Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
CraigTW
There's a fair bit of misinformation flying around here. There's also some fact.
We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.
If you're a modder yourself and would like to attend, drop me a line at
RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.
Thanks,
Craig.
Thanks Craig.
p/s: Do you sponsor flight tickets from Kuala Lumpur to Heathrow and back if I want to attend? :tongue:
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
We'd like to hold a modding summit here at The Creative Assembly at the end of July.
QUICK, somebody grab my Imperial Court robes, I need an escort 50 Hatamoto, 3 sword bearers, 1 sandal bearer, 10 Nobori flag bearers and maybe 4 palanquin bearers.
We will present our petitions in style, complete with an elaborate paper written by the foremost Japanese calligraphist........
Whats in the petition? :surprise:
Re: Is it likely that Shogun 2 will ever get mod tools?
Email sent. Thanks for this oppening, that would be great if CA and the modding community can have a more direct and opened relationship.
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
CraigTW
There's a fair bit of misinformation flying around here. There's also some fact.
We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.
If you're a modder yourself and would like to attend, drop me a line at
RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.
Thanks,
Craig.
Y'know, I had quite a related thought recently, regarding my hopes for a more clear and open dialogue. As such, this looks great.
Too bad I don't have the flexibility to attend. I'm sure there will be plenty of nuggets of information conveyed back to the TWC, though ;).
Re: Is it likely that Shogun 2 will ever get mod tools?
More information from Craig, who answered very quickly to my email. Thanks Craig!
Steph: Will it be opened to all your games, or only Shogun?
Craig: Yes, all games. Although most team members attending will likely have direct experience of coding, designing or mapping on Empire, Napoleon and Shogun 2.
Steph: Will it be an opportunity to perhaps start something I already proposed, like more collaboration between CA and modders, for instance to create some new map campaign DLC for older games, done “behind the scene” by modders with some CA support, and then release officially by CA as a DLC?
Craig: We wouldn't rule anything out. I am hoping something good will come of these conversations, so great ideas are always welcome.
Steph: Since you’ll probably do this in UK, it may be difficult for modders from around the world to attend (I suppose you won't refund plane ticket, will you?), do you plan to make it accessible with some kind of web conference?
Craig:We will absolutely live stream it in some way.
(note he did not actually rule out the question about refunding plane ticket :tongue:)
Steph: Do you think it could be done during a week end? May be easier to attend for the modders who have a job.
Craig: If that suits most attendees, yep
Steph: Do you plan to use this opportunity to gather information about the needs of modders for tools (or evolution of db) to help with existing/future games?
Craig: It would be very interesting to have those conversations, although we obviously can't commit to anything at this stage.
Steph: A suggestion: why not creating a kind of more direct channel between CA and the most active modders, where we could get some answers about how to do some things (like what was started in the "ask CA thread" for XML modding), where we could have a kind of email connection to some of you guys, get the info, and then help the less active modders ourselves? It may take less of your time since we could filter the questions, and the answers?
Craig: We're building an official Wiki for situations just like that, with a separate section just for modders. More on that when I have it.
Mostly good news
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
CraigTW
There's a fair bit of misinformation flying around here. There's also some fact.
We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.
If you're a modder yourself and would like to attend, drop me a line at
RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.
Thanks,
Craig.
Great, really great :thumbsup2
It's the kind of move I was waiting for. :yes:
What do you mean exactly by "direct experience of coding, designing or mapping", what level in coding do you expect ?
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
CraigTW
There's a fair bit of misinformation flying around here. There's also some fact.
We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.
If you're a modder yourself and would like to attend, drop me a line at
RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.
Thanks,
Craig.
Can't wait to see what will become of it. Maybe all our hopes and dreams will come true.
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
CraigTW
There's a fair bit of misinformation flying around here. There's also some fact.
We'd like to hold a modding summit here at The Creative Assembly at the end of July. Maybe we'll hire a venue somewhere. The main thing is we can have these conversations with you ourselves, explain why limitations are in place if they exist, and help if there's any way we can.
If you're a modder yourself and would like to attend, drop me a line at
RallyPoint@Creative-Assembly.com - else please pass this onto someone you know who likes to mod our games.
Thanks,
Craig.
That's..... Well, fantastic!
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
LestaT
Thanks Craig.
p/s: Do you sponsor flight tickets from Kuala Lumpur to Heathrow and back if I want to attend? :tongue:
Oh my good you live in Kuala Lumpur? That's awesome!
Also, I hope they try to tackle old things like building more than one thing at the same time in medieval 2..
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
Lord Baal
Oh my good you live in Kuala Lumpur? That's awesome
No, he is living un Uulan Bator, but he plans to go by train to Kuala Lumpur, and take the plane from there to London.
Re: Is it likely that Shogun 2 will ever get mod tools?
Quote:
Originally Posted by
wangrin
What do you mean exactly by "direct experience of coding, designing or mapping", what level in coding do you expect ?
By that I meant our team, as in CA members attending :)
I know this is exciting stuff, but we should definitely keep expectations in check. We're really keen to see what the community can do with what's already out there. If we can help with that, we will.
I think it's a conversation we should definitely be having.
Re: Is it likely that Shogun 2 will ever get mod tools?
I definitely think a web conference is in order. This way ALOT more people can hear what is going on and there can be a whole slew of questions directly from the community to the horse's head so to speak.
I think Craig needs to have that master list of "What is missing from TW games" handy to let us know which one of those dozens of ideas are currently sticking to the surface of "good ideas" in CA's eyes.