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    Sticky: Mod recommendations

    I was wondering, has anyone created a mod yet to remove vigiles from the game, or at least make them unrecruitable? Fed up of seeing Anthony and co build legions with half vigiles when they were an...
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    Poll: Re: Do you like SPECIAL abilities?

    I'm cool with generals having special abilities, I quite like the way you get different abilities dependent upon your zeal/authority/espionage ratings, but a lot of the normal unit special abilities...
  3. Re: Features in Rome 2 that should have a future in the series

    Just a little thing, but I do enjoy zooming in on units and hearing the men speaking to each other. Can sometimes be very amusing.
  4. Re: Features in Rome 2 that should have a future in the series

    Forced march is a decent concept, but should be nerfed in my opinion. Reduce the movement bonus to 50%, make it applicable for only 1 turn (you cannot use it for 2 consecutive turns), and the turn...
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    Re: Questions

    Thanks for the answers! :)

    My strategy worked very well. I moved my army from near Kassandra by ship to the small settlement just south of Pella (forgot the name), blocking any advance by the...
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    Questions

    Hi, I just downloaded RTR and started my first campaign. I'm a veteran Total War and EB player so I know what I'm doing most of the time, but obviously with a new mod comes new features and...
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    Launcher not working

    Hey guys, I downloaded the game via steam, but when I hit "play", all I get is a message saying the "Launcher has stopped working". I accessed the RTW2 files directly and tried to find a way to...
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