Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Ferdiad, why do you keep posting here if you've never played the mod and have absolutely no idea about what's going on here?
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Ferdiad wants to outspam them all, he thinks his posts together form the Ring of Power:P.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Looking at these posts I now understand why no one has pinned this thread :doh:
Re: High Elves Special Units pre-requesits?
no, ost-in-edhel req is rebuilt gwaith i mirdain, which is poossible by having a large city and armour at max
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
None can outspam me for I am the Thain of Rightful Spam!
There were a lot more rings of power than the rhyme tells of, these however were lesser rings of power that did not have the benefits that the greater rings had. These rings only gave a small boost to the wearers abilities. In the Third Age Saruman actually managed to make a few more lesser rings of power.
Re: Can u tell me the name of Witchking's sword please?!
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
ok i have read through up to 30 pages of this thread to see if their is a answer to a question and that is if i down load this
1.0-3.1 mode to my 3.1 TATW mode game do i get the red back spiders, and if i do can i take them out of the mode if i donot like them. you see it just does not feel write for me in the game to have spiders in it.
but i do love the new buildings and and extra towns thats just fantastic stuff.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Spiders are available for recruit as mercenaries as evil factions in the Mirkwood regions. You may also encounter spiders in Mirkwood as rebels.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Mark:
You do not have to download 1.0-2.x. You only have to download the files for the 3rd version.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Quote:
Originally Posted by
MARK TROTH
ok i have read through up to 30 pages of this thread to see if their is a answer to a question and that is if i down load this
1.0-3.1 mode to my 3.1 TATW mode game do i get the red back spiders, and if i do can i take them out of the mode if i donot like them. you see it just does not feel write for me in the game to have spiders in it.
but i do love the new buildings and and extra towns thats just fantastic stuff.
use the "search this thread" tool, it helps alot
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Quote:
Originally Posted by
StealthFox
Ferdiad, why do you keep posting here if you've never played the mod and have absolutely no idea about what's going on here?
Played the mod, found it wasn't to my liking.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
:) thanks vey much Muffer, steailh fox and p00pwater you think after all these years that i have been with TWC that i would have known about useing the dam search thingy o well thank again guys.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
(Only mod I'm using is Baron's)
Could someone tell me the way you go about getting Gondor's soldiers from chainmail to platemail? I had thought it was just a matter of upgrading the blacksmiths in the cities but 200 turns into the game and I can't seem to upgrade a single one of them or see platemail on my troops though I can afford it all the same.
I understand this is just an aesthetic taste and I won't die if I can't have it done. But I wish someone out there could help me. :D
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Gondor militia do not have armor upgrades. To recruit the Gondorian soldiers you need to upgrade the barracks. If you can't build better barracks read the FAQ.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Quote:
Originally Posted by
Muffer Nl
Gondor militia do not have armor upgrades. To recruit the Gondorian soldiers you need to upgrade the barracks. If you can't build better barracks read the FAQ.
Quite right! Thanks for the help, though truth be told I saw it before you helped me. Ha.
Under the pre-reqs it says a better barracks is needed though I had never seen it before now. Heh. With baron's mod able to recruit all soldier's fromt the simplest town guard I never upgraded past that naturally.
Thanks, though.
The palantir and an expanded map, help!
I've recently installed an expanded map (wip), and I've had to change all my y values for everything.
That's done. Except the palantir portion of the campaign script. It'd be a monumental undertaking to change it all by hand. So my question is this:
Does anyone have any ideas on how to update the palantir (and the mirror of galadriel) script without plugging away at it for days just for the sake of adding 168 to all the y values?
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
You can try it that way, though if the textures have been changed (positions of weapons/faces etc.) it could mess up the unit. In any case, back up the 3.x textures and then replace them with 2.x textures and test it, the worst in that case is you have to go back to the original 3.x versions. Remember they have to be the exact same name.
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Didnt work...All the eldar remained with the darker armour and the Eldar Guardians got messed up because they where not included in the earlier version.
I managed to make everything as it was but I would still like to have those shiny armours from 3.0...Which files should I change?
Re: - Official 'Ask Questions About TATW 1.0 - 3.1 Here' Thread -
Do you know how to use gimp or photoshop? If the textures have changed (which is likely afaik) you would be best converting them from .texture to .dds and then using the .dds filter for photoshop (i think there's one for gimp aswell, i use PS on a mac so i have the added step of making a .dds into a psd/tga). Then you can recolour the armour pieces or if they are similar to 2.x in structure you might be able to copy things over. I have 2.x at home on my external so i'll have a look and see how much work it would be to change them, i might even do it for you if it's not too difficult but that probably wouldn't be until tomorrow evening :)