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    Re: TOTAL WAR: ATTILA - The Lastest Info

    It's been a while since I visited TW Center. I used to consider it a second home, and I'm glad it's still thriving. I wish I could say the same for the Total War franchise. I haven't liked any game...
  2. Re: My honest question : Is the new release Rome 2 fixable?

    @Tullaris - You hit the nail on the head. The brain-dead AI is why I quit buying Total War games after Medieval 2. SEGA keeps touting features to market their games, but never give CA the time or...
  3. Re: Why the praises of Sega and CA are destructive

    Remember, it's not CA's decision when to release. It's SEGA's. When left to their own devices (the original Shogun and Medieval), CA put out a pretty good product, certainly a smarter one.
  4. Re: Why the praises of Sega and CA are destructive

    I'm surprised that so many are surprised that Rome 2 was a disappointment? I haven't bought a Total War game on release since the first Rome. It, Medieval 2, Empire, and Shogun all were pretty lame,...
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    Re: Anyone Know of A Good Music Mod for SS 4.0?

    I'd love to see a modder do a music mod, but there is a risk involved.

    I'm in advertising, and I deal with music usage often. I'm sorry to say, but all of the current soundtrack music we all love...
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    Re: What Kingdom do you represent?

    I'm Scots-Irish-English living in the remote march of Ohio, USA.

    The factions I play most, however, are Denmark, Byzantine Empire, and Kievan Rus.

    I love the English, but they're too easy.
  7. Thread: AAR

    by Wolfgrin
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    Re: AAR

    I agree that Russians will make a good AAR. I've played them in this mod, and they were very fun. Poland will be much more of a pain than the Mongols, though. They will hit you early and with lots of...
  8. Thread: insane mod

    by Wolfgrin
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    Re: insane mod

    Well, your name is Varro, so maybe you're supposed to lose a lot.

    Actually, do yourself a favor and play at H/VH. I used to play at VH/VH, but with this newest version of SS, I became too...
  9. Re: Which Faction is best to play in SS Mod Except Templer Knights

    If you like infantry, Denmark is a blast. If you like a good mix of units and a challenge, Byzantium is fun. England, of course, is England, and those longbows are a kick.
  10. Thread: Bugs

    by Wolfgrin
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    23,938

    Re: Stainless Steel 3.1 Bugs

    I've never seen Horse Breeders' Guilds available in castles in any game version or mod that I've played. Was it supposed to be addressed in the M2TW 1.02 patch?
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    Re: Stainless mercs and other mods

    The painting is of the Battle of Bannockburn. The artist is Mark Churms. You can do a Google search for him, and I'm sure you'll find links to his work. He has a number of cool paintings of medieval...
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    Re: Re-emerging Mongols?

    I haven't seen them re-emerge, but I have noticed that the Mongols wander around a loooooong time before doing anything. I've seen it in LtC and Stainless Steel, so it must have something to do with...
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    Re: Stainless mercs and other mods

    Good for you, King. That's the ethical thing to do. I respect the work you and Lusted have done, that's why I wrote for permission.

    Also, I love your new signature. I have that painting in my...
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    Re: Your experiences playing the Templars

    At what difficulty are you playing?

    In my game as the Danes on VH/VH, I saw the Templars destroy the Turks and take all of the Levant and Anatolia. The variables in your game may not have played...
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    Re: Hard or Very Hard

    I'm also playing Danes on VH/VH and the diplomacy is off the hook. Everybody wants a piece of me. Fortunately, I have a damned good economy now to buy their friendship. The thing saving me is the...
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    Stainless mercs and other mods

    Hey, King. Glad to see the mod progressing with the 3.1 patch. I've played the Templars and the Danes in SS 3.0 with great enthusiasm, and have played many of the rest of the factions on SS 2.2. And,...
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    Re: Stainless Steel 3.0 Released!

    No, I play both mods (LtC and Stainless) with no problem.
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    Re: Your experiences playing the Templars

    Sorry, folks, but this thread is getting off track. CAn we talk about Templar campaigns, please?
  19. Thread: Suggestions

    by Wolfgrin
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    Re: Suggestions

    Oh, yes (drools)...those are fabulous skins, all of them. I might even finally play one of the Muslim factions with units like those.
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    Re: It's not working for me

    No, I did not install 1.1 first. I installed M2TW, then patch 1.02 and then Stainless 3.0 followed by the Hotfix. Hope it works for you.
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    Re: SS 3.0 Map: Keep it or Change It?

    Turning off shadows on BigMap did NOT decrease the lag much.
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    SS 3.0 Map: Keep it or Change It?

