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Forum: Renaissance Total War

Renaissance Total War is a mod that will be set in the renaissance era, which is following the medieval ages. It will combine historic accuracy with a fun and dynamic campaign map and gameplay. It will feature new factions, new units, and a new battle system which will focus on pikes, halberds, guns, artillery, and "evolved knights"

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Renaissance: Total War General Discussion and Main Download Link

    Started by Axe-Battler, January 30, 2007 07:06 AM
    12 Pages
    1 2 3 4 5 6 7 8 9 10 ... 12
    • Replies: 237
    • Views: 226,811
    July 10, 2019, 11:25 PM Go to last post
  3. Icon10 Sticky Thread Sticky: Renaissance 2.75 modded - OwnRen42010

    Started by Condottiere Giovanni dīMedici, April 15, 2010 06:42 AM
    3 Pages
    1 2 3
    • Replies: 44
    • Views: 62,856
    September 17, 2016, 02:15 PM Go to last post
  4. Icon7 Sticky Thread Sticky: Screenshot thread - Now indeed with screenshots!

    Started by JGL, January 25, 2008 11:46 AM
    2 Pages
    1 2
    • Replies: 35
    • Views: 81,548
    February 08, 2016, 07:27 AM Go to last post
  5. Sticky Thread Sticky: Over the state of things

    Started by DrIstvaan, March 31, 2008 01:06 PM
    • Replies: 7
    • Views: 10,286
    July 24, 2014, 11:29 AM Go to last post
  6. Sticky Thread Sticky: Technical assistance for M2TW

    Started by Duke_of_Bavaria, July 21, 2007 07:47 AM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 127
    • Views: 48,126
    January 09, 2014, 05:36 PM Go to last post
  7. Sticky Thread Sticky: Faction-specific threads

    Started by DrIstvaan, August 28, 2008 07:04 AM
    • Replies: 14
    • Views: 25,595
    May 07, 2012, 07:29 AM Go to last post
  8. Sticky Thread Sticky: Renaissance: Total War - the Help Needed thread

    Started by justme, September 09, 2007 07:15 AM
    3 Pages
    1 2 3
    • Replies: 51
    • Views: 22,230
    January 31, 2012, 10:31 AM Go to last post
  9. Sticky Thread Sticky: Renaissance 3.0 - Project Plan

    Started by justme, May 07, 2007 07:03 AM
    3 Pages
    1 2 3
    • Replies: 40
    • Views: 39,798
    December 30, 2011, 03:30 PM Go to last post
  10. Sticky Thread Sticky: The Lizard King's Mod Review

    Started by ♔The Lizard King♔, June 23, 2008 09:39 PM
    • Replies: 2
    • Views: 12,097
    June 24, 2008, 11:49 AM Go to last post
  11. Sticky Thread Sticky: Local Moderator Forum Rules

    Started by Trajan, December 18, 2006 07:14 PM
    • Replies: 0
    • Views: 4,674
    December 18, 2006, 07:14 PM Go to last post
  12.   Normal Threads  

  1. Okay, so I dl'd RTW and installed it...

    Started by Cadmium77, April 21, 2007 12:50 PM
    • Replies: 7
    • Views: 1,144
    April 25, 2007, 02:07 AM Go to last post
  2. Extended Map: An opportunity for the future?

    Started by Soulghast, March 22, 2007 09:02 AM
    • Replies: 12
    • Views: 1,144
    April 22, 2007, 12:14 PM Go to last post
  3. Where shall one start?

    Started by General A. Skywalker, April 22, 2007 04:39 AM
    • Replies: 1
    • Views: 729
    April 22, 2007, 04:52 AM Go to last post
  4. missing model.db file in 3.0

    Started by TWoxy, April 21, 2007 03:38 PM
    • Replies: 0
    • Views: 593
    April 21, 2007, 03:38 PM Go to last post
  5. My Pikemen

    Started by Shaun, February 09, 2007 06:31 PM
    • Replies: 15
    • Views: 2,040
    April 21, 2007, 03:32 PM Go to last post
  6. Cast aside your false gods!!

    Started by Serious Spamurai, April 03, 2007 05:12 PM
    2 Pages
    1 2
    • Replies: 20
    • Views: 5,272
    April 19, 2007, 05:03 PM Go to last post
  7. Can't really get a grip on this mod

    Started by zhaz, April 05, 2007 09:37 AM
    • Replies: 4
    • Views: 994
    April 07, 2007, 12:38 AM Go to last post
  8. Faction "Switzerland"

    Started by Soulghast, February 03, 2007 02:35 PM
    2 Pages
    1 2
    • Replies: 39
    • Views: 3,534
    April 04, 2007, 12:50 AM Go to last post
  9. What new factions are in this mod?

    Started by kevinm07, February 20, 2007 09:26 AM
    • Replies: 10
    • Views: 1,462
    March 28, 2007, 09:33 AM Go to last post
  10. Decent Cavalry

    Started by Hrimfar, March 22, 2007 01:21 PM
    • Replies: 6
    • Views: 857
    March 23, 2007, 11:13 AM Go to last post
  11. Fighting Guild idea

    Started by Ledung, March 07, 2007 03:23 AM
    • Replies: 12
    • Views: 1,127
    March 21, 2007, 06:21 AM Go to last post
  12. The Splash screens thread

    Started by Serious Spamurai, February 13, 2007 02:20 PM
    • Replies: 13
    • Views: 3,780
    March 17, 2007, 04:32 PM Go to last post
  13. cant start Renaissance

    Started by simple, March 16, 2007 09:24 AM
    • Replies: 1
    • Views: 757
    March 17, 2007, 02:47 AM Go to last post
  14. Renaissance Total War Textures and Units Thread

    Started by Soulghast, January 30, 2007 02:58 PM
    • Replies: 10
    • Views: 3,733
    March 06, 2007, 10:42 AM Go to last post
  15. Area Specific Researchers

    Started by DrIstvaan, March 05, 2007 03:59 PM
    • Replies: 0
    • Views: 729
    March 05, 2007, 03:59 PM Go to last post
  16. Problem adding units when playing Renaissance TW

    Started by TWoxy, March 04, 2007 02:13 PM
    • Replies: 1
    • Views: 733
    March 04, 2007, 06:44 PM Go to last post
  17. ideas for the north

    Started by Icefrisco, February 28, 2007 02:25 PM
    • Replies: 2
    • Views: 819
    March 01, 2007, 01:47 PM Go to last post
  18. Renaissance Total War Faction Unit Thread

    Started by justme, January 30, 2007 11:23 AM
    2 Pages
    1 2
    • Replies: 24
    • Views: 6,179
    March 01, 2007, 01:49 AM Go to last post
  19. Moved to major mods section.

    Started by Halie Satanus, February 24, 2007 04:14 PM
    • Replies: 1
    • Views: 699
    February 24, 2007, 08:04 PM Go to last post
  20. Renaissance+other mod

    Started by Sebdeas, February 19, 2007 01:56 PM
    • Replies: 4
    • Views: 1,105
    February 20, 2007, 09:48 AM Go to last post

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