Ferdiad's knowledge is the same as yours, he's been speculating only.
You'd need to do all the work manually to make these files SS-compatible.
Regards
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Ferdiad's knowledge is the same as yours, he's been speculating only.
You'd need to do all the work manually to make these files SS-compatible.
Regards
Ah, I just meant I was content to wait for the release of 7.0 but since I read Ferdiad had given the release date as 'TBD', I might as well download them now!
What's "TBD"?
@k/t
TBD: To be decided
Not significant.
PB, regarding the descr_skeleton and animation, if I drop the whole new animation folder along with the descr_skeleton, will I have a lot of problems or I would need to integrate each of them one-by-one manually?:hmm:
OK, I've added your animation in however I want to know if if I apply the bowstring animation for my archers, does your new archer animation will come into conflict?:hmm:
This is installed over the compilation?
(Emphasis mine)Quote:
Originally Posted by Point Blank
I tried and it doesn't work. Where is the newest version downloadable then? I read some posts about this compilation having the most up to date version.
No need to make multiple topics about this if someone doesn't answer in half an hour. RC 2.0 enhances previous versions but the changes include more than just stat differences so if you want to go in and make the necessary changes yourself you are free to do so. Most modders that use it are working on something else than SS so don't need to wait for the official release where the changes are all integrated.
So is this compatible with 6.4, or only with the compilation? Sorry... just a bit confused. Thanks.
What does RC 2.0 have more then RR/RC?
What does RC 2.0 files contain?
The system has been further refined and improved.
So RC2.0 should either be installed over 6.3 as in the original RR/RC or wait for them to be included in SS7.0 (hope it comes up soon).
I notice in RC2 and previous versions that Hand Gunners have a shield value of 7. Is this correct?
They have a pavise.