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  1. Re: [PUBLIC BETA] 1.2.5c Released! (Updated May 16)

    Team,

    I placed the file inside the data folder but i dont see it listed in mod manager when i go to load. How can i make sure its loaded?

    thanks
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Gents,

    latest issues that need work:
    - Carthage's armies are weak, they were not before
    - Roman armies, are a bit stronger? why?
    - Really need to improve the barbarian varietyu
    - fleets still...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Hello, is anyone fixing the fog war bug?
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Sheridan,

    major issue, it seems some legions recruitment disappear after a time. I thought i was getting confused. I have already researched all tech and could build Legio IX Hispana in Spain,...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    infanticide needs to be fixed guys babies like crazy
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    Sticky: Re: [Feedback] Suggestions & Improvements thread

    Gents,

    - love that the research and building has slowed down. Need for extend it some more given the 4 tpy
    - the transition from Marian to August needs more time.
    - please import some Attilla...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Gents,

    - love that the research and building has slowed down. Need for extend it some more given the 4 tpy
    - the transition from Marian to August needs more time.
    - please import some Attilla...
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    Sticky: Re: [Technical] 1.15 Bug Reports

    Sheridan,

    that issue with the Pantheon building being built under Ara PAcis in Rome has not been fixed.
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    Sticky: Re: Ancient Empires Version 1.15 Released!

    Hello, is update released?
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    Sticky: Re: [Technical] 1.15 Bug Reports

    weeelll shizz, did not realize this. l shalllll build one
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    Sticky: Re: [Technical] 1.15 Bug Reports

    All,

    Civic research, provincial laws wont let me research it. Needs a fixin.
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    Sticky: Re: [Feedback] Suggestions & Improvements thread

    Hordes,

    so i know you are working to improve those. As someone that loves to see the barbarians bash themselves against the walls of the roman shields i have the following recommendations:
    - make...
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    Sticky: Re: Feature Preview: WAR REPARATIONS

    All,

    is this feature in the game now? i dont see it.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Guys,

    trully love the effort, but i prefere the old graphic that surround a settlement when its under siege. The new one is bit too cluttered.
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    True but for Rome, you can have the Palatina building allow you to recruit them as well as the campus marius, that way we have both options? :D
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    The reason i suggest the Palatium building in Rome be linked to the Pretorians being recruit-able is because it frees a spot used for the campus martius for some other major building that allows Rome...
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    lol been saying that since the mod came out .. no what about my Pretorian unit idea?
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    Yes on the campaign map. Try it yourself, the last building is not Roman Pantheon
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    The last actual building on the map should be the Pantheon but its not, although the description says it should be. Also, i think it would be best to link the Pretorians to the last imperial building...
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    i guess my question is, what is the last building suppose to be on the monument list in ROME? i would like it to be the Roman Pantheon, but instead its the greek Parthenon. is this correct?
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    Re: Update 1.15 - PREVIEW (Updated 29/7)

    Will you guys fix the Pantheon vs Partheon build isssue in Rome? When you get to the last monument, its not the pantheon. Also, how do you build pretorians in rome? Do i need the field of mars?
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    Re: Update 1.15 - PREVIEW

    when can we expect the update? Also when will the spawn factions be fixed? i dont like that i cannot spawn factions that have been destroyed accross the map, only certain ones.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Guys, 2 issues driving me crazy,

    Why after Cohort Organization is researched, garrisons are gone? I see this mainly for Roma capital
    Why the AI is not attaching during siege battles? They just...
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    Re: UPDATE CHANGELOG PART 2

    Hello,

    i dont see any mention of 4 seasons or Imperial Rome Script. can you update us on that.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    why elephants in Zama are invisible. Also, did you change something to the graphics?? all the land looks greener
  26. Re: 1.02e Beta Patch Released

    why in the world are the elephants in the zama battle so tough? like if they are from the original game... please fix asap
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    please fix the history events showing blank at 159 BC.. bug been around a long time
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    anyone get the New Carthage map when fighting there? I dont
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    This is very true, i do find that if you give them time after declaring war, this do come at you with a decent army.
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Reloaded earlier save, same issue... I will load a more earlier earlier version
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    First crash with new build Odysian Kingdom, first faction trying to take The large island south of Greece... i think turn 20. Crash right away...
  32. Thread: New Update

    by Totalknight
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    Re: New Update

    Sooooo i guess... its a wait longer for the crash fix...:(
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    Re: Changelog v. 1.01k Preview

    What’s up peeps, guessing no patch or update tonight...
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    Re: FIX FOR THE UNSTOPPABLE NORDIC REBELS BUG

    This fix helps with those rebel’s but not with all the crashes.. good to see UMC is back hopefully he fixed the crashes killing the mod
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    Re: Changelog v. 1.01k Preview

    Was hoping some kind of post from UMC but still waiting
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    Re: No answer to aprox. 64 round crash?

    Relax, read the forum... everyone is waiting on UMC to get back at it today to fix the rebel.
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    Re: No answer to aprox. 64 round crash?

    Relax, read the forum... everyone is waiting on UMC to get back at it today to fix the rebel.
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    Re: Changelog v. 1.01k Preview

    Sheridan,

    quick thing, i mentioned it on the forum but not sure it was noticed. So look at the Monuments, the second to last option actually built the Roman Pantheon, however, the description...
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    Re: Changelog v. 1.01k Preview

    is UMC working on the patch ? :D
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    Sticky: Re: [Tech] AE BETA 1.0 Bug Reports

    Is he in the UK or US?
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