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  1. Re: Better Aggresive CAI for Rome 2 V 3.5 Official Release - Patch 17

    hello Junaidi83, is it possible for you to upload the "backstab edition" or what values that I need to change in CAI to make it happen?
  2. Re: Better Aggresive CAI for Rome 2 V 3.5 Official Release - Patch 17

    Hi Junaidi83, Can you do the "back stab edition" you did once, I would love a to have a lot of pressure at the start of the game if possible...
    Or can you tell me what do I need to change in values...
  3. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Actualy im enjoying a lot the CAI its the best so far plz Junaidi83 try to look into this it rely annoys me because I like the vanilla settings for sieges and it works pretty well in in vanilla game...
  4. Re: Better Aggresive CAI for Rome 2 V 3.4 (Fix) Official Release - Patch 17

    Hello Junaidi83, Your CAI is very good im losing my campaign with sparta vanilla easy edition no economy no artillery, the only problem that I see in your CAI is the enemy armys dont make siege to...
  5. Re: Better Aggresive CAI for Rome 2 V 2.9 (Fix) Official Release

    Hi Junaidi83, Is it possible to make the CAI make siege to walled settlements for more turns to have better siege equipment?

    If yes, what do I need to change?
  6. Re: Better Aggresive CAI for Rome 2 V 2.9 (Fix) Official Release

    Hi Junaidi83,

    I would like to ask a favor of you, is it possible for you to make a version of your mod with just CAI and your Diplomacy if its not to much trouble for you off course. (The...
  7. Re: Better Aggresive CAI for Rome 2 V 2.9 (Fix) Official Release

    Thanks Junadi83, you are the best.:thumbsup2
  8. Re: Better Aggresive CAI for Rome 2 V 2.9 Official Release

    Hi Junaidi88 I'm using Vanilla version no mods install just yours.
  9. Re: Better Aggresive CAI for Rome 2 V 2.9 Official Release

    Hi Junaidi83, I'm having a blast using your mod I never had so much challenge in Rome2 I'm always in danger hahaha, I found a bug I was playing with Rome easy mod on hard, and I was getting invaded...
  10. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    the numbers siege ladders and towers can stay like vanilla because now the CAI sieges walled citys for more turns.
  11. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Hi Junaidi,

    Can we expect CAI easy version behave like normal CAI version? Can we expect a version with allies back stabbing like you did once but for easy edition two?

    Thanks Junaidi for all...
  12. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    They can recruit now 5 units in all provinces and have more 15% of movement this are the new bonus for Rome its a super Bonus specially the recruitment.
  13. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    In my campaign with Suebi H/N that Im playing now, they had 4 or 5 enemies and steel they hold their ground and they kill the Etrusken league and now they are going to Sicily and trample Charthage,...
  14. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Yes it survives now
  15. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    I had an idea Junaidi, is it possible to make the characters who have bad attributes like untrustable to actually back stab the ally, because some of my allies have this trait and never saw this...
  16. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Hi junaidi, I noticed with patch 17 beta the AI now combine armies for example: the AI have two units of 50 mean each, immediately joins the two units into one with 100 men, this is wonderful news...
  17. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Ok thanks Junaidi83, and if possible put the vanila recruitment.:thumbsup2
  18. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Yes this is true Junaidi I like to play with easy version for no cheats but the diference its huge. Can you make a version that only changes CAI and Diplomacy? personaly I dont like to see the game...
  19. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    In my kind opinion I think your mod only needs to touch diplomacy and CAI nothing more but off course is just my opinion.
  20. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    I junaidi Im testing the beta 17 with out mods and it has more improvements that it says on patch notes BAI is much much better now it flanks and try to exploit your weak points I never saw this...
  21. Re: in-game unit cards for AIO (WIP)

    Are you planing to do for vanila to?
  22. Re: in-game unit cards for AIO (WIP)

    Hi this unit cards look great I only play with vanila units is this compatible with vanila units or its just for AIO?
  23. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    Now im forced to go out of the city to atack them...
  24. Re: Better Aggresive CAI for Rome 2 V 2.8 Official Release

    BUG

    I Rome, Defender, unwalled city, easy edition.


    Well Im sorry to say but I already found a bug, citys with out walls AI artillery dont move when out of range, enemy general cavalry didnt...
  25. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    ok must be BUG
  26. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    yes 2.8 beta I was lvl2 I had 4 legions and 2 navies then I wento to lvl3 the same thing?
  27. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    Im on Imperium lvl3 and I only can have 4 legions and two navies?
  28. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    ohh sorry I tought it was easy to introduce mercenary units...:(
  29. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    hello junaidi88,

    I think its better to make all over the map including beasts of war catapults available in mercenary units like in Attila
  30. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    This is one is important:

    5- If ally of the player declars war to other faction that faction will have -100 diplomacy penalty to the player.
  31. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    Yes Junaidi83,

    diplomacy needs severe penalties against bad decisions and now the player needs to chose very well the allies or it will be chaos ha ha ha... this will give so much flavour and...
  32. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) + V 2.8 Beta

    hello Junaidi,

    I testing 2.8beta easy edition with the romans only your mod.

    Im going just to talk about the things that need to be changed the rest is good until further testing.

    Im on turn...
  33. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    hi Junaidi83 when can we start beta testing 2.8?
  34. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    popular order now is increadible easy we dont need care about that any more :(
  35. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    Hi junaidi,

    easy edition 2.7fix on Hard has Rome.

    I have been playing a lot of Rome 2 vanilla with your mod only and two more things that I noticed CAI when have allies and go to war with...
  36. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    Hi Junaidi,

    Im playing has the romans easy edition in hard dificulty the two things that I saw in the first few turns was: wars in mass against me but in the next turn they acept peace 80% of the...
  37. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    Hi Junaidi83,

    Count me in I love rome 2 :)
  38. Re: Better Aggresive CAI for Rome 2 V 2.7 (Fix) Grand Closing Edition

    Hi Junaidi,

    Where is your BAI mod I dont see it!
  39. Re: Better Aggresive CAI for Rome 2 V 2.6 Grand Closing Edition

    Hello all,

    I would like to ask the comunity to post some screenshoots of their campaigns with this mod, on this forum, im going to buy now a new PC to play ROME 2 again with this mod for the...
  40. Re: Better Aggresive CAI for Rome 2 V 2.6 Grand Closing Edition

    It will be a good help for Junaidi to see how well is the CAI doing and it will be a good propaganda for other players to discover this wonderfull mod.

    This mod diserves all the atencion that it...
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