Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Definitely need some factions to fill up those empty regions
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
battle ui for cpu controlled reinforcing units is totally broken.. empty windows spawns at top of the screen.. taking good portion of it too.. never saw anything like that.. kinda annoying >_<
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
wudang_clown
If you have any technical (CTD's, installation, bugs) problems with Broken Crescent 2.3 - report them here and only here, otherwise they will be ignored!
:P
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
wudang_clown
This is fictional situation, but based on allegedly real events.
Shahanshah was brother of sultan Kilij Arslan. He was appointed as lord of Ankara by their father, sultan Masud I, but after father's death and enthronement of Kilij Arslan he rebelled against new sultan, but he was deposed and banished. He fled to Constantinople in 1174.
Man, those are some long living brothers! Sultan Kilij Arslan was the ruler of the Turks of Rum at the beginning of the First Crusade in 1098 - fought at Doryleum, etc and was forced to flee, unable to stop the full brunt of the entire Crusade at the time. I take it you mean a different Kilij Arslan or some kind?
GREAT stuff though. I love that you guys are taking things in this direction with more events and opportunity for the player to have a wild time, based in history.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
Dago Red
Man, those are some long living brothers! Sultan Kilij Arslan was the ruler of the Turks of Rum at the beginning of the First Crusade in 1098 - fought at Doryleum, etc and was forced to flee, unable to stop the full brunt of the entire Crusade at the time. I take it you mean a different Kilij Arslan or some kind?
Yes, as Tureuki says, that's about Kilij Arslan II. :)
Quote:
Originally Posted by
Dago Red
GREAT stuff though. I love that you guys are taking things in this direction with more events and opportunity for the player to have a wild time, based in history.
Good you like it. It's a pity we haven't manage to prepare those explanatory windows on time. Ultimately, each faction should get one. I think 2.4 will contain some such narrative introductions.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
How to extract music.dat file? i want to change some of the music, and how to make it back to .dat file? help me please
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
That's a question for the mod workshop.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
This is the first version of BC I've played. Love it!!!
Two tiny things I noticed:
- Kandahar has 'dogs' resource but trades as 'honey'. I found this amusing somehow :D
- When setting up a campaign and choosing a faction, on the map Herat, Tus and Birjand are shown as one region.
Again, love this mod!
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Why does all factions start with nearly 0 armies?
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
alladir
- Kandahar has 'dogs' resource but trades as 'honey'. I found this amusing somehow :D
Thanks for sharing your observations. ;)
Quote:
Originally Posted by
alladir
Dogs'n'honey confusion is something new to me, but that's BC 2 feature. We'll fix this.
- When setting up a campaign and choosing a faction, on the map Herat, Tus and Birjand are shown as one region.
Ah, yes, there is a mistake there. I haven't noticed it before. Thanks. ;)
Quote:
Originally Posted by
Makrell
Why does all factions start with nearly 0 armies?
I don't quite understand your question. Firstly, each faction has at least one army. There is no way there are "near 0" number of armies available for all factions. Secondly, what is the reason you ask such question? Do you have any game-play problems?
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
Neige Noire
I would like to add that I couldn't configure the installer to choose an icon for the launch batch file. Just for the sake of aesthetics you can right-click on the desktop icon and in "properties" change the icon to the real thing - it's in mods\Broken_Crescent_kingdoms\bcicon.ico
Sorry for this small inconvenience.
This was extremely helpful, thanks! Aesthetics are important.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
First of all: Great mod! I have started a new campaign with the Khwarezm Shah.
My question: Are campaign_script ctd's fixed in this version?
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
it is better version of mod, than 2.02, but why it not changed the cities models on the strat-map ?
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
wudang_clown
I don't quite understand your question. Firstly, each faction has at least one army. There is no way there are "near 0" number of armies available for all factions. Secondly, what is the reason you ask such question? Do you have any game-play problems?
Well i started with Makuria and had a total of 8 units and 2 generals
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
Makrell
Well i started with Makuria and had a total of 8 units and 2 generals
Then why did you say that all factions start with near none armies? :hmm::tongue:
8 units - that's half of stack. If this is near zero, it can be near 1 as well. :P
But serious answer is - giving whole stacks, one or two or more, at the start, would burden player's finances and force him to expand quickly. Some factions start this way, but not all. That's player's task to build up his army. And Makuria, as far as I know - though, to be honest, I know little about Makuria - she didn't have big offensive capabilities then, thus her army is small.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Quote:
Originally Posted by
wudang_clown
Then why did you say that all factions start with near none armies? :hmm::tongue:
8 units - that's half of stack. If this is near zero, it can be near 1 as well. :P
But serious answer is - giving whole stacks, one or two or more, at the start, would burden player's finances and force him to expand quickly. Some factions start this way, but not all. That's player's task to build up his army. And Makuria, as far as I know - though, to be honest, I know little about Makuria - she didn't have big offensive capabilities then, thus her army is small.
correct.
great seljuks and khwarezmian must be strong.they are so already.
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
The army you start with if you play the Seljuks of Iraq is quite potent :D
Re: BROKEN CRESCENT 2.3: QUESTIONS and SUGGESTIONS
ca anybody upload campaign script please :|
I got it no need anymore :P