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    Sticky: Re: [Feedback] Suggestions & Improvements thread

    I really love this mod! It brings back the good old memories from Total War Rome, from my teenage years! The music the units everything!

    Can someone tell me what building I need or what I need to...
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    Re: [SUBMOD] Hellenika Cinematic Music

    Wow, I have not been here on twcenter for a lot of time, and I just came back to see my very first mod got an award :)
    How cool is that ! :D
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    Sticky: Re: Fall of the Eagles Features and Overview

    Sorry, I've not done a deep search in the forums of this wonderful mod, but is it planned in the near future, that you do an overhaul on the Northern factions as well?
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    Re: [SUBMOD] Hellenika Cinematic Music

    Thank you all, for your feedback.
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    [Tutorial] Re: Modifying Music - Making the most of Wwise

    Is there some way to eliminate this?
    I mean, to force the game (via wwise or else) that if I play rome, only roman music will play, and if I play greek factions only greek music plays (..etc)...
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    [SUBMOD] Hellenika Cinematic Music

    Hellenika Cinematic Music mod

    INTRODUCTION:
    Hi everyone!
    I want to share with you guys, my very first mod, Hellenika Cinematic music,
    which is made for one of the most awesome mods of Rome 2:...
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    [Tutorial] Re: Modifying Music - Making the most of Wwise

    Does anyone know what could cause the issue, that songs from different music culture gets mixed during battles?
    For example when I play a greek faction which is Hellenic music(Roman_Eastern culture...
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    Re: [Tech] Bug Reports 1.1 Version

    You're right, I forgot to mention that I use the @a_MacWar_MFP_submod, sorry. Is there any way to fix it?
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    Re: [Tech] Bug Reports 1.1 Version

    1. Version of the mod you are using (Steam or TWC).
    TWC
    2. The circumstances of the bug (when it happened, what were you or the AI doing at the time).
    Submod: Macedonian wars
    Faction: Sparta...
  10. Sticky: Re: Tuskmod Series: Attila Realism (ALPHA 2.0) Released

    Thanks, I'll give it a try and report back.
  11. Sticky: Re: Tuskmod Series: Attila Realism (ALPHA 2.0) Released

    Could not find a proper place to post this, so I'm posting it here as I'm playing with 2.0:

    Difficulty
    Campaign: Hard
    Battle: Normal
    Playing with Jutes.

    Battles
    Battles are really great,...
  12. Sticky: Re: Tuskmod Series: Attila Realism (ALPHA 2.0) Released

    I join the previous questions. This looks like a very good mod. Keep up the good work!
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    Re: Macedonian Wars

    Thank you!!
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    Re: Macedonian Wars

    With this mod, the game become wonderful! (and I mean both the grand and Macedonian campaign)

    May I ask, if it is planned in the near future, that you make possible to play with all factions in...
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    Re: [Feedback] Impressions, Critiques and Requests for 1.1

    I might be wrong as I'm not into that deep in history, but shouldn't be the Thorax Hoplites stay in phalanx too?
    As for me they stay in simple line formation playing as sparta, yet the hoplon...
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    Re: [Tech] Bug Reports 1.1 Version

    No offense taken, but please read carefully what other people write, else don't take it an offense that I've explained myself over again.
    I'm not hurrying you up, I've just tried to report a bug, to...
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    Re: [Tech] Bug Reports 1.1 Version

    Okay, it seems like no one believes me... I've already tried, in Athen, Sparta, and at Hierapytna (Crete)! Nope, cannot build it!

    On the other hand, I've captured Pella, and destroyed all the...
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    Re: [Tech] Bug Reports 1.1 Version

    Tried what you suggested. Destroyed a building at my capital, but still the building is not even shown on the list.
    See screenshot below:
    ...
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    Re: [Tech] Bug Reports 1.1 Version

    Version of the mod:
    TWC

    Circumstances:
    Developed the Tactics \ Tactical drills technology, which would enable the Wargames and Training Field building, but the building is not available to...
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    Re: [Download & Installation] Divide et Impera - Download link - 1.05d1 July 29 Patch 17 Beta

    How is the mod with the WOS? Is it working fully like in the main campaign?
    Sorry I did not read the previous posts as there is too many.
  21. Re: Hoplite Phalanx - sorry for warming up the old topic again...

