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  1. Re: MTW2 Invasio Barbarorum Mods for Rome Remastered?

    In the top bar there is the Rome Remastered option; in the window that opens, select the folder with the textures to be decompressed; then opens another window and here we give it the destination...
  2. Re: MTW2 Invasio Barbarorum Mods for Rome Remastered?

    Use IWTE.
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    Re: Total War Rome: Remastered

    Hello everyone!


    Do you by any chance know where are the textures of the different faces (with and without beard etc ...) of each unit?


    It seems that the textures of the unit models have...
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    Re: Total War Rome: Remastered

    A little disappointed with the limits.


    31 factions is not bad even if Feral was thought to eliminate his limitations or increase him a lot.
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    Re: Rome I Remastered.

    We await the release to find out what limits they have removed and which ones they have increased.
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    Re: Rome I Remastered.

    In fact, that's what I thought too.


    In my opinion they will try to increase different limits, I hope especially in the regions, units (EDU and DMB) and size of the map.
    I hope they remove the...
  7. Re: [RELEASED SUBMOD] Game of thrones: Fire and Blood 2.2 (WTW 1.0 MAP IMPORTED + ESSOS ADDED!)

    Congratulations on Favorite submod/minor mod - 2nd place!
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    Poll: Re: Old Georgia - Colchis and Iberia (information and pictures)

    Hello Khevsur!


    You did some great drawings and some great research. :thumbsup2


    If the EB II team fails to satisfy you and ignores you, try writing posts in other Medieval II or Rome...
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    Re: Rome I Remastered.

    I had heard that for the factions they removed the hard coded limits, and other maximum limits increased them.
  10. Poll: Re: Which feature would you most like to see in Rome Total War Remastered?

    Yes, we hope they will greatly increase the limit of the campaign map (map_regions.tga etc ...).

    I know, I ask a lot, I would have liked to have more than 20 units in an army, or to have a...
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    MilkShape 3D

    Hello everyone!


    I would like to know if there is a CAS file converter around to open them with Milkshape 3D?


    I would like to try making changes to the Rome Total War unit models with...
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    Poll: Re: Favorite Classical Modder

    Voted
  13. Poll: Re: Favorite Tool & Resource for TW2 Engine

    Voted
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    Poll: Re: Rome - Favorite submod/minor mod

    Voted
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    Poll: Re: Rome - Favorite Modder

    Voted
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    Poll: Re: Rome - Favorite mod/overhaul

    Voted
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    Poll: Re: Rome - Favorite Classical Mod

    Voted
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    Poll: Re: Medieval 2 - Favorite submod/minor mod

    Voted
  19. Poll: Re: Medieval 2 - Favorite Modder (You have 2 votes maximum, CHECK THE OP!!)

    Voted :ireland:
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    Poll: Re: Medieval 2 - Favorite mod/overhaul

    Voted
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    Poll: Re: Medieval 2 - Favorite Classical Mod

    Voted
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    Re: Control up to 40 units mod???

    Rome 2 Remastered???
  23. Poll: Re: Which feature would you most like to see in Rome Total War Remastered?

    They should remove the factions limits, for other limits they should only increase them.
    Let's see other news these days.
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    In fact, the game engine will be able to go with multicore processors, the original Rome Total War only worked with a single core.
  25. Poll: Re: Which feature would you most like to see in Rome Total War Remastered?

    40 units in the army, for modding.
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    Edwin (Feral) :
    "Yes, we’re raising the limits from the original game to allow for more factions and settlements to be added to maps (more information in due course). We’ll also be monitoring and...
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    Are we sure they remove the limits to factions and regions? Or do they raise their upper limit?
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    Re: Next TW game (kind of) leaked: Rome I Remastered.

    So will the units have models and textures in a different format?

    Different from the original Rome Total War and Medieval 2 Total War?
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    Re: Total War Rome: Remastered

    Could they have the file formats of the Medieval 2 patterns?
    I have seen in some photos and videos that some units have 4 or maybe 5 types of faces, with the possibility of having no beard or some...
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    Re: Rome Total Realism Remastered!

    Hello everyone! :)


    My first Total War was Rome Total War.


    I am glad that you are organizing to modify the Remastered version.


    I hope it is as editable as the 2004 version.
  31. Banner bearer - with the tip in the pole

    Hello everyone!

    I made a small modification to the pole of the banner bearer, as you can see from the image below there is now a spear point.

    https://i.imgur.com/mJ7xgmC.png...
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    Re: Total War Rome: Remastered

    Hello everyone! :)

    Some questions for those in the know:


    What kind of files will the drive patterns and textures be?


    Will it be editable like the first version of 2004 (units, add new...
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    Re: Total War Rome: Remastered

    Very beautifull!
    It was time to release a remastered version, I hope that in the future it will also be released for Medieval 2 Total War!
    I see that the patterns and textures are similar to...
  34. Re: [RELEASED SUBMOD] Game of thrones: Fire and Blood 2.2 (WTW 1.0 MAP IMPORTED + ESSOS ADDED!)

    Yes, a regular officer. Will you add regular officers?

    I can try to make the flags more similar to those of the TV series.


    Do you have to send me the textures and patterns of the flag bearers?
  35. Re: [RELEASED SUBMOD] Game of thrones: Fire and Blood 2.2 (WTW 1.0 MAP IMPORTED + ESSOS ADDED!)

    You made all the banner carriers for each house in the mod, with the arm folded.
    I didn't know, great job!
    Good boy!
    So each faction and their vassals have a unique banner carrier model?
    Did you...
  36. Re: [RELEASED SUBMOD] Game of thrones: Fire and Blood 2.2 (WTW 1.0 MAP IMPORTED + ESSOS ADDED!)

    Hi Peaman!


    To have the flag bearers (andal_bannerbearer_lod0.mesh) at the same height as the soldiers you have to use "milkshape":


    - on "Model" click on "Scala" at the top right;
    - on...
  37. Re: [RELEASED SUBMOD] Game of thrones: Fire and Blood 2.2 (WTW 1.0 MAP IMPORTED + ESSOS ADDED!)

    Hi PeaMan!

    You are doing a great job!
  38. [WIP] Re: Shogun 2 in a new light - Historical Sengoku Jidai (a mod you never thought Shogun 2 needed

    Very beautiful!


    Good job! It continues like this!

    Bravo!:thumbsup2
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    Yes, I was able to start the campaign.

    You did a great job Razor! Keep it up! :thumbsup2

    Bravo! :thumbsup2



    Some suggestions for the future:
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    Re: Sengoku: Total War (a Shogun mod for M2TW)

    I can not download!


    Can you tell me what you changed?
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