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Threads 121 to 140 of 841

Forum: Extended Realism

This RTRPE-based mod is designed to provide a more challenging experience utilizing BI gameplay options and a complete readjustment of building costs/times. You'll also find a number of new AoR units, three additional factions, and a long list of add-ons and optimizations.

  1.   Sticky Threads  

  2. Icon1 Sticky Thread Sticky: Extended Realism Downloads

    Started by Quinn Inuit, July 21, 2008 09:33 PM
    • Replies: 1
    • Views: 72,954
    May 07, 2016, 02:57 PM Go to last post
  3. Sticky Thread Sticky: Welcome mat thread

    Started by Quinn Inuit, July 21, 2008 09:25 PM
    6 Pages
    1 2 3 4 5 6
    • Replies: 108
    • Views: 34,546
    January 15, 2015, 08:01 AM Go to last post
  4. Icon1 Sticky Thread Sticky: Extended Realism Mod v4.0 Documentation

    Started by Quinn Inuit, October 16, 2011 08:08 PM
    • Replies: 11
    • Views: 63,210
    June 07, 2014, 12:07 PM Go to last post
  5. Sticky Thread Sticky: How to play ExRM prior to v4.0 with the RTW 1.5 exe or Alex.exe

    Started by Pat89, August 13, 2009 02:26 PM
    • Replies: 8
    • Views: 16,469
    October 17, 2010, 03:42 PM Go to last post
  6. Sticky Thread Sticky: AAR link thread

    Started by Quinn Inuit, August 21, 2010 01:56 PM
    • Replies: 0
    • Views: 5,979
    August 21, 2010, 01:56 PM Go to last post
  7. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 4,773
    December 18, 2006, 07:14 PM Go to last post
  8.   Normal Threads  

  1. Pop happiness

    Started by ajb, May 17, 2012 06:02 PM
    • Replies: 8
    • Views: 872
    December 15, 2012, 03:33 PM Go to last post
  2. Crush!

    Started by Ricky5190, November 20, 2012 04:48 AM
    • Replies: 1
    • Views: 691
    November 24, 2012, 07:14 PM Go to last post
  3. Which software did the authors of this mod use?

    Started by Jakkka123, November 01, 2012 12:56 PM
    • Replies: 1
    • Views: 479
    November 02, 2012, 04:12 AM Go to last post
  4. Current projects

    Started by Carados, September 01, 2012 05:47 AM
    • Replies: 11
    • Views: 1,069
    October 30, 2012, 02:14 PM Go to last post
  5. Celtiberians, easy mode?

    Started by GraaEminense, September 19, 2012 07:44 AM
    • Replies: 8
    • Views: 921
    October 30, 2012, 04:49 AM Go to last post
  6. How to trigger Marian reforms as Rome?

    Started by ajb, July 08, 2012 11:48 AM
    2 Pages
    1 2
    • Replies: 25
    • Views: 8,644
    October 26, 2012, 12:39 PM Go to last post
  7. Icon5 Steam Installation: ExRM v4.0

    Started by champgnesuprnva, October 18, 2012 04:57 PM
    • Replies: 2
    • Views: 1,201
    October 19, 2012, 03:20 AM Go to last post
  8. Roman leadership

    Started by GraaEminense, September 24, 2012 01:55 AM
    • Replies: 2
    • Views: 752
    September 24, 2012, 04:58 PM Go to last post
  9. Empire Picture?

    Started by ajb, August 15, 2012 06:48 PM
    • Replies: 18
    • Views: 4,051
    September 20, 2012, 09:46 AM Go to last post
  10. Assorted ExRM 4.0 Beta Pics

    Started by debux, September 19, 2012 02:04 PM
    • Replies: 1
    • Views: 683
    September 20, 2012, 09:43 AM Go to last post
  11. few suggestions for 4.0 (or 4.1)

    Started by JaM, September 10, 2012 03:25 AM
    • Replies: 11
    • Views: 855
    September 18, 2012, 03:24 PM Go to last post
  12. 4.0 Silly mercenaries documentation thread

    Started by GraaEminense, August 16, 2012 04:48 AM
    • Replies: 5
    • Views: 934
    September 11, 2012, 08:31 PM Go to last post
  13. Virus in Extended Realism v3.5.3

    Started by bogartbc, August 28, 2012 03:38 AM
    • Replies: 3
    • Views: 725
    September 03, 2012, 11:01 PM Go to last post
  14. why are units in this mod so damm expensive

    Started by Samuel Pidgeon, August 04, 2012 12:14 PM
    2 Pages
    1 2
    • Replies: 30
    • Views: 2,127
    August 31, 2012, 07:16 PM Go to last post
  15. Judean Thureophoroi

    Started by nursa, August 28, 2012 09:33 AM
    • Replies: 12
    • Views: 1,024
    August 31, 2012, 06:58 PM Go to last post
  16. Recruiting berserkers when playing Germans

    Started by Samuel Pidgeon, August 06, 2012 04:43 PM
    • Replies: 4
    • Views: 1,102
    August 29, 2012, 09:47 AM Go to last post
  17. F*king installation

    Started by Plaut, July 28, 2012 01:04 PM
    2 Pages
    1 2
    • Replies: 26
    • Views: 1,589
    August 27, 2012, 09:44 PM Go to last post
  18. AI & Spies

    Started by nursa, August 24, 2012 07:08 AM
    • Replies: 3
    • Views: 478
    August 27, 2012, 11:27 AM Go to last post
  19. Difficulty selection for 4.0 beta.

    Started by Mykaelous Ceveratti, August 22, 2012 02:32 PM
    • Replies: 5
    • Views: 656
    August 23, 2012, 10:02 AM Go to last post
  20. Reloading the four turns per year script?

    Started by UnfortunateHam, August 18, 2012 12:00 AM
    • Replies: 3
    • Views: 767
    August 21, 2012, 05:13 PM Go to last post

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