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  1. Replies
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    Re: RS 2.6 Feedback - Too Easy?

    1 turn - full garrison script.......... H/M is very good, often extremely good, but you could try H battles for 'harder'.

    The one restraint you should impose on yourself, however, is not to...
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    Sticky: Re: RS2's Future and Mod Ideas:

    I doubt that dear dvk' has time for this and therefore a nicely maintained sub-mod would be great.

    I would note that, wanting to encourage more 'realistic' play, I have argued several times for...
  3. Sticky: Re: Roma Surrectum III preview: The new battle map enviroment

    It's why we love you so.:friends:
  4. Re: Roma Surrectum III preview: The campaign map environment

    Probably a good idea. I like the restriction a lot and hope it's not mitigated by tweaking the movement ranges up either.

    However, there could be an unintended consequence to the behaviour of the...
  5. Sticky: Re: Roma Surrectum III preview: The new battle map enviroment

    My! A pretty new poster to the forums - I've never engaged in heated discussions with you over RSII/III - you've been busy with dear old dvk' for a while.....

    But hot damn; you're good!
    ...
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    Re: RSII Installation Issues

    Uninstall from Steam entirely - your purchase was a waste of money.

    Buy the disk - never, ever, have a problem again. That said, I know that earlier adopters had some issues with Win 8.1. Win10...
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    Re: Roma Surrectum III?

    There is no 'I' in 'Team' - some help is definitely possible.:thumbsup2
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    Re: Roma Surrectum III?

    :thumbsup2

    All of what you two have done/will do will make RSII even more visually appealing - personally I'd go for v2.8 and leave '.9' in reserve.

    RSIII would perhaps be if we can change the...
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    Re: Roma Surrectum III?

    Of all the lovely things I've seen, I was looking forward to a extremely nice RS v2.8.

    However, the above concerns me somewhat. v2.6 saw a year of testing and a lot of tweaking. What, please, is...
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    Re: Just a little more

    Whilst I have happily supported the 'most realistic and not trivial battles'.......

    I would note that, with a great deal of battles under my belt and many, many of them a full stack on each side -...
  11. Sticky: Re: Roma Surrectum: 1st Place 2013 Modding Awards - Most Popular Hosted Mod - Rome: TW

    This is wonderful! My only query is the year - is this old? Or just a Typo? Or does it take 2 years?
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    Re: How to get FM elected to Consul?

    Depending on the detail you provide.....

    iirc - must be a Patrician, spend a good while as a settlement governor - and time.
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    Sticky: Re: RS2.6 questions & answers

    1. Yes, of course - as noted, turn it off or down using the Launcher preferences.

    2. No scripted event can ever be counted as 'realistic'; however, the garrison script does mean that the player...
  14. Re: A followup and possible solution for my "Are battles still grindy?" thread

    Well, I didn't specifically mention this - but that's exactly what I have done (with the help of my friendly local PC man). An old-style PC made from two others; with an Intel 3.0 GHz single core,...
  15. Re: A followup and possible solution for my "Are battles still grindy?" thread

    I too have always played (and did all my testing) on Large - and think it's just perfect for the scale-representation I was used to many years ago from figure gaming. It also helps with units'...
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    Re: diplomancy and levels

    It is worth noting/re-emphasizing that the completely 'aggressive' stance of the other factions to 'you' is entirely deliberate, as designed and hard-coded into the game.

    It's made to be 'Total...
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    Re: Are battles still grindy?

    You may have seen my post earlier in this thread and I would stick by it until the end.

    But I'm genuinely curious as to what the issue is and happy to engage and debate it.

    I have been...
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    Re: Civil War 2.0 vs 2.6?

    Gents - just to confirm that there is a big difference on the timing of the '2nd Rebellion' between V2.0 and v2.6.

    In v2.0 (& v2.5) there is a probability that the rebellion will occur each and...
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    Re: Patches needed

    I hate to query our glorious leader - but when did a full 2.6 installer appear?

    Up until now it's been 2.5 and patch to 2.6. If there's a new one - please, please point me/us?

