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  1. Thread: Screenshots

    by helmersen
    Replies
    35
    Views
    12,221

    Re: Screenshots

    For these I mean
  2. Thread: Screenshots

    by helmersen
    Replies
    35
    Views
    12,221

    Re: Screenshots

    Which filter(s) are you using to give the game that soft look?
  3. Replies
    775
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    152,685

    Re: NEW VERSION - August 10th

    Congrats on the new update! Is there a way you guys can fix the ugly skybox? It's literally so pixelated I don't know if I've seen it this bad before:
  4. Replies
    578
    Views
    202,139

    Sticky: Re: Screenshots / Empires' Maps Thread

    These are gorgeous - what are your reshade settings?
  5. Re: This mod has reinvigorated my love for Medieval 2

    I also wanted to come with a tip, if I may. It would be awesome if there were some kind of mechanic that would make Templar Knights out of generals, which would give them great command skills and...
  6. Re: This mod has reinvigorated my love for Medieval 2

    No, no - thank YOU!

    I do have a few questions though! :D

    1. Reputation: When I attack a rebel settlement or find myself in a defensive war and take ONE enemy city, I find my reputation...
  7. This mod has reinvigorated my love for Medieval 2

    I just wanted to say that I went into this mod a bit skeptical due to the scripts that may or may not have been fun, and because I was so used to the original Stainless Steel version. But I have to...
  8. Re: SSHIP Tweaks - mini-mods compilation by TM (for 0.9.2)

    Is this compatible with the latest version of the mod?
  9. Replies
    47
    Views
    3,922

    Re: Unique / Custom Settlements for Strat Map

    These models are absolutely gorgeous. Hopefully they make it into the game somehow!
  10. Replies
    578
    Views
    202,139

    Sticky: Re: Screenshots / Empires' Maps Thread

    Is there a way to disable the HUD on the campaign map like in Third and Age Divide and Conquer for screenshots? :) There they use scroll lock to do it.
  11. Replies
    274
    Views
    84,743

    Sticky: Re: The CROWNS system

    No, the colours on the map you ask us to look at - the one in the faction panel :)

    Also, does this same thing apply to the AI? Or do they begin with their crowns? And if so, how does the AI deal...
  12. Replies
    274
    Views
    84,743

    Sticky: Re: The CROWNS system

    Thank you for the reply. I just have a question - the maps sometimes have a darker color, and then a lighter color. What do these mean? For France for example, I don't think they already own all the...
  13. Replies
    274
    Views
    84,743

    Sticky: Re: The CROWNS system

    Hi, guys! First of all great mod, but I have to say this crown thing really confuses me. I don't get why the faction leaders don't begin as kings and emperors (they were?), and second, the map is a...
  14. Re: Kingdoms Grand Campaign Mod 5.0 - Steam compatible

    Thank you so much for the tips :) And thanks again for the fantastic support you're providing. Legend.
  15. Replies
    2
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    1,264

    Re: Changing campaign music for KGCM

    OH BLESS YOU GOOD SIR, BLESS YOUR KIND HEART FROM 2014, almost exactly 8 years ago!
  16. Re: Kingdoms Grand Campaign Mod 5.0 - steam compatible

    Hi, Gigantus. First of all, I want to thank you so much for bringing this mod to Steam and making it so easy to install. Second, there's a "problem" with the mod. Apparently, Norway is assigned to...
  17. Replies
    2,433
    Views
    739,838

    Sticky: Re: Bran Mac Born's DME Mod settings

    Is there a version here that just makes the economy harder to handle + perhaps better campaign/battle AI? I love the sounds and firing of Darthmod, but dont want any one tactic forced if that's what...
  18. Replies
    102
    Views
    127,841

    [Released] Re: NTW Graphics for ETW

    Is there a way to change the Austrian flag back to vanilla, I didnt install for the flag changes :(
  19. No mods are working, even though the appear in the launcher

    Hi guys,

    I had Total War: Attila installed on the D) Drive, mods were working just fine. Then I moved the game to the C) Drive which is the SSD. Now the mods arent working anymore. Strangely...
  20. Thread: Mod Manager

    by helmersen
    Replies
    210
    Views
    407,416

    Sticky: [Tool] Re: Mod Manager

    Hi guys,

    I had Total War: Attila installed on the D) Drive, mods were working just fine. Then I moved the game to the C) Drive which is the SSD. Now the mods arent working anymore. Strangely...
  21. Mods no longer working, in desperate need of aid!

