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  1. Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Ok, fair enough. I'm looking forward to playing Rome 2, instead of the beta CA gave me. :P
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    Re: Screenshot Thread

    :) I've tried GEM sooooo many times! It pains my eyes no matter what! :P
  3. Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    :) Any rough estimation of release? (I wish I had time to beta-test...)
  4. Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    .....:)
  5. Sticky: Re: Ancient Empires Attila, 202BC - Project Outline

    Hey! I'm going to ask the usual question! State of progress? :D
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    Re: Screenshot Thread

    Most pictures are really great, but I don't like the blurriness... It looks as if I'm looking at things through an aquarium glass :P
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    Re: [PREVIEW] - Shield Extravaganza

    Man, DEI has a :wub: of everything! A :wub: OF EVERYTHING!!! :P
  8. Re: Greek wars - How I am losing and why its awesome

    :) You really try to feel the campaign! Well, I like to be challenged by the AI. Anyway, nice to see you excited about it.
  9. Re: Greek wars - How I am losing and why its awesome

    What about the AI attacking you? Is DEI managing on its own, or do you need separate AI mods?
  10. Re: Greek wars - How I am losing and why its awesome

    :D This is what you call "one happy customer". Seems DEI continues to be great. On my end, my pc is not strong enough to handle DEI... (to a very high level). The lag is terrible...
    But on the plus...
  11. Re: Make War Not Love: Attila vs CoH 2; new DLC will be revealed

    :wub: dlcs! REAL modding tools is all you people need!
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    Re: campaign map modding

    This is just a thought… Probably, someone has thought of this before, but anyway.

    Most of us know you can’t add cities on the campaign map. What you could add though, are forts in the place of...
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    Sticky: Poll: Re: POTY 2015 - TIME TO VOTE!

    #13!!!
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    Sticky: Poll: Re: Official TW: Rome II Complaint Thread

    Mods are the efforts of DE(d)Icated ( :P ) fans. CA cares only for their money. This is what being smart is all about to them. Don't worry, they know quite well what's going on. Like I've said...
  15. Sticky: Re: People of Rome 2 (P++)

    This was one of the key-elements of M2TW... You could only have a few elite units, and that was forcing you to really manage your army stack. In Rome 2, once you get the new barracks, you replace ALL...
  16. Sticky: Re: People of Rome 2 (P++)

    Is this mod intending to make R2 like M2TW? Where you could have a few elite units in your army roster?
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    Re: campaign map modding

    Yeah, heard of it. I still stick to my unfortunate conclusion though. I wish it was otherwise Mago97...

    Bye.
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    Re: campaign map modding

    ....:) And that's a far as you'll get. Plain eyecandy! Thank CA for it!
    Friend... if the map could be modded, it would have happened by now.... Rome 2 has little time left to go (if it ever...
  19. Re: Mod for ancient ingame language of all units and factions available?

    Rome 2 will die quickly (if it ever lived). The official releases are without effort, and the mods cannot be that much different between them. Don't expect the richness of RTW or M2TW here. R2 still...
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    Re: why CA never not made ?

    Ha! They couldn't even make the base game work! You would only be getting a dlc by name alone!
  21. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    I survived the vanilla wars, but gave it up to try your revised version with Wars of the Gods. Epirus has the best, most descent TW, start :P
  22. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Let me tell you a funny story Mr. Junaidi :D Come by the fireplace XD

    1) Your AI mod + vanilla + Epirus = At war with Athens, Sparta, Macedon, Syracuse, Rome. Athens, Sparta, Macedon attacking...
  23. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    That's the idea! :) That was the only element I liked in Caesar in Gaul! The more power, the more enemies. Makes sense ;)
  24. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    :D That was never my intention. I go as the campaign drags me. War opens the way for me :P Thanks for fixing this ;) I'll try real soon.
  25. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    So, if I try the Romans again, I'll get my wars?
  26. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Good thing I didn't get very far with vanilla!
  27. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    I begun again, with my all time DIFFICULT-like, Epirus! War from turn 3 with Athens, Sparta, Syracuse. Rome and Macedon join the war against me real soon as well. Now that is how you expect a TW...
  28. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Thanks Junaidi.
  29. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Hi. I'm using War of the Gods, and it's probably the latest version as I got it quite recently. Only War of the Gods and your mod - nothing more. So maybe they are not compatible yet. but anyway,...
  30. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Get it from here. https://mega.nz/#!GwYnATLA!ghI5AudxFFtvD2Gi0UALs454kA_TaavqTK0nb9AzzJA Unrar + thanks for taking the time in this...
  31. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    I'm in turn #60 now. No wars... Only diplomacy (alliances, trade, non aggression pacts). More time?.... Everybody's warlike but don't act like that. Yet.
  32. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Ok, I'll keep at it and let you know. Thanks.
  33. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Here's the deal:

    1. Wars of the Gods, without artillery and buff, without economic tweak, _aio_normal.
    2. It's in the data folder.
    3. I'm in turn 24...
    4. No cheats. I'm playing with the...
  34. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Hello Junaidi83 de Bodemloze. This is my issue: I'm using 2 mods only! Toon overhaul, and your normal CAI mod. Used official mod manager. Played as Rome. Game is boringly easy.... :( Almost all...
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    Sticky: Re: Doomon 18, My maps / projects

    Right... So, even the tools don't work. I now realize the depth of "work" from CA.
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    Sticky: Re: Doomon 18, My maps / projects

    Can these maps be used on campaign? Personally, I think Ancient Empires will be more than Rome 2 ever was. Rome 2 is :wub:ing :wub:... Never meant to be more than beta. I've had enough of it. I'm...
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    Sticky: Poll: Re: Official TW: Rome II Complaint Thread

    For the fans to take it out here, and steam out their reasonable detest aimlessly, while CA counts their "hard-worked" beans. :) That's why. That's what this thread is all about dear fellow fan.
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    Sticky: Poll: Re: Official TW: Rome II Complaint Thread

    Do you think they listen? There's no point in this thread. There never was. Since day 1 :)
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    Re: The Kingdom of Kush [PREVIEW]

    Who deserves + rep for this?
  40. Re: Age of Charlemagne - screenshots and new UI

    Anyone notice you're about to pay AGAIN for a copy/paste, slightly worked, variation? Why don't they just revert the colors to negative and call it "Parallel Earth Total War"? Damn! I gave them an...
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