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  1. [Tool] Re: Rusted PackFile Manager (RPFM) 2.3.3 Released! With full support for Troy, multicolumn filters, granular filtering for diagnostics, and a bunch of QoL Improvements/Fixes!

    Can someone tell me if its possible to lock the Key Column in land_units_tables.

    I'm transitioning from the Pack File Manager into Rusted and i find that the Key Column being unable to lock makes...
  2. [Tool] Re: PFM 4.1.2 - Warhammer support, also: 5.0, preliminary WH2 support

    So i guess PFM is officially dead then...RIP
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    [Resource] Re: PFM Schema Update Thread

    I am unable to access the land_units_tables with the latest update.

    PFM keeps showing System.NullReferenceException

    I hope the new Schema comes out soon. This is probably one of the most common...
  4. How to Uncap RoRs for a specific faction only?

    So i am trying to make a mod that allows The Prophet of Sotek to recruit unlimited Cohorts of Sotek via the Sacrifice Mechanic.

    I have already been able to set up a cooldown to the number of uses...
  5. Larger Unit Sizes & Overal Stat Re-Balance

    So with CA blocking the Workshop, making it incredibly annoying to find mods for the game, i had to look around on how to mod the game myself.

    One thing that bothered me was the Skaven unit sizes....
  6. [Tool] Re: PFM 4.1.2 - Warhammer support

    Thank!
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    [Proposal] Re: Wood Elves Amber Balance

    Here is an idea.

    - Keep the Amber costs for units.
    - Keep the Amber costs for techs.

    How hard would it be to make a mod that increases the Amber given by alliances as well as the Amber given...
  8. [Tool] Re: PFM 4.1.2 - Warhammer support

    main_units_table still appears red to me

    A real shame, its the only table i really mod on the game.
  9. The main question: Are seasons alse available for the Main Campaign.

    Pretty much, that is what the majority play, what most like and what we want most.

    I do hope that seasons on the main campaign are added as well.


    To be honest, adding seasons to the main...
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    Re: Patch 3 Live on Steam

    so for some reason i havent been able to download this patch, even when i have Rome II in automatic updates.

    Can someone explain to me how do i download and install this patch?
  11. Re: 'Grand Theft Auto V' sales race past $1 billion, you should've done the same thing CA, but you released the ROME II way too early and unfinished!!..

    No franchise an match the GTA franchise after this.

    But, let's assume Rome 2 sold 5 million copies on day one, thats' 50 million $. The game is a broken mess, they lose chances of new sales.
    ...
  12. Re: 'Grand Theft Auto V' sales race past $1 billion, you should've done the same thing CA, but you released the ROME II way too early and unfinished!!..

    it's not even released on PC. So i don't know how GTA is the most sold pc game ever....
  13. Re: Offering and demanding provinces in diplomacy

    yes. Playing as the seleucids will be a pain without this feature.
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    Re: All capture/victory points removed

    the two siege battles i have played with this mod didn't gave me any sound aside music and the general voice.

    once i removed it, sound effects like footsteps, weapon sounds, background sounds...
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    Re: Leonidas 300 Unit Pack

    it would be awesome if you create this as a separate units that way we can keep the classic spartan heroes + this BAMF dudes.
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    Re: All capture/victory points removed

    i tried the mod. It works great. But i am having a big issue with this mod.

    I can no longer hear foot steps on the battle map. I can just hear the voices.
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    Re: All capture/victory points removed

    So i cannot download this...this sounds awesome though.
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    Bad traits should be removed

    Almost all my generals lose gravitas per turn.

    I wouldn't complain if there was a reason for it. But it appears that the game wants to give bad traits to your generals just to make the game more...
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    Re: Mod Selection Advice?

    The Radious Mods are really good and the fact they are constantly updated it means that even when a new patch is released, Radious will still fix what CA didn't

    But my general recommendation is to...
  20. Re: Sega is the most important customer of all-- Mike Simpson 2009 qoute

    Well, that's how gaming is nowadays. Is the sad reality.