    I've seen a number of people commenting on different maps they'd like to see in Stainless and thought it warranted a more complete discussion.

    Personally, I love the SS 3.0 map. It has many extra...
  23. Thread: Bugs

    by Wolfgrin
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    23,938

    Re: Stainless Steel 3.0 Bugs

    @King Kong
    No I can't continue the campaign from that save, but must go back to an earlier one. I've played almost all the way thru the campaign with the Templars and have had no CTDs. They've only...
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    Mongol Invasion or Stroll in the Park?

    I'm playing the Templars on H/VH, and have seen a disturbing development in the Mongols. In SS 2.2, the Mongols appeared, immediately went to war and usually had two or three towns within ten years. ...
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    Re: Terminator units...er, uh...Assassins

    Actually I was referring to the campaign agent assassins. Even a one-rated assassin now has a 60% chance of killing a three-piety priest or another one-rated assassin. I killed off almost the entire...
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    Re: Stainless Steel 3.0 Released!

    Just wanted to say that I've also noticed the profusion of siege equipment in the AI armies again. You had it so nicely balanced before, King. I hope you can do so again.
  27. Thread: Bugs

    by Wolfgrin
    Replies
    442
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    23,938

    Re: Stainless Steel 3.0 Bugs

    Well, I went back to an earlier save and circumvented that last crash, but now, later in the game, I'm getting another error-based crash.

    22:39:47.359 [data.missing] [warning] Cannot find the...
  28. Thread: Bugs

    by Wolfgrin
    Replies
    442
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    23,938

    Re: Stainless Steel 3.0 Bugs

    Hey, King, I just encountered a CTD while playing the Danes in 3.0. Below are some of the last lines of the system log. I hope it's enough to determine the problem. If not, I'll copy the whole thing....
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    Terminator units...er, uh...Assassins

    Wow, who buffed the assassins? Did you do that, King, or did CA do it in the patch? They are waaaay overpowered now.
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    Re: It's not working for me

    I had the same problem. I did a fresh install of M2TW, then installed the 1.02 patch and then installed Stainless 3.0 and its hotfix. Worked fine.

    However, shouldn't the SEGA directory be in...
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    Re: Your experiences playing the Templars

    Hmm, you should be able to build churches. I've had no problem with that.

    Have you integrated another mod with Stainless? Perhaps it screwed up your descr_buildings file.
  32. Thread: Suggestions

    by Wolfgrin
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    19,683

    Re: Suggestions

    Sorry to disagree, but please KK, NO BIG MAP. Your map is awesome and playable.

    Also, how do you feel about increasing movement for agents and merchants and ships? They are sooooo slow now.
  33. Thread: Bugs

    by Wolfgrin
    Replies
    442
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    23,938

    Re: Stainless Steel 3.0 Bugs

    Not sure if this is a bug or not, but it looks suspicious.

    The Mongols have arrived and are at war with the Turks, according to the event announcements and diplomacy chart. Problem is, I can't...
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    Poll: Re: A Poll about muskets

    I did not vote, but I will comment.

    I haven't use gunpowder units since the 1.02 patch, but previously my experiences with them were disappointing. Whether in skirmish or hold ground, thier fire...
  35. Re: Severe problem!! Desperately in need of help!!

    @felicissimus

    Look in the Sticky threads above for news and download location for SS 3.0.
  36. Re: Deletion of Ultimate AI Mod & AI performance in general?

    @ haggiseater
    You, my friend, are a masochist! Not sure how you enjoy a game like that, but if you can pull out a victory, I'd love to know how.

    Would you mind posting your Templar AAR in the...
  37. Re: Severe problem!! Desperately in need of help!!

    Does it crash when you are working in other apps/games?

    Is your computer fan working properly? Is the vent clogged with dust or pet fur or something? If you are crashing every 10 - 15 minutes, it...
  38. Thread: Bugs

    by Wolfgrin
    Replies
    442
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    23,938

    Re: Stainless Steel 3.0 Bugs

    (- Actually not a real bug, but are Conquistadores recruitable too early?) -> I still need some confirmation![/QUOTE]

    Yes, they do come too early. I think the problem can be easily solved (along...
  39. Thread: Bugs

    by Wolfgrin
    Replies
    442
    Views
    23,938

    Re: Stainless Steel 3.0 Bugs

    Yes, Templars can build churches.
  40. Re: Deletion of Ultimate AI Mod & AI performance in general?

    Excellent post, Mikey -- all good questions.

    As for myself, I find SS 3.0's diplomacy to be just as irrelevant as in the vanilla game. It means nothing. (No disrespect, King Kong. The rest of the...
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