    :)
  20. Thread: Advice

    by ur-Lord Tedric
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    Re: Advice

    In general forget alliances - they don't work. Everyone will attack you sometime. I have always fancied trying to help Sparta early and get into Greece proper, but it hasn't happened yet.

    1 -...
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    Sticky: Re: RS2's Future and Mod Ideas:

    Agrippa,

    A good player won't 'play' as 'badly' as the Romans did. You will have no inner demons to plague you and none of the outside pressures.

    The game is 'won', effectively, when you have...
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    Re: New player with a couple questions

    On general background I can only suggest a bit of forum surfing of the stickies - lots of good stuff there. Do read the building(s) descriptions and look at their effects. Good Governors and...
  23. Sticky: Re: DVK901's work on custom settlements,THE PICTURES

    I'm really not sure what to say..............:clap:
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    Re: Computer for RSII

    The fastest processor you can get (native speed) - and then just suitable matched peripherals.

    I have great hopes from what I've heard of Windows 10 (and then I can have hope never to have to use...
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    Sticky: Re: RS2's Future and Mod Ideas:

    The Pyrrhic War(s).....

    The tactical flexibility of the manipular legion proved ultimately decisive and more effective overall in many battlefield situations (ie against more than phalanxes). ...
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    Re: Them legions

    The armour is not a factor - there never was a 'global' switch.

    The 'Generic' legions are the ones that existed between the 'Marian reforms' and the rise of the Imperial system (Octavian becomes...
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    Re: Them legions

    Happy to help - but what is the actual question? You start with the 'Middle' Republic situation and the 2nd Punic War. Consular Army 'pairs' with both Roman and Allied (Italian) troops.

    The...
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    Re: Campaign Tactics

    That's just the RS deities having to punish you for fielding distorted and unrealistic armies........:tongue:
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    Re: Campaign Tactics

    Well, it does, sadly - and this is a fundamental element of the way RTW works and the Mod cannot affect it. Re-training units rather than, even trickle, merging will indeed result in units becoming...
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    Re: Campaign Tactics

    Note 1: The problem is the title - Campaign Strategy (incl Logistics) - Battle Tactics.

    I say that with no hint (well, maybe just a little:laughter:) of pedanticism, but mostly because it...
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    Sticky: Re: RS 2.6 Issues and Problems:

    Almost definitely. A new and full installation and patch is always the best way. A full v2.6 with no tweaks will work.
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    Re: Keeping track of legions.

    This one?




    Yes - that one
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    Re: Keeping track of legions.

    There have also been changes - some of which are undocumented. I have previously made a stab at it with:


    Nope - not that one - remove if possible.....
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    Sticky: Re: RS2.6 questions & answers

    It is a play-style issue and I'm afraid there's no easy way round it (it's something I can enjoy in R2 when 'extinct' factions can re-appear when this happens).

    The main reason for it is simply...
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    Re: This mod is awesome

    Do read many of the stickies and recommendations.......

    Disconnecting from the internet and turning off anti-virus/anti-malware products may well help with the above.
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    Sticky: Re: RS2.6 questions & answers

    If it's RSII you love - be sure to play v2.6 and not v2.5 - lots and lots of fixes.:thumbsup2

    The 'Auto-resolve', however, is hard-coded. RSII (as indeed RSI) has, however, made many, many...
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    Re: RS2.5 Issues and Problems:

    Do it, you know you want to - just buy a Disc. Then you can enjoy the best.

    I have only just recently learned that there might just be a reason to have a Steam account - Remastered...
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    Sticky: Re: RS2.6 questions & answers

    I saw it - did you see it?????????:party:

    dvk' wrote it - it must be true!!!!!!!!!:beer:
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    Re: Hidden traits

    It's just inflation.:thumbsup2
  40. Re: Civil War never happened in my game?

    dustyn' - are you playing v2.6 or v2.5?

    As it was left, I believe v2.6 hard-coded the event to happen after 85 settlements. It was not changed 'back' (for there was lots of testing that involved...
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