    Hi guys,

    I had Total War: Attila installed on the D) Drive, mods were working just fine. Then I moved the game to the C) Drive which is the SSD. Now the mods arent working anymore. Strangely...
  22. Replies
    179
    Views
    108,302

    [Released] Re: New Music Pack

    Dead link :(
  23. Replies
    11
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    6,397

    Re: Reverting back to original music

    Only thing is, now there are no voices anywhere :( FIXED: I restored the voice files that you said to delete, then everything was fine again! :)
  24. Replies
    11
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    6,397

    Re: Reverting back to original music

    Only thing is, now there are no voices in Stainless Steel :(
  25. Replies
    11
    Views
    6,397

    Re: Reverting back to original music

    Amazing! Thank you so much for the help, such a lifesaver! +1 :thumbsup2
  26. Replies
    15
    Views
    11,937

    [Released] Re: Campaign Borders Visual Removal.

    Omg I want this mod back.
  27. Re: KINGDOM OF ENGLAND (REVAMP)

    Wow, these are absolute gorgeous units. Well done, sir.
  28. Replies
    7
    Views
    2,082

    Re: Unplayable with 780M

    So I came across this once more, but I cannot for the life of me remember what it is you meant. Any suggestions? New computer, you see :P
  29. GEM works with Warhammer - and it is spectacular

    For anyone wondering how they can make Total War: Warhammer THAT much prettier, go download GEM version 1.09 (or whatever it's called, the latest one), in the Rome 2: Hosted Modifications forums. It...
  30. Re: Medieval Kingdoms Total War: Empire of Trebizond

    Literally some of the best designed units I have ever seen. Truly amazing work!
  31. Replies
    113
    Views
    61,265

    Re: Medieval Kingdoms Total War: Empire of Nicaea

    Amaaaziiiiiiing!
  32. Re: CONSTANT DESYNC IN MULTIPLAYER BATTLE ON FIRST UNIT IMPACT

    No one? :(
  33. CONSTANT DESYNC IN MULTIPLAYER BATTLE ON FIRST UNIT IMPACT

    So this never happens in previous Total Wars, ONLY in Attila. Whenever me or my friend(s) play a battle in the multiplayer campaign (typically against the AI), the game desyncs instantly the moment...
  34. Replies
    41
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    10,431

    Re: "Pope Ancillary" bug?

    So there IS a difference between the Kingdom of the Franks and the HRE or no?
  35. Replies
    41
    Views
    10,431

    Re: "Pope Ancillary" bug?

    There IS a difference between becoming Kingdom of the Franks and HRE, right? They're not just words used as substitues for one another?
  36. Re: Where does the mod team stand in regards to Age of Charlemagne?

    This is actually extremely awesome news :) I hope you manage to get it working! You're great artists!
  37. Re: Where does the mod team stand in regards to Age of Charlemagne?

    So is it possible to bring some campaign elements like creating kingdoms into the GC?
  38. Replies
    1
    Views
    887

    Zero income cities?

    Anyone else seeing this? Many of my cities are making 0 gold because of the lack of merchany/income buildings in them, but I do not believe this is the way its been before?
  39. Replies
    41
    Views
    10,431

    Re: "Pope Ancillary" bug?

    It's extremely sad as I'm at over 100 turns by now :(
  40. Re: Charlemagne: Arab Invasion and Norwegian Vikings?

    Both of these sound like excellent ideas to me :)
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