1. Announcement:
    New blood for TWC? You, perhaps?
    Dismounted Feudal Knight (my horse for a unicode)
    February 16, 2024
    Views:
    19,844
  2. Announcement:
    Want a Forum for your Mod?
    Caillagh de Bodemloze (to rede I me delyte)
    May 20, 2020
    Views:
    52,388
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Threads 1 to 20 of 1072

Forum: Sub mods

Please post any sub mod proposals or releases here.

Sub-Forums Threads / Posts  Last Post

  1. Forum Actions:

    Forum Statistics:

    • Threads: 65
    • Posts: 2,544
  2. An ambitious, large-scale submod for the great Stainless Steel 6.4, with the ultimate goal of delivering the most historically accurate early era campaign this game can offer.

    Forum Actions:

    Forum Statistics:

    • Threads: 452
    • Posts: 33,465
  3. A submod that aims to improve on all aspects of the game. New unit models, new campaign map textures, new scripts, new factions and a whole lot more.

    Forum Actions:

    Forum Statistics:

    • Threads: 110
    • Posts: 5,125
  1.   Sticky Threads  

  2. Icon4 Sticky Thread Sticky: BGR-V 20150324. Byg's Grim Reality (Supply & Command Series): Guides, Updates & Optional Extras

    Started by Byg, June 21, 2007 02:14 PM
    302 Pages
    1 2 3 4 5 6 7 8 9 10 ... 302
    • Replies: 6,023
    • Views: 1,293,430
    February 11, 2024, 06:00 PM Go to last post
    • Replies: 911
    • Views: 242,345
    June 12, 2022, 07:23 AM Go to last post
  3. Sticky Thread Sticky: Stainless Steel Translations

    Started by gracul, January 15, 2011 04:55 AM
    • Replies: 0
    • Views: 10,803
    January 15, 2011, 04:55 AM Go to last post
  4. Sticky Thread Sticky: Submods Recommendations for SS? Ask Here!

    Started by Alpha Zeke, August 31, 2010 12:22 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 264
    • Views: 141,469
    March 25, 2024, 07:43 AM Go to last post
  5.   Normal Threads  

    • Replies: 12
    • Views: 1,645
    April 08, 2010, 11:50 PM Go to last post
  1. "Making gunpowder units actually useful" mod

    Started by +Marius+, January 31, 2014 03:52 PM
    • Replies: 0
    • Views: 993
    January 31, 2014, 03:52 PM Go to last post
  2. (updated 2/26/2019) My new and improved AI errr 3.0

    Started by beermugcarl, March 25, 2013 08:27 AM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 142
    • Views: 46,335
    August 12, 2022, 09:42 PM Go to last post
  3. Icon2 * Real City Names * Mother Tongue

    Started by VirusITA, May 06, 2008 11:18 AM
    2 Pages
    1 2
    • Replies: 31
    • Views: 3,844
    January 28, 2010, 11:36 PM Go to last post
    • Replies: 177
    • Views: 23,015
    September 01, 2008, 12:41 PM Go to last post
    • Replies: 7
    • Views: 1,639
    May 10, 2010, 07:44 AM Go to last post
  4. *BYZANTIUM* Battlemap Settlements uploaded

    Started by wolfslayer, May 22, 2008 11:09 PM
    8 Pages
    1 2 3 4 5 6 7 8
    • Replies: 149
    • Views: 49,082
    January 05, 2017, 02:58 AM Go to last post
  5. *NEW* Strat Map Battle Sounds

    Started by wolfslayer, May 31, 2008 04:10 AM
    • Replies: 2
    • Views: 1,080
    May 31, 2008, 12:19 PM Go to last post
  6. *SCOTLAND* Scots_Fort_C Uploaded

    Started by wolfslayer, May 24, 2008 02:26 PM
    • Replies: 11
    • Views: 1,936
    January 15, 2011, 03:11 PM Go to last post
    • Replies: 1
    • Views: 539
    September 07, 2008, 06:17 AM Go to last post
  7. ---= Knights Templar Minimod =--- for SS 6.0 (in development)

    Started by Lord_Calidor, April 09, 2008 03:28 AM
    15 Pages
    1 2 3 4 5 6 7 8 9 10 ... 15
    • Replies: 285
    • Views: 56,667
    July 19, 2008, 04:49 PM Go to last post
  8. .::OTTOMANS ARISES (mini-mod)::.

    Started by bahababa, July 31, 2017 01:13 PM
    • Replies: 1
    • Views: 1,540
    August 01, 2017, 04:30 AM Go to last post
  9. 1100 AD Campaign

    Started by Awellesley, February 18, 2009 11:54 AM
    14 Pages
    1 2 3 4 5 6 7 8 9 10 ... 14
    • Replies: 261
    • Views: 48,609
    November 20, 2009, 05:24 PM Go to last post
  10. 1100 AD version 1.0

    Started by Awellesley, November 25, 2009 11:32 AM
    4 Pages
    1 2 3 4
    • Replies: 72
    • Views: 11,344
    June 03, 2010, 10:07 AM Go to last post
  11. 12 turn aging

    Started by Gibbathy, January 06, 2011 01:08 PM
    • Replies: 8
    • Views: 990
    January 09, 2011, 09:07 AM Go to last post
  12. 1220 - Late campaign modifications

    Started by Pantelis, December 19, 2018 03:56 AM
    • Replies: 11
    • Views: 5,056
    December 13, 2020, 02:45 PM Go to last post
  13. 1390 map and late campaign

    Started by Ichon, September 03, 2011 01:34 PM
    26 Pages
    1 2 3 4 5 6 7 8 9 10 ... 26
    • Replies: 513
    • Views: 118,643
    June 08, 2015, 02:27 AM Go to last post

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