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  1. Re: Where to download mod without getting malware

    Downloading from the official download page on http://www.riseofpersia.com/download/category/1-rop22 should also work, that doesn't go over moddb.
  2. Thread: Status update

    by Nero666
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    8,727

    Re: Status update

    Historical accuracy is definitely something valued high for Rise of Persia, but it's a lot of work to make historically accurate new factions - easily a few months per faction of research, and then...
  3. Thread: Status update

    by Nero666
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    8,727

    Re: Status update

    Seems I've missed out on some discussions. I would definitely not like replacing any faction at this state of development - as written in the initial post of this thread there is not that much work...
  4. Thread: Progress?

    by Nero666
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    1,126

    Re: Progress?

    4 years is probably more accurate, it's 5 years since we released v2.2 though..
  5. Thread: Status update

    by Nero666
    Replies
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    8,727

    Re: Status update

    I'm quite sure we have implemented those, you could check from the screenshots in http://www.twcenter.net/forums/showthread.php?410531-Rise-of-Persia-III-Preview-I if you want.
  6. Thread: Status update

    by Nero666
    Replies
    54
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    8,727

    Status update

    Hi all

    It's been some time since I last posted any news around here, mainly because there wasn't that much to write about due to studies/work/younameit (master of science now yay!). I recently got...
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    Re: Rise of Persia III - Preview I

    ROP ain't dead, but has been dormant for quite long, which is a shame as 3.0 is not that far from being releasable. As we haven't posted news for quite some time, I'll write up a post with updates...
  8. Thread: Progress?

    by Nero666
    Replies
    4
    Views
    1,126

    Re: Progress?

    ROP ain't dead, but has been dormant for quite long, which is a shame as 3.0 is not that far from being releasable. As we haven't posted news for quite some time, I'll write up a post with updates...
  9. Sticky: TTW 4.50 modfolder edition (Most up-to-date version)

    TTW 4.5.0 - modfolder edition
    I would like to present to you the modfoldered version of the most recent version of Troy Total War, 4.5.0. I have made this version in cooperation with Zhuge_Liang in...
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    Sticky: ROP v2.2 Released - [Patch 2.22 Available!]

    http://www.riseofpersia.com/images/features/release_pic.jpg

    ROP v2.2 Released
    After months of anticipation from both you and us, we now present to you ROP v2.2, our first version to use the...
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    Re: Darth Formation for ROP?

    We haven't done anything about the formations ourselves yet, though we'd like to in the future. If anyone could be of help to us with adding some, or researching new ones, we'd greatly appreciate.
  12. Thread: unit card

    by Nero666
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    845

    Re: unit card

    I thought we had that covered - but now I see that there indeed are some problems there. I'll try fixing them as soon as I'm back from my summer vacation.
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    Re: Patch 2.01 for ROP Beta 2

    ROP 2.1 is the full installer. You don't need to have any earlier versions installed to be able to play it. (Thus you don't need Beta 2, or patches 2.01 and 2.02)
  14. Thread: Uninstalling

    by Nero666
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    835

    Re: Uninstalling

    ROP 2.1 doesn't come with an uninstaller I'm afraid. Any uninstallers you may find are of earlier versions.
    If you want to uninstall ROP 2.1, you should delete the folder it's installed in.
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    Re: where do I put the unit texture file?

    Actually we have our own .bat file packed with ROP 2.1, as we use several .pak files that vanilla doesn't use. It's in the data/packs folder of course.
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    Re: Playable for RTW Gold

    The BI installation that comes with RTW gold tries to use some files of RTW itself. But since we have changed those files, BI won't be able to work.
    I recommend using backups.
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    Re: Where is Ostrogoth?

    Well if you would've read the ROP 2.1 release thread, you would've noticed that since that version, all generals have accurate names ;)
    Lots of other stuff has been changed as well of course - again...
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    Re: Playable for RTW Gold

    I'm not 100% sure but I see no reason why it shouldn't be compatible with RTW gold. I've heard reports that it worked just fine, but I've also read that some small changes would be necessary before...
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    Re: Suggestions for future versions

    Athens is somewhat too powerful at the moment - but i don't know if adding another greek faction like Thebes would do the job. It would be great in the case they behave exactly as you just typed, but...
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    Re: where do I put the unit texture file?

