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  1. Replies
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    Re: A newbie needs some help

    Hi,


    I am probably too late for this, but it may help someone else.
    The auxilia buildings are more like barracks than government buildings.


    You first have to build the 3 phases, then you...
  2. Re: Is there any way to decrease the global population growth?

    OK, so, you asked for basics, here are basics:
    - Let the city revolt, retake it and exterminate the population.
    - wait for some city to get plagued, move infected units to your big city.
    - don't...
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    Re: Unrest and trade route scout parties

    IIRC the presence of rebels in the province also causes unrest.
    Check if you don't have any rebels hidden in the FOW.
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    Re: 'When do you get' dedicated artillery?

    I'm new to this mod, but old to the game (and other mods).


    I'll check the units but what you state seems weird.
    With other mods, I usually play VH/VH (I'm not there yet with this mod) and for...
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    Re: Sindar Elves H/H AI (With screenshots)

    Correct.
    Except for the moral breaking due to a rear charge. With higher moral, they can take more damage before breaking.
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    Re: Sindar Elves H/H AI (With screenshots)

    I don't think that the difficulty level (DL) bonus is shown.
    Back in RTW the DL bonus affected the close-combat attack, the missile attack, the defense skill (no armor nor shied) and the moral. I...
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    Re: Sindar Elves H/H AI (With screenshots)

    Well, back in the early TW games, the effect of the difficulty level on battlefield was similar to:
    H: +4 in experience
    VH:+7 in experience
    In RTW1 this had a huge impact as the +1 in experience...
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    Sticky: Re: Rome Total Realism Platinum Edition v2.0

    As promised, the VH bonus.

    Campaign VH bonus for the AI is +10 000 denarii per faction per turn. (+5 000 on H).

    So even the faction reduced to one city receives 10000 per turn.
    This means that...
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    Sticky: Re: Rome Total Realism Platinum Edition v2.0

    Nice to see that I am not the only one to still play this mod.

    To be more complete the AI battle bonus on VH are:
    - +7 in attack
    - +7 in defense
    - +7 in morale
    - 1.5 - 2x ammo (if you play...
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    Re: Unable to recruit local units. New player

    Cretan Archers are one of the few merc unit that cannot be built at all. They are available only as mercs. So, no way to retrain them, sorry.
    On the positive side, their respawn rate is good...
  11. Re: Help or suggestions for my RTR PE 1.9 campaign

    Hi all.

    I'll try to answer this, but my last Numidian VH/VH campaign was such a long time ago that I remember only the big picture, not the details.
    Maybe one of these days I could retry this,...
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    Re: RTR VII impressions

    Concerning the house rules, I have very few. VH/VH is enough for me.
    - When defending in the field, I am not allow to deploy on the map. I have to start where the AI has put me. I consider to have...
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