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  1. Replies
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    Re: Dwarves campaing

    Rename or delete previous BOTET folder in Mods.

    For example, name the old one: "BOTET_OLD".
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    Re: Dwarves campaing

    Play new version: 2.0 Beta
    Most of the annoying stuff is corrected.

    Link: https://drive.google.com/file/d/15GBzf8XvmLVZVM4WNT8a-tL6ZvZOui4G/view
    And also instal (replace) -...
  3. Replies
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    Re: Dwarves campaing

    Hi,

    What version are you playing? 1.5 or the newer one?

    In 1.5 i also struggled to surviwe past 40-50 turn.
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    Re: Mines and Mining

    in 2.0 beta version - issue does not exist.
    SOLVED :)
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    Re: Mines and Mining

    Added the mentioned earlier line of code.

    Working nearly as in previous version.

    Honestly I think I am still missing something, let's see what will happen in the next BotET edition.
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    Re: Mines and Mining

    I've checked the values of each resource (descr_sm_resources), compared to the previous version it didn't change.

    However change is visible in - descr_settlement_mechanics

    <factor...
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    Re: Mines and Mining

    Ok...
    I made a little investigation.
    I downloaded the previous (outdated) verison of the 1.5 Beta BOTET.

    Compared the same settlement.

    There is a difference in the income (nearly twice):
    1....
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    Re: Mines and Mining

    So for given example: gold, silver, iron.

    As you see I attached a SS to my previous post - multiple income (from various resources)... but at the end they are not summing up - only 1 singe value -...
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    Mines and Mining

    I found mines are a little bit less profitable than before.
    Is it done on purpose?

    Example from Dwarfs:

    Tier 1 Mines in Karak Kadin (description of the building):
    Income from mining: +383 and...
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    Sticky: Re: BoTET Technical Assistance

    Thanks for the great work guys. Nearly all CTD errors disappeared although one still remains.
    It happens only during battle with Ogres.
    When battle happens on the open field reloading several...
  11. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    @Bresco07 Make sure to use notepad++ or else formation of descr_*** files will be changed and you wont be able to run the game :)
  12. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    Try to delete voice.idx in your
    mods\Third_Age_3\data\sounds
  13. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    Make sure to use notepad++ to edit files.
  14. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    Try to run CLEANER (the same which you run while instaling MOS) and try to run the battle next. It may take several times to work ( sometimes need repeating).
  15. Replies
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    Re: Dwarven Kingdom - Suggestion/Question

    Yes, I feel the same, thats why I came here with my suggestion:)
    I hope that someday someone (maybe even me) will be able to do such mod.
    ;)
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    Re: Dwarven Kingdom - Suggestion/Question

    In Perillicius Compilation Pack (PCP) there are 3 kingdoms, but in "clean" version we only have one. I dunno how to add them yet.



    Ichigorukia I didint said that I am going to do it neither I...
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    Dwarven Kingdom - Suggestion/Question

    So there are sub-mods which allow player to restore "former glory" of some kingdoms:

    -Height Elves
    -Silvan Elves
    -Gondor (new one)
    -Arnor/FPoE
    -OoG (in progres-Angmar)

    Does anyone are...
  18. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    After a series of CTD, and reinstaling all MOS and TATW i managed to play this battle.

    :cheer2:
  19. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    Have you run CLEANER.bat after EACH instal?
    Witch version of MOS are you playing?


    These issiues might appear when you dont use CLEANER.bat in your Medieval II Total War/Mods/Third_age folder....
  20. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    I have CTD when I try to enter the battle ( OoMM are besieging me at mountain location ).
    Running cleaner didnt help.

    I attach my save game file
  21. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    I think that all get the point of your post anyway.

    BTW the hibrid of Edoras and Erebor would be interesting. Can't wait for the custom settelement ;)
  22. Re: MOS, the ultimate TATW experience.. released 1.6 for Third Age 3.2.. Nice gaming summervacation!

    Change v 1.60
    - Increased law bonus for the AI in their major settlements (hoping to reduce rebellion in key settlements)

    I think that the law bonus need still to be highter. In previous version...
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