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    Re: Two questions about installing

    That's a call everyone has to make based upon their own perceptions and foibles.

    I, however, desire the best possible simulation of what I have come to understand is the closest as possible to...
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    Sticky: Re: RS2.6 questions & answers

    Then 'tone down' all the graphics options and see how it is. Then increase them, perhaps only one and one level at a time, and when it's no longer good enough for you, undo the last change and then...
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    Re: Two questions about installing

    AFAIK there is no 'fix' for the 'Cluster fix' that Steam introduced just so people could continue to play battles against each other when the old Game Spy (:unsure:) system finally ended.

    Disc it...
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    Sticky: Re: RS2.6 questions & answers

    In general you can't - for it was written (RTW base code) in a bygone age.

    In general, however, you can pretty much get there with a very fast CPU (with good onboard graphics) and a well cooled...
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    Sticky: Re: RS 2.6 Issues and Problems:

    It depends what the situation is. I have 2 versions of 'retirement'; on reaching 60 I:

    - either (as Governors), having ensured there is already a replacement in place, I transfer all the...
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    Re: Rome2 vs RSII - Where are we?

    That's a thought - the BI Religion mechanic could possibly be used as a way to have superior generals effectively create a sort of 'popularity unrest' that could be a whole new way to simulate the...
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    Sticky: Re: RS 2.6 Issues and Problems:

    One of the things I have long done is 'retire' my Governors (indeed Generals too) at 60 years of age (I'm a nice caring chap and sleeping rough is really not good for you after a certain age!).
    ...
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    Sticky: Re: RS2's Future and Mod Ideas:

    Awww, now that's a bit cruel....:)
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    Sticky: Re: RS2's Future and Mod Ideas:

    Ah yes - now I see....

    RSII on easy mode;).

    Or, you could just assault the settlement; but at least give the AI a fighting chance.:thumbsup2
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    Sticky: Re: RS2's Future and Mod Ideas:

    This doesn't seem to make a great deal of sense - unless you are trying to replicate the recruitment system in Rome 2.......

    Nothing is stopping you from restricting your own recruiting. If you...
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    Re: Campaign problem.

    I didn't reply, because I don't know the specific answer. However, I have seen this reported before and it always seems to be because of not exactly installing correctly. Can you review and detail...
  12. Sticky: Re: DVK901's work on custom settlements,THE PICTURES

    When put together - it's a very impressive set of work.

    I'm rather hoping dear old dvk' will release it as a Beta for me to try!!!!! :yes:
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    Sticky: Re: RS2.6 questions & answers

    This sometime seems to happen when people 'tweak' their installation somewhat, perhaps by just changing the icon for the shortcut. We're not sure how it happens and I've done it myself and spent...
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    Sticky: Re: RS2's Future and Mod Ideas:

    Elephants are not tanks; Chariots (goodness Exodus is out with more rubbish battle scenes!) are not tanks; Cataphracts are not tanks....:no:

    In fact, if you get right down to it (and I have an MSc...
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    Re: Frustrated by problems.

    My first suggestion is to sit back for several hours, if not a couple of days, and read about this mod - it will help you no end. Then:

    1. Make sure RTW is absent from your PC - and then install...
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    Re: Segmentata Legions

    The issue with the way it was done in 2.5 was that it relied on the player developing a particular settlement to a Roman Fortress where just one particular Ancillary could be produced. This, of...
  17. Thread: Cheats?

    by ur-Lord Tedric
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    Re: Cheats?

    Greek Physicians! These guys are the keys to successful families.

    In all my games, and certainly when someone gets old enough, I have always had at least one character who will generate the Greek...
  18. Re: Roma Surrectum 2 Testimonials. Come forth and testify.

    I will always have hope, but as R2 has shown and film clips such as seen in Exodus trailers confirm, it also takes a 'will' and a desire to try and experience/simulate actual battles and, things...
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    Re: Segmentata Legions

    Some of the options are for 0turn and some for 1turn - they only exist in one or the other. Never had a great deal to do with these and they mainly remain as originally designed. A forum review...
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    Sticky: Re: RS2's Future and Mod Ideas:

    Yes it is and does, I promise. Modified, tested and done by myself and I can confirm it's there - and retested. There have been previous threads that cover in detail.
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    Re: Segmentata Legions

    If you haven't been using the script every time, then it is quite possible that your campaign is terminally borked. However.......

