...any ideas?