1. Announcement:
    The Final Voting Phase in the Scriptorium 2017 Writing Competition is here!
    Hader (If you have nothing to hide, the Inquisition will give you something to fear)
    February 18, 2018
    Views:
    8,137
  2. February 04, 2018
    Views:
    6,001
  3. Announcement:
    The New TWC Youtube - Submit your videos now!
    Hader (If you have nothing to hide, the Inquisition will give you something to fear)
    April 11, 2017
    Views:
    102,567
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Threads 1 to 20 of 9665

Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 06:08 PM
    11 Pages
    1 2 3 4 5 6 7 8 9 10 ... 11
    • Replies: 213
    • Views: 32,801
    November 30, 2017, 07:37 AM Go to last post
  3. Sticky Thread Sticky: Anti-Trait mechanic confirmed broken in Medieval 2 Kingdoms

    Started by b0Gia de Bodemloze, April 22, 2015 03:41 PM
    3 Pages
    1 2 3
    • Replies: 49
    • Views: 7,193
    September 03, 2017, 09:28 AM Go to last post
  4. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 07:55 AM
    • Replies: 17
    • Views: 9,164
    September 18, 2011, 05:07 PM Go to last post
  5.   Normal Threads  

  1. Villages undefined in descr_buildings

    Started by Oliver1, February 18, 2018 05:56 AM
    • Replies: 13
    • Views: 211
    Yesterday, 09:52 AM Go to last post
  2. CTD, help very much appreciated

    Started by DerChronist, February 14, 2018 07:40 AM
    • Replies: 13
    • Views: 277
    Yesterday, 08:46 AM Go to last post
  3. Agents for newly added factions get never acutally recruited

    Started by Aneirin, November 30, 2016 03:42 PM
    • Replies: 9
    • Views: 327
    Yesterday, 07:12 AM Go to last post
  4. Is it Possible to Mod Morale Modifiers?

    Started by BHL 20, February 19, 2018 01:13 PM
    • Replies: 1
    • Views: 58
    February 19, 2018, 11:55 PM Go to last post
  5. Guide to using hidden resources for unit recruitment

    Started by GeneralG, February 14, 2018 09:09 PM
    • Replies: 6
    • Views: 178
    February 19, 2018, 06:49 AM Go to last post
  6. Icon5 Setting maximum number of certain units per faction

    Started by Maios, February 15, 2018 12:28 AM
    • Replies: 10
    • Views: 195
    February 17, 2018, 10:17 PM Go to last post
  7. battle_models.modeldb unit rename problem

    Started by paleologos, February 17, 2018 01:21 PM
    • Replies: 1
    • Views: 79
    February 17, 2018, 01:31 PM Go to last post
  8. strings.bin converting

    Started by Polims, February 10, 2018 05:12 PM
    • Replies: 4
    • Views: 110
    February 15, 2018, 07:23 PM Go to last post
  9. Test-Map looking for errors

    Started by xpoing, February 09, 2018 09:41 PM
    • Replies: 2
    • Views: 123
    February 15, 2018, 01:16 AM Go to last post
  10. Specific level of indestructible building

    Started by 4zumi, February 09, 2018 06:54 AM
    • Replies: 6
    • Views: 186
    February 15, 2018, 01:13 AM Go to last post
  11. Error with new Ancillaries

    Started by Werety, May 12, 2016 05:07 AM
    • Replies: 10
    • Views: 531
    February 11, 2018, 01:52 AM Go to last post
    • Replies: 12
    • Views: 276
    February 10, 2018, 10:16 PM Go to last post
  12. Officer Models

    Started by paleologos, February 07, 2018 02:57 PM
    • Replies: 3
    • Views: 146
    February 09, 2018, 12:32 AM Go to last post
  13. Which of the hidden resources can I delete?

    Started by 4zumi, February 06, 2018 02:01 PM
    hidden resources
    • Replies: 15
    • Views: 318
    February 08, 2018, 10:44 PM Go to last post
  14. Experience above bronze?

    Started by AleksiMizaro, February 08, 2018 07:59 AM
    • Replies: 4
    • Views: 115
    February 08, 2018, 12:15 PM Go to last post
  15. How to change armour values from armour upgrades?

    Started by Narodino123, January 15, 2018 10:21 AM
    • Replies: 11
    • Views: 317
    February 07, 2018, 05:12 AM Go to last post
  16. import - export settlements

    Started by xpoing, January 29, 2018 11:31 AM
    • Replies: 4
    • Views: 162
    February 01, 2018, 10:56 AM Go to last post
  17. Possibility of branching off building trees?

    Started by 4zumi, January 30, 2018 03:49 PM
    • Replies: 13
    • Views: 267
    February 01, 2018, 10:21 AM Go to last post
  18. add_settlement_turmoil

    Started by GrnEyedDvl, August 28, 2008 01:02 AM
    • Replies: 11
    • Views: 1,281
    February 01, 2018, 05:58 AM Go to last post

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