    Depends on the units you want to edit, but most ROP textures are in "data\ROP\models_unit\textures". You will need to unpack them from the .pak files. For instructions, check the "data\packs" folder.
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    Re: Offical Website ?

    That means that you've found the map? Do you enjoy the campaign?
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    Re: Dead? -> No we aren't

    Thanks :)
    Of course, besides presenting a different era, we also try to add to gameplay, and in the process teach everyone about the ancient middle east, which is very interesting imo.
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    Re: Permission Please?

    Oh :P
    Yes, I have had PM contact with ccllnply. Presumably he'll release his mod soon.
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    Re: Suggestions for future versions

    Thanks for your input, everyone - we really appreciate it, as it also shows that our mod is being played alot. And that's the modder's salary :)

    Here are the replies to the your suggestions:
    ...
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    Re: CTD's with Sparta

    Does this also happen for other factions?
    If it does, could you try out the RomeSAGE utility (savegame editor) and set the date a year or so ahead? That might help. If it doesn't, you could send me...
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    Re: Rise of Persia Beta 2 Released!

    Try to change some video card settings with respect to the campaign map. Also enabling features that are disabled right now might help (I hope it does in your situation - at least for battles it...
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    Re: ROP 2.1 - Bug Reports Thread

    I think it's your PC indeed. Could you try to update your video card drivers? Maybe that'll help.
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    Re: Rise of Persia Beta 2 Released!

    Rise of Persia 2.0 is outdated. This thread lists the most recent version (2.1 at the moment) at all times: http://www.twcenter.net/forums/showthread.php?t=70586
    ROP 2.1 can be installed on top of...
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    Re: Help With A Mod

    Then use the "carthage" faction; this slot is unused in Rise of Persia.
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    Re: Rise Of Persia: an AAR by Paul D.

    Sad that everyone stops an AAR just when things are getting very hard. Would be quite interesting to see a story of an empire being smashed...
    Where are all the pics btw..?
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    Re: The battle of Marathon (image heavy)

    It's just.. Wow!
    Pretty amazing pics (and story of course).
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    Re: Spartan Glory, an AAR

    Actually, that's quite hard to accomplish. When you have a large empire, other factions tend to do that (happens in vanilla RTW too).
    So all you can do is counter attack and defeat them, making your...
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    Re: Dead? -> No we aren't

    Oki. Though I hope u understand that, after only such a short time since our latest release, it's not nice to see people asking if our mod is dead.
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    Re: Spartan Glory, an AAR

    Sounds like you will soon be in control of the entire Peloponnesos!
    Has the oracle decided yet in which direction you'll be heading afterwards?
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    Re: Dead?

    I don't see how a couple of changes that still need to be made makes you think our mod is dead, but anyways it isn't. Though there has been a slight slowdown just after 2.1 was released, we are still...
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    Re: ROP 2.1 Released!

    @Kara Kolyo: We have slowed down unit speed somewhat - afaik we based our stats on RTR6. Could always be improved of course.

    @ccllnply: Bug reports may be reported in the bug reports thread. Your...
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    Re: ROP 2.1 - Bug Reports Thread

    In my own experience, and in the AARs made with ROP 2.1, I haven't encountered this issue.
    Though I understand it is bugging you. Does this happen even if your armies are very very close to each...
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    Re: Ramblings of the Bessoi-AAR

    I'm really sad to see this story end - I kinda like it.

    A succession game sounds interesting, though I don't really get how it will be played yet.
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    Re: ROP 2.1 - Bug Reports Thread

    @Paul D: We wanted to reflect the existence of blonde people in the Iranian race this way. Making an entire unit have blonde hair would be unrealistic as there were not THAT many. Just a few per army...
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    Re: The Taras dream, an AAR...

    The best way of getting rid of their spies is by putting your own spies in your new cities, Iamboulos. I'd also conquer the island to the west of Khalman, which could be a safe place to retreat to...
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