Originally Posted by
Beiss
It's too bad that we can't change religions though. Personally, I feel it's more important to reflect what things were like back in whenever the mod starts, and then let things develop from there, rather than making compromises like letting a faction that was actually pagan at the time be christian because they became christian later on irl. I mean, what if they hadn't? So yeah, it's sucks that religions are static. It'd be kinda cool to play a catholic faction in vanilla that converted to islam, for example. Hehe.