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  1. Replies
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    Re: Any news? Can we help in any way?

    Here are some additional screenshots for your delight.
  2. Replies
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    Re: Any news? Can we help in any way?

    Beware, the barbarians are coming to take you! :whistling

    Better hope that the Gallic legion holds the canyon.
  3. Replies
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    Sticky: Re: IB2 IBFD II Developments

    Hi there,

    I'm the developer of the Regnum Francorum submod for Wrath of the Norsemen.
    If you guys need some help with your code just let me know and I'm sure I am
    able to spare some weekend...
  4. Sticky: [INFO] Wrath of the Norsemen: Baltic, Last Kingdom, Regnum Francorum, Wrath of the Norsemen: Grand Campaign? Wtf?!

    Here's a little explanation I provided at an earlier date - I hope this thread will help people who are left in a confused state. ;-)

    First of all: Wrath of the Norsemen - Full Release is still in...
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    Re: Observations on the WotN:B 3.1 (+RF1.6)

    Hi there,

    to answer all the questions:
    1) Since I used Nygren's work as my basis I think it is completely fair if he uses my submod in a similar manner - as long as he incorporates all the...
  6. Replies
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    Re: Observations on the WotN:B 3.1 (+RF1.6)

    Hi there,

    I plan to update the mod on a semi-regular basis. However, since my knowledge about Slavic people is quite limited,
    these updates will mainly benefit the Scandinavian, Germanic, and...
  7. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.5 for WotN: The Baltic Release 3.2 [11.02.2018]

    Thanks for the work! As soon as a new version of RF is available I
    will inform you so that you can update the standalone version as well.

    Cheers, Aphain
  8. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.5 for WotN: The Baltic Release 3.2 [11.02.2018]

    Thanks for the fix. I completely forgot to check the entries in the BMDB.
  9. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.5 for WotN: The Baltic Release 3.2 [11.02.2018]

    Thanks,

    good that it worked now. I do not need additional units at the moment
    but I will take a look at the TLK: WotN rosters for future versions.

    Cheers, Aphain

    P.S.: Yes, 1.6.5 is added...
  10. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    sure, I have added all fixes to the new version (1.6.5). Should the standalone version work for you,
    you can fix the custom settlements and add the rebels to it too. You do not need to...
  11. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    please try those files: https://drive.google.com/open?id=1t4MKxrKsEkXzZO0vs7deHB-rq0s95nE1
    First go into your "Medieval II Total War" folder and make a backup of...
  12. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    the .bat file shouldn't have anything to do with that as long as the mod folder is called "WotN_RF", the .cfg file is called "WotN.cfg" and
    you have either a kingdoms.exe or a...
  13. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    I will look into it.

    Did this happen before correcting the settlement bug or after that?

    Cheers, Aphain


    UPDATE:

    I have tested it with two fresh installations: one from CD and one from...
  14. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    you can use my code if you want (I always license it under CC-BY-SA 4.0), however
    I use some files (building pics etc.) from "1648: Thirty Years of War". I have their
    permission but...
  15. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    the difference is: My submod only includes the files I have changed - thus someone has to download
    your version first and then install mine over it. So in fact if someone wants to play...
  16. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    1. I'm not interested in public interest or fame - I'm interested in people getting the proper version.
    2. It is new for me that you have to ask in order to do a submod - after all I...
  17. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.4 for WotN: The Baltic Release 3.1 [09.02.2018]

    Hi there,

    are you using the standalone version from Moddb or the version
    posted here at TWC from Google Drive?

    Cheers,

    Aphain
  18. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.3 for WotN: The Baltic Release 3.1 [04.02.2018]

    Hi there,

    thanks for the fix. This will be fixed in the next version then.
    However, do I also need the Mongols, Saxons and Normans
    in descr_sm_factions? As far as I can tell they are not used...
  19. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.2 for WotN: The Baltic Release 3.1 [28.01.2018]

    Hi there,

    I have checked the building options for Vendland and the Rus (Gardariki) and have found that
    they can actually build nearly everything. They are missing the advanced ships of the...
  20. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.2 for WotN: The Baltic Release 3.1 [28.01.2018]

    Hi there,

    I did remove the crusade mechanic and the papal faction because they led to a huge number of unknown exceptions and thus crashes.
    Furthermore the mechanic was rather useless because the...
  21. Replies
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    Sticky: Re: Bug reports and Technical help

    Hi there,

    thanks for your report - I'm on it.

