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    Re: Hammer and Anvil in EB2?

    As Beckitz mentioned as well, my typical experience fighting the ai is that they generally have their cav equally divided across both flanks. If you're having trouble baiting their cav to engage you...
  2. Re: CTD/Pure Virtual Function Call on elimination of Bosporan faction

    Even surrender_regions f_bosporan caused the r6 crash.

    Fixed with surrender_regions horde so the 3 potential horde factions remaining did. Suebos ended up pulling back and attacking me as all...
  3. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    So I fixed it in a rather drastic way by surrender_regions horde , which left bosporus intact and routed the multitude of Suebic stacks. Even force surrendering the bosporan regions caused the game...
  4. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Yes, any help in how I go about accomplishing this would be greatly appreciated.
  5. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    There were a few threads with PVFC but purportedly it was a patched bug as of 2.35. Any way I would be able to console command my way out of this?
  6. Sticky: Re: v2.35 has been released - please do NOT report any bugs if you are playing with previous versions

    Having serious crashing issues late into campaign. V2.35 SPQR Campaign CTD/r6025 pure virtual function call error. Turn 530 pinpointed crash to elimination of bosporan faction. Highly reproducible...
  7. CTD/Pure Virtual Function Call on elimination of Bosporan faction

    Hello! First time post in forums but long time player of EB2 and its my pleasure in saying how astonishing this mod is, truly a remarkable work!

    So to the ugly stuff im at turn 530 on a Rome...
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