Also AI doesn't repair walls if it has negative income treasury I think. So the first step is to observe incomes.
Type: Posts; User: StaefanBatory; Keyword(s):
Also AI doesn't repair walls if it has negative income treasury I think. So the first step is to observe incomes.
Cool. But what I said - problem still exists and it requires more investigation and testing bunch of related params.
AI should recruit priests when it needs I think. But not always works.
To...
Please let me know if something changed. This problem still exists and many factors may have impact ex. size of world, distances between settlements, AI priorities etc.
Looks like muslim and...
Hi,
The Priest Controller issue is common problem with complex mods.
If AI has a money we have to find another issue.
As first step in descr_campaign_db.xml set these params from:
to:
And...
Next bunch of bugs after my Seljuk campaign:
building, Large Stone Wall ME, Description: Maintaining upkeep for:5 units, but only 4. Later is 4 and this is ok
building, Wall,...
I don't see it here
I was viewing export_descr_character_traits.txt and I think every condition below should be change:
to
and other factions
to
Many threads was created about pure virtual function call. Some people think it is a vanila code...
And another one. for world/maps/campaign/imperial_campaign/campaign_script.txt: (this time CTD)
It occured 2 times during my Seljuk campaign (only 18th turn)
Hi, quick posting:
world/maps/campaign/imperial_campaign/campaign_script.txt,
1)
line 3264:
set_event_counter number_settlements_conquered_by_player 0
But in other lines, for example...
At last, my save game is completely broken. Any action causes CTD. For example: my turn, while I'm clicking wherever.
Found this error log:
09:40:11.024 [script.err] [error] Script Error in...
I've attached two saves:
Autosave_10.sav :
bugged georgian named character (who causes CTD when fights), pos: x 106, y 134
bugged HRE captain (who causes CTD when moves to pos x 343, 107 or turns...
Continuing post about CTD generals and captains - bugged HRE captain turned into... named character. Weird. https://imgur.com/DXFpH0H
There is something wrong with named characters, especially HRE...
I also had similar problem likes Katrina of Catarina described, but only once. It might be related to descr_skeleton or .cas models.
Another repetable CTD.
Conditions:
Playing France, turn 170, CTD on HRE turn
General "Captain Endres" pos x 341, y 100
Scenario:
1. general move to pos x 343, 107
2. hide
3. CTD
Workaround:
Yes, I continue game from my old save (3 turn ago). I omit CTD by console_command:
Steps:
Solution by moving character to some island continued to generate an error, so I decided to vanquishe...
So my french campaign is broken. Permanent CTD appears on turn 131.
Before that I had 7 ctd. 6/7 ctds was on my turn begining. (ctd during slave turn, but after load autosave my turn starts without...
Also "Albigensian Heresy" event occures too often. "The joining to crusade" event occurs three times each time my general joines to crusade.
I tested it a second time with modified trigger:
Error log said again:
No CTD this time. But log clearly indicates that cannot join BattleGeneralRouted event with IsGeneral condition.
Hi, looks like combination of events (WhenToTest) BattleGeneralRouted with condition IsGeneral is bugged.
log:
After the battle came CTD
There are only two triggers with...
To increase army or agents limits go to:
data_rome2.pack -> db -> fame_levels_tables -> fame_levels
and change values for "army_cap" etc.
The best way is create your own .pack file and...
It possible to change by:
- adding row for specific faction:
your_pack_name.pack -> db -> effect_bundles_to_effects_junctions_tables -> effect_bundles_to_effects_junctions_FACTION
...
data_rome2.pack -> db -> fame_levels_tables -> fame_levels
The best way is create your own .pack and overwrite rows.
Ok, I will try to use new money script and share information about that.
But, I want to understand, maybe someone can me explain how financial AI works? I think it is illogical - I give AI a lot of...
I found the taxman economy script :
...
Hmm... It seems the problem with to many gold for AI (think, I give it for AI so much). It is a key of solutions - control finances AI?
Hi everyone,
I have some kind of bug with AI in my mod - AI do not want to repair buldings, especially damaged walls.
I do not why. It is fault descr_campaign_ai_db.xml or something? Has anyone met...
Hello,
As the topic - how to delete a remains ram model in the battlefield? I want to delete rams model when it is damaged.
http://i.imgur.com/WYv3AoO.png
add_events
event historic nur_ad-din_emerge
date 0
position 405, 125
end_add_events
It works :thumbsup2 Thanks Withwnar, and Gigantus, again ;) I should read your tutorial, creating a...
Hi, I have a small problem with camera position in historic event from campaign_script.txt
I would like create historic event with button, which take me to the event place. Like this, in...
My sugestions, about the lines:
monitor_conditions not I_SettlementUnderSiege
set_counter rome_siege 0
end_monitor
set_counter rome_siege 0 will be sets in every time in...
Yes, it is possible to change it in export_descr_traits.txt. Only need to add unvisible trait for each characters, which decrease building points by value SiegeEngineering. But it is for only family...
Hi,
One fast question - where to change/modify a building points for rams, ladders or siege towers? For characters and for generals - for any army in strategy map.
http://i.imgur.com/19emYYz.png