    - if the Circus Maximus has been built in Roma, then whether...
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    Sticky: Re: RS 2.6 Issues and Problems:

    Oh, Steam didn't do it alone - it's the concept I'm against - and I'm doubly sure since the Microsoft and Sony debacle of the last few days.

    If you buy a game (or even a book) you should be...
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    Sticky: Re: RS 2.6 Issues and Problems:

    Ahh - then honestly; you really, really, really, really, REALLY - want to spend a little time reading through the 'stickies'; there's so much there that is worth reading, understanding and helping...
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    Re: Merry Christmas...

    Merry Xmas!!!!!!
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    Re: Segmentata Legions

    You're welcome; but if you've altered bits then you want to seek advice in the sub-mods section.
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    Sticky: Re: RS 2.6 Issues and Problems:

    You only, very sadly, had to look just a little down the page.......

    http://www.twcenter.net/forums/showthread.php?674011-How-to-play-RS2-on-Steam

    No joy, I'm afraid......I knew I hated the...
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    Re: RS2.5 Issues and Problems:

    Nope - Steam + CA rather screwed people there. One might almost suspect a conspiracy......:whistling
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    Re: What Would Your Legion Look Like?

    Remember scale - 1 sprite <> 1 'man'.....

    Huge units sometimes seems to bring some issues - I'd recommend Large personally.
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    Sticky: Re: RS 2.6 Issues and Problems:

    I best jump straight to the chase - after which we can help more.......

    Are you running the script?:)
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    Re: What Would Your Legion Look Like?

    I've pretty much stuck to the organisation(s)I detailed here: ...
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    Re: Segmentata Legions

    In v2.6 building the Curia Hostilia now gets you nothing new, but does remove/reduce the negative tax aspect.

    Once the Circus Maximus is built in Roma, the next turn the script should 'fire' that...
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    Re: Rome2 vs RSII - Where are we?

    That's a really interesting take - for I think the battles are rubbish, whilst the campaign level (settlement management and regions aside) is actually very good!

    I have been spoiled by RSII, mind...
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    Sticky: Re: RS 2.6 Issues and Problems:

    An interesting point; I certainly haven't played enough 0turn to for a discrete opinion on that. However, in your experience in 0turn, is that also because you've chosen to turn off, or scale down,...
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    Sticky: Re: RS 2.6 Issues and Problems:

    The point that you (and many others, so it's a common misconception) miss here is that, during the time of the Early & Middle Republic: Rome's farmers, the plebeian infantry; the Equestrian middle...
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    Re: RS2.5 Issues and Problems:

    This Mod will never die!!! Just buy a disk - the best Xmas present you will ever purchase for yourself.
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    Sticky: Re: RS 2.6 Issues and Problems:

    Sadly you only had to look a bit down the page........

    http://www.twcenter.net/forums/showthread.php?674011-How-to-play-RS2-on-Steam
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    Re: Segmentata Legions

    And thus you have just about covered the easy route that demonstrates no proof.......or additional thought.;)

    The main issue with plate is its weight - and thus why the segmentata reconstructions...
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    Re: Segmentata Legions

    Correct - you need to get to the Imperial/Augustan Reforms to 'unlock' the Late Imperial legions (most, but not all, of which) are armoured with segmentata.

    It is a shame, but fits with modern...
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    Sticky: Re: RS 2.6 Issues and Problems:

    The first element is entirely up to you - but the bit I have italicised is just wrong........:no:

    A study of how armies are raised and maintained would explain. The misconception of the ability...
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    Sticky: Re: RS 2.6 Issues and Problems:

    1. Play 1turn unless you really like lots and lots and lots of battles

    2. RSII has so many options to control unrest that it should never happen. In all the play-testing I have done I have...
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