Originally Posted by
brapollo
The fee for changing the capital is kind of unnecessary. It doesn't add anything to the game play, it just takes 5000 from some of the factions at different points in the game. Trying to figure out if the math works (capital changing fee vs. distance-from-capital penalties vs. current income) isn't particularly fun.
Also, the custom settlements should be harder, not easier, to attack than regular settlements. I imagine tweaks could be made to improve them, awesome as they are already.
Doctor, or doctor equivalent, for every race. It's just far too important of an ancillary.
Silvan elves should get cool elven names like the High elves.
But overall, I love this mod and the 3.1 changes have been great. Even if it's geared towards those of us who like to micromanage for every possible settlement growth benefit and not towards the casual player.