    I understand currently it could cause "bugs" but if it would be done, I would definitely use that sub mod, as I'm already very sad that the hoplite phalanx animation is removed.
    I hope it can be...
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    Re: [Tech] Bug Reports 1.0 Version

    Playing as Masaesily with non steam version.

    The building "Limited warhorse breedings" cannot be constructed in Dimmide even if the money is sufficent and the warhorses are present in Dimmidi...
  23. Sticky: Re: Next Update v0.61 - info leaks and sneak peaks

    I'm looking forward to hear more about this mod.
    This mod will be a very exiciting one! Keep up the good work!
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    Re: need tips on a new macedon camapign

    In my opinion, when you start the game you should disband all your ships, if you don't have any intentions to attack by sea in the first 20-30 turns.
    This will give you nearly 1000 income bonus...
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    Re: [Tech] Bug Reports 1.0 Version

    Using TWC version - hard difficulty and normal battle difficulty
    I'm not sure if it's a bug, or it is for balancing purposes, but the AI does not have the negative effect when it keeps its full...
  26. Re: [Report thread] Unit stats inconsistencies/bugs/wrong values

    Left as it is, dosen't change anyting in the game mechanics, probably it is there because of how warspace manages unit attribues. Will be fixed will big unit attribute revamp (thousends of entires to...
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    Re: [Tech] Bug Reports 1.0 Version

    1.
    Not really big issue, but Spartan hoplites unit picture and the units itself looks like as the garrisoned hoplites.
    Even on the battle map, there are too few units who has the spartan shield....
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    Re: [Tech] Bug Reports 1.0 Version

    It's not just the phalanx is not like in vanilla, its about what you can see on the picture I've linked. They basicly fight and stand like a rabble. There is no formation in most cases.
    It can be...
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    Re: [Tech] Bug Reports 1.0 Version

    I'm using the TWC (non steam) version, and I think there is an issue with the hoplites:
    It seems that regardless the level of the hoplites, they don't really like to keep their formation.
    The keep...
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    Re: [PREVIEW] Unit polishing for DEI 1.0

    Seeing these previews, I'm really sad...

    When this version comes out, I'll have to throw away every other games and rome 2 mods, because this is going to be soo cool! :)
    Great work guys, I'm...
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    Sticky: Re: Bugs & Feedback

    I think the balancing of the units is getting better, but I have one thing in mind, with the sarissa phalanx overpowered.
    Tried out a few battles with sparta vs macedon. Spartan hoplites with 4...
  32. Sticky: Re: Next Update v0.601 Hotfix

    Is it possible that you put a version number after the filename? Because the size are the same for all, and its get confusing which file is the new and which is not. (For example on sourceforge)
    ...
  33. Sticky: Re: Next Update v0.601 Hotfix

    Is it updated to the latest patch 16?
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    Re: [Download & Installation] Divide et Impera - Download link (version 0.96f, updated 20/11/14 Patch 16)

    Nice! At least I have some hope now! :)



    I know it's not really DEI fault, but I don't think CA will fix it, as the base game does not have this issue, so probably they will just say, "its...
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    Re: [Download & Installation] Divide et Impera - Download link (version 0.96f, updated 20/11/14 Patch 16)

    Any chance that the hoplite phalanx formation is getting fixed? Without the formation it completly ruins the feeling.
    This was one of the best thing in the mod (beside the very good balancing and...
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    Sticky: Re: Bugs & Feedback

    I've tried it out with one celtic faction in custom game (Nori) and it was much better. No sing of invicible units. :)

    One thing I've noticed compared to the battle with Britons (Trinovantes) -...
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    Sticky: Re: Bugs & Feedback

    It is really great to see what bugs are reported are nearly instantly fixed! Good work!

    I have another issue to report:
    Chariots seems to be invincible.
    Played two custom battle and here are the...
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    Sticky: Re: Bugs & Feedback

    I've downloaded the hotfix, and tried out the mod with this.
    I think the mod already advanced a lot. The recruit system of other factions are much better.
    But I still have some bugs to report,...
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    Re: [Tech] Bug Reports 0.96 Version

    There is a bug with the Spartan unit recruitment, or with the Barracks level 2 description:
    I'm already able to recruit Metoikoi Hoplites in the very beginning of the game, yet the barracks level 2...
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    Sticky: Re: Bugs & Feedback

    Just to state out, I'm not complaining, I'm reporting issues, which in my point of view, are errors/bugs.

    The Spartan unit limit does not work properly:
    I've had 11 spartan hoplites (which was...
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