Re: About CAI personnalities
Quite late to reply, but after some tinkering with CAI files i can confirm it works exactly as you described. Special personality just updates default values, so if nothing is specified, default value is used. So, it is actually a good idea to define certain items specifically for certain factions - for example this way i managed to eliminate Maratha naval invasions to different theaters - just by assigning unique values to appropriate personality stats. Theoretically, you can just take Default definition, close it several times and rename it for special definitions - this way you can have unique values for each personality..
Re: About CAI personnalities
JaM - you mentioned that you managed to eliminate Maratha naval invasions to different theaters. Do you (or anyone) know if it would be possible to reverse that process, as a way to encourage other factions to behave more like the Marathans, including more cross-theatre naval invasions? Could you (or anyone) be more specific about the values that would need to be given to personality stats of other factions (and where these states are in the game's pack files)?