Great job! I can't wait to get my hands on these!
Type: Posts; User: Bucle_CT; Keyword(s):
Great job! I can't wait to get my hands on these!
Salve! old time player long time gone and now back here. It is very exicitng to see how this amazing mod has been kept on constant evolution and I can't wait for the comming new update.
I have a...
If you whatch carefuly at the end of the last video published by CA introducing the vargheist, you'll be able to appreciate that the imperial fusiliers at thend of the video are leaded by what seems...
Has anyone seen the barbarian charge animation?? I've played several barbarian vs barbarian and barbarian vs hellenic battles and still haven't managed to see it. Same for elephant charge.
Other...
Hi there dev team! My compliments on this great mod. However I get a CTD everytime I choose Axum in custom battle either as own or enemy faction. Haven't tried in campaign. BTW, I use standalone...
Look at this one: war leaders clash of nations
It is pretty close to the concept of how a WW2 total war game would look like, thought pretty much limited ( it is from 2008 though)
OMG OMG OMG OMG!!!
!"%!|€~|¬|#~¬€~€!·%!·$% tooooo !"%!·$%!"·&$·&¬|#~¬|#~¬|¬¬~|&$! hypedddddª"·%$ª"·%@\#\@#€€~€#€~¬towrrrite !·$&|#~€~€¬·$!"·$%! properlyyyyyyyy!!!
...
^^
I concur. Elephants need to be revisited. I also find their mass/charge penetration too weak.
:party::grouphug::towar:
Awesomeness in its most beautiful state [emoji106]
Pretty easy to do. Use PFM:
Go to text>db>DeI_factions
Look there for the current names of the factions and change them at pleasure.
Seleukidai --> Arche Seleukeia
Just a minor concern but the Sacred Band of Carthage (the hoplite unit) still has the wrong officer assigned in land_unit table. It has Carthage_officer_infantry where it should be...
You mean there're two guys on the chariot??
Great, it works back again since 0.96a. ThankU all!
I have just hit the mariam reform and I just can recruit standard marian legionaries
Woohoooo!! I've just begun playing DeI since EE release after 2 days of hard work and I love to see lots of vanilla combat animations back in DeI battles!
Let me be the first tocongratulate this team for its recent victory in CA's mod awards in the cathegories of : Best overhaul and Player's Choice.
You can take a look at the 'ceremony' here :...
Well, this is a job offer in CA website that was filled time ago :
http://www.creative-assembly.com/job/130905/associate-producer-warhammer
Though it doesn't makes any mention to a Total War :...
DeI victis!!
Kudos to the devs! You deserved it guys!;)
Sounds great, I hope this new system makes a more unpreductable battles and tactics a more decisive factor.
I just miss two things:
1.- What about naval combat?
2.- Are you planning to take a...
Hi there lads,
just wanted to drop a word here because I've just tryed out your mod and this is aaaaaaaaaaawesome!!! For me the visual aspect of a mod is key for true immersion and your roman...
Animations!
I've been recently playing some vanilla battles and the ammount and variety of fight and kill animations is far over the displayed when playing DeI. I can't say it is due to the stats...
As a solution halfway from implementing dlc-like units and avoiding female units at all I propose to implement some MIXED UNITS,i.e., putting both men and women mixwd in some units. This is...
Since patch 14 kind of activated the elephants trunk attack animation where a soldier was picked and thrown away with the trunk, I 've been unable to appreciate it with DeI...any clue if the mod has...
Sorry for my ignorance, what is AIO? Btw, if your only concern is to improve the visuals you can do it yourself by modding the variantmeshdefinitions using other mods' stuff... I personally have...
Yeah, I noticed that too. First time I thought it was intended but after playing campaigns with other factions I realized that it must be a bug
Yep! Gonna play with scale a little bit. Having understood the process, now I'm going to try it out with combined models, e.g., helmets with plumes.
BTW, does anyone know how to put attach points...
Ok,so finally I managed to get a bit of time to try this out. I've followed step by step the tutorial and I am getting an error in the cs2 convertion in BoB, here's the log :
Texture folder:...
Simply not realistic, corruption has no limits, neither in the game 😛
Thanks for trying man. Yes I've already tried it but editing the alpha chanel in its textures just makes the erased parts to look shiny black instead of becoming 'invisible'
Enviado desde mi...
Wow guys, I love the selections you're making! I swear to Odin that when you release this my first blood is gonna be fighting for the suebi clans! :viking:
I bet for a couple more "culture packs" ... one for germanics/britons and another for easterners, besides one or two "expansions" if you can call them like that in the line of BI and...
Sorry for double posting, for pushing up an old thread and all that, but this is a very simple question that could be easily adressed by anyone owning UU3D, and the benefits of having a new model as...
I just wanted to note that the Cartheginian unit officers assignments are wrong. Most units use car_officer instead of car_infantry_officer which is the one who includes a standard bearer. Also ,...
Guys, 0.9c Standalone version , has the link broken (it downloads a 264 kb file)
The Tylis roster problem is solved!
I've also noticed that 'imperial' roman legionari cohorts (regular, armoured, eagle and evocata) do not have a standar bearer.
Perhaps it's been already noted but Tylis has just 2 recruitable units in custom battles...none of them even as general, haven't tried the campaign yet thougth (yes I bought Pirates Dlc 😓)
Enviado...