    Cheers, Aphain

    UPDATE:

    - "Quite Religious" is the first step on our "negative" religion "ladder". It means that the character is a dogmatic...
  22. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6.1 for WotN: The Baltic Release 3.1 [10.01.2018]

    Hi there,

    thanks for the information and your impressions. I will consider all of them,
    however at the moment I'm quite busy and development of the submod is
    thus rather slow. Furthermore I...
  23. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Hi there,

    cool that you enjoy the mod so far and thanks for pointing out bugs to me.
    The building description should be easily fixable - I will do this right now.
    Concerning the picture: This is...
  24. Replies
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    Sticky: Re: Wrath of the Norsemen: Full Release [INFO & ANNOUNCEMENT]

    Hi there,


    thanks for the general interest. It is a bit complicated but I will try to explain everything in order.
    First of all: Wrath of the Norsemen - Full Release is still in development and...
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    Sticky: Re: Bug reports and Technical help

    You're welcome.

    Cheers, Aphain
  26. Replies
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    Sticky: Re: Bug reports and Technical help

    Hi there,

    are you using the submod or just the standard version?

    Cheers, Aphain
  27. Replies
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    Sticky: Re: Wrath of the Norsemen: Full Release [INFO & ANNOUNCEMENT]

    Hi there,

    for me it works perfectly. Are you downloading the correct file from: http://www.moddb.com/mods/wrath-of-the-norsemen/downloads/wrath-of-the-norsemen-the-baltic-release-beta-30 ?
    ...
  28. Replies
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    Sticky: Re: Wrath of the Norsemen: Full Release [INFO & ANNOUNCEMENT]

    Hi there,

    are you using WINRAR? If not, try it out - it's free.
    Otherwise your download is corrupted and you have
    to re-download the file. (It is best to have no other
    download running in...
  29. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    I will have a look into the files - cool that you like the mod so far.

    UPDATE:

    You were right, they are the only faction currently unable to construct ships - this will be fixed in version 1.7....
  30. Re: SUBMOD of Hyrule Total War 3.6 with new settlements and New-Hyrule units etc!

    Would you be able to upload this somewhere? I would be really interested in poking around a bit in the old game files. (Maybe to create a version 4.6 with the old unit models)
  31. Re: SUBMOD of Hyrule Total War 3.6 with new settlements and New-Hyrule units etc!

    Does anyone still have version 3.6 with all the Hyrule Historia missions?
  32. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Hi there,

    well, you could simply download the submod files and compare them to yours
    with a text-comparing software. In general I have simply deleted all faction
    related entries in all the...
  33. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Thanks for the info, I will have a look into it on monday (I'm currently not at home).

    Cheers, Aphain
  34. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Hi there,

    sadly I do not know how to alter the map/change the color of the ocean.
    If you are interested in that I would suggest you check out the modding
    section here in the forums:...
  35. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Good, this will then be included in version 1.7.

    Cheers, Aphain
  36. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    I have found the bug. Just copy this file into your "Medieval2/mods/WotN/data/world/map/base" folder and overwrite the previous file.


    FILE REMOVED - FIX INCLUDED IN NEWEST VERSION
  37. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    There seems to be a problem with the "descr_sounds_music_types.txt". I will look into that.
  38. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Hi there,

    I have not modified the "sounds" folder at all, so the music files should all be still in place.
    This is just a bug in the script I guess.

    Cheers, Aphain
  39. Sticky: Re: [RELEASE] Sub-Mod: Regnum Francorum 1.6 for WotN: The Baltic Release 3.1 [26.8.2017]

    Hi there,

    thanks for the error report. I'm currently at university so I will have to look into this
    when I come home. It would really help if you could post your log here (You can find
    it under...
  40. Replies
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    Sticky: Re: Bug reports and Technical help

    Have you used this Download?
    Link: http://www.moddb.com/mods/wrath-of-the-norsemen/downloads/wrath-of-the-norsemen-the-baltic-release-beta-30
    This one is definitely working so maybe your download...
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