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  1. Re: Is my battle difficulty bugged or do i just suck?

    I'm struggling too, I've been outright defeated 3 times in a row since the update. I've been playing H/N which I've played for years.
  2. Re: Submods Suggestions (Official and Unofficial)

    It seems that when I change the settings (ad infinitum ) the settings change, but even after pressing activate it still doesn't work. I'm not seeing the red letters you mentioned. It seems to be...
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    Sticky: Re: [Tech] 1.2 Bug Reports

    Maybe not a bug, but the Pontic Galatian warriors have the greek/roman voice.
  4. Re: ~2 hour lecture on the Successor Kingdoms (Ptolemies, Seleucids, Pergamon, and Baktria)

    Thanks for sharing this!
  5. Re: Submods Suggestions (Official and Unofficial)

    Sorry for the delay, I tried it a couple of times last week but had some life stuff to do so got delayed replying. :P

    I got it all installed but I couldn't see any difference. Maybe I missed...
  6. Re: Submods Suggestions (Official and Unofficial)

    @Dead*Man*Wilson - how did you get it to work? I got everything installed but nothing seemed to happen. It was as if it was setup but not showing up.

    Does anyone here have any ideas why the blood...
  7. Submods Suggestions (Official and Unofficial)

    Hey guys,

    Since I'm finally able to play this mod at it's full potential, which mods outside of DeI still work properly/are recommended? I've noticed a few graphics mods don't seem to work...
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    Re: Part 1 deleting itself?

    Ha, yeah I just tried that and it worked. Thanks though! :)
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    Part 1 deleting itself?

    As the title says, whenever I go on to the mod manager (CA one) it deletes the part 1 file, even though it was working fine yesterday. The only thing I can think of that's causing this is the WIP...
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    Re: 1.2 Mac Troubleshooting

    I do almost feel guilty... ;) But probably more so on the fact I totally fried my MacBook and lost all of my work and documents...

    But yeah DeI! :P
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    Re: 1.2 Mac Troubleshooting

    I would like to throw in that I am unfortunately (thank god though) I am no user a mac user and actually have a gaming laptop now. So whilst I get this on full settings, I can't help with any...
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    Re: 1.2 Mac Troubleshooting

    Sameashere,andsure,notonmuchbutsomeday!(noideawhymyspacebarisn'tworking...:P)
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    Re: 1.2 Mac Troubleshooting

    Test 2 worked for me too. (Still alive and testing ;) )
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    Sticky: Re: [Tech] 1.2 Bug Reports

    HatG - Syracuse second army, (outside the city) still has the old cav unit.
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    Re: [Preview] Medewi

    Glorious as per.
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    Re: [Preview] Additional Units 3

    Nice work as always :D
  17. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    Na, it didn't for me. I meant your comment on adding stuff in 1.2 :P
  18. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    Works for me, thought it was worth a mention. :)
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    Re: [PREVIEW] 1.2 New Grand Campaign

    I guess it's obvious coming from me, but I'm looking forward to testing this on Mac. I really should make a guide or something sometime...

    I need my Rhodes, Syracuse and Egypt playthroughs on the...
  20. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    Is it possible to use the AE mod to be used as crutch for DeI with Mac? What I mean is, can you overwrite the changes AE makes so that it still appears to be DeI but functions properly? Hopefully...
  21. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    One thing I noticed, is it possible to stop the Ancient Empire faction icons coming up? A minor niggle, but if not it doesn't matter.

    I also noticed that when you start a campaign the faction and...
  22. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    Cool, I'll be sure to do my duty. :P
  23. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    Yep, not played a lot, just tested it out, works great. Even more excited about 1.2 now though ;)
  24. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    I think I've developed a bit of a reputation haha. When 1.2 comes out I'll be a lot more active I'm sure. :P
  25. Re: [Official Submod] Mac OSX Grand Campaign Compatibility (No Reforms)

    I'll give this a test soon. Thanks very much! :)
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    Re: A mac user breakthrough

    I'm glad someone else is also looking into this, I hope you have more success than my 300+ hours of testing. :P
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    Re: WIP 5.3 Fix Pack

    It's from this mod. :)
  28. Sticky: Re: Fall of the Eagles Features and Overview

    Have you considered bringing the barbarian charges from DeI over to FotE?
  29. Re: v 0.35 Open Test Pack - Last Updated 4/2/2016

    The standalone link in the main download is still for 0.3. :P
  30. Re: Pictish and Irish Units Overhaul?

    They are coming next, with the Northmen and Slavs. :) (As far as I believe)
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    Re: [Preview] Faction Emblems overhaul.

    Tease.:tongue:
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    Sticky: Re: Bug Reports

    Himyar are the same, so you may be right. :P
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    Sticky: Re: Bug Reports

    Just noticed that the Garamantians have the same onager issue the above factions do. :P
  34. Re: v 0.35 Open Test Pack - Last Updated 3/31/2016

    Ah, the traits etc are there now , dunno what happened there. :P Just the icon as you said. :)
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    Re: Music

    Isn't the Rome 1 music mod working again? I think the steam version is updated. Although I had to download it manually and do some stuff with the file to get it working on Mac.
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    Sticky: Re: Bug Reports

    :thumbsup2
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    Sticky: Re: Bug Reports

    Tanukhids - Mavia's Bodyguard have an English name, and possibly the wrong description. They also have a Roman officer and standard bearer.

    Lakhmids & Aksum - Onager crew look vanilla, maybe not,...
  38. Re: v 0.35 Open Test Pack - Last Updated 3/31/2016

    Looks good so far! Lakhmids however don't have their emblem on the bottom and top of the ui, so don't have a faction colour. The rest are fine though. :)

    They also don't seem to have the new...
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    Sticky: Re: Bug Reports

    The new update Augustusng put up for EP just fixed that recruitment issue I had with Huns (Both) and Garamantians. Just to let you know. :P
  40. Re: Announcement - Europa Perdita and Fall of the Eagles Mod Partnership!

    :thumbsup2
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