This thing was in TWH2 under the campaign_difficulty table and I found it worked really well to give the AI lots of xp and not have to fight level 1 lords the entire game. Now im playing TWH1 again...
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This thing was in TWH2 under the campaign_difficulty table and I found it worked really well to give the AI lots of xp and not have to fight level 1 lords the entire game. Now im playing TWH1 again...
did you happen to find the rite cooldowns while you were at it? Ive been looking for that.
oh wow there it is with the unit spawns to, ive been looking everywhere through the scripts for it. Thanks man.
ive had 2 of them just sitting in the same spot for like 10 turns now and they arent growing. Im gonna start a new campaign though so ill pay more attention this time.
is anyone seeing them actually recruit uints or grow? im trying to find them in pfm but not seeing them yet, i want them to actually be a threat.
I keep starting over to much and ive only gotten to turn 80 like twice but both times im seeing the dark elves grow way to big. I want a faction to get that big but I dont want it to be them, so...
im not sure that they can. You can look through the TW1 mods and see if anybody did it but i dont recall anybody ever doing it. Plus they get so much bonuses from their skills anyways.
i believe its just restored_points_base, just reduce that number. Ive been tweaking it since the first one and looked at several other peoples tweaks of it and the only numbers anybody edits is...
i dont know of anyone ever raising the max level of units. Your better of just editing the bonuses that the levels give the units.
while were on the subject does anybody know where the rites cooldown would be, I cant seem to find anything about rites.
i was tempted to do that myself. Thats probably the most annoying thing ive ever experienced in any total war game. It affects most lizardman units and its like happening all the time so i dont...
yeah i posted about it earlier http://www.twcenter.net/forums/showthread.php?758828-Projectiles-and-melee-weapon-tables-missing-TW2 just download that thing the guy said and drop it in the folder...
didnt realize that was a thing, but im no expert. I just know how to use pfm as far as to do what I want with it. Thanks so much man, got it working.
Just been tweaking my game as I go and was trying to look for the projectiles table to edit a reload speed but it is not there and I cant for the life of me find out where they put the projectiles...