    When a game company does good, publishers instead of helping them grow, they demand more and more out of them. Simply put, they shamelessly...
  21. Should CA add faction intro videos as part of the updates?

    Let's face it. CA have disappointed everyone, or at least the majority. They need to make up to us.

    I believe, aside of fixing their own mess. They should give us more! To show that they value us...
  22. Re: We need annexation implemented on this game.

    Nope i'm talking about annexing Client States, Vassals and Satrapies.

    Not only it's historically accurate, it will give purpose to those type of factions and it will make diplomacy more...
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    Re: How to deal with slave population?

    just use a mod that deals with public order better than vanilla Rome II and enjoy enslaving the world
  24. We need annexation implemented on this game.

    CA needs to implement an annexation mechanic onto the game. It is a really needed feature on the game. As of right now vassals and satrapies are pointless! Waste turn time and don't really make the...
  25. [Tool] Re: Rome 2 Editor

    Amazing! + rep!

    If you could please make a Building/Settlement editor for the future! Squalor and Food Mechanics are annoying me XD
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    Re: Squalor and Hunger reduction

    I have a question.

    I am using the mod right now. But is still see -1 or -2 food on several provinces. Is that a wrong message and changes are actually taking place?
  27. So any tutorial regarding food requirements and squalor?

    The way the game handles squalor and food requirements is ridiculous! It is very hard to upgrade your city.

    I've been using mods for squalor and food requirements for a while. And i really don't...
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    Re: All my mods stopped working...

    Don't worry i managed to fix it :)

    For some reason the script file of the Manager copied the vanilla pack files into the script.txt, so whenever the game launched the vanilla pack files were given...
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    Sticky: [Tool] Re: All my mods aren't working.

    Nope it didn't worked. When i start a new campaign, i get the vanilla public order, taxing, etc.

    Most of the mods i was using were Radious Mods. they were movie pack files.
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    Sticky: [Tool] Re: All my mods aren't working.

    thanks for the tip. I'm going to try right now.
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    Sticky: [Tool] Re: All my mods aren't working.

    The only options i have is show all pack types and show vanilla conflicts.

    Even when i have unticked the show vanilla conflicts option, it shows me all the vanilla conflicts.
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    Sticky: [Tool] Re: All my mods aren't working.

    Just the friday patch

    But the main issue i'm having is with the Mod Manager. It didn't showed Rome II's vanilla pack files. And now it does and i don't know why...
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    Sticky: [Tool] All my mods aren't working.

    So earlier today i was playing with the mods, no issue. But now that i started a new campaign. Almost none of the mods are working.

    Also, the Mod Manager is now showing the vanilla pack files. It...
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    All my mods stopped working...

    So i don't know what happened earlier before i was playing a new campaign and i was having no issues. All the mods were working properly.

    Now, no mod works.

    I check the Mod Manager, and i see a...
  35. [Tutorial] Re: Increasing Size of Units - without naval bug or horse bug

    Ok i have an issue here. My Pack File Manager shows the db file on red...and i can't access it.


    Do if have to use the new beta PFM? EditoSF?
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    Re: Poniatowski1991 Full Cohort Mod

    I'm really interested in downloading this mod. My only concern is... Will this only mod the roman faction? And leave all the other factions un-modded? If that's so. I probably wont download it...
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    Re: Corinthian Helmets for Royal Spartans

    Nope, those mods should work like the old times i am pretty sure of that.

    If they needed to be ticked, they would appear on the Mod Manager :)

    Of course i might be wrong, so an opinion of a...
  38. Re: Attempt to increase/change the unit size. Anybody has any suggestions? What other files can I use to mod? Thnx

    This!

    It would really help if someone could guide us.
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    Poll: Re: C'est la vie CA!

    Sometimes i wish Paradox was bought by Firaxis *aka 2K aka Take Two* That would seriously bring some competition.
  40. Minor Settlements should have the option to build walls.

    I am not asking for every settlement to have walls. I just want to have the option to build walls on minor settlements, at the cost of losing a slot *because one slot will have the Walls building*...
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