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Threads 1 to 20 of 9874

Forum: Text Editing and Scripting

Ask questions about all text editing and scripting aspects of modding.

  1.   Sticky Threads  

  2. Sticky Thread Sticky: Anti-Trait+NoGoingBackLevel mechanic confirmed broken in Medieval 2 Kingdoms

    Started by b0Gia de Bodemloze, April 22, 2015 02:41 PM
    4 Pages
    1 2 3 4
    • Replies: 66
    • Views: 11,261
    March 21, 2019, 01:03 AM Go to last post
  3. Sticky Thread Sticky: Crashes and how to fix them

    Started by uanime5, January 20, 2008 05:08 PM
    11 Pages
    1 2 3 4 5 6 7 8 9 10 ... 11
    • Replies: 213
    • Views: 38,384
    November 30, 2017, 06:37 AM Go to last post
  4. Sticky Thread Sticky: Research Hub

    Started by Augustus Lucifer, September 27, 2009 06:55 AM
    • Replies: 17
    • Views: 10,085
    September 18, 2011, 04:07 PM Go to last post
  5.   Normal Threads  

  1. Weird count bug when sacking a city.

    Started by leo.civil.uefs, May 23, 2018 04:29 PM
    • Replies: 8
    • Views: 376
    May 15, 2019, 01:11 AM Go to last post
  2. [SSHIP 0.9.5] Armies of cities that revolt

    Started by kostic, May 10, 2019 10:18 AM
    • Replies: 13
    • Views: 209
    May 14, 2019, 04:42 AM Go to last post
  3. Spawning armies

    Started by Tyranno85, March 29, 2019 12:36 PM
    2 Pages
    1 2
    • Replies: 22
    • Views: 561
    April 26, 2019, 09:49 PM Go to last post
  4. Icon5 Kalmar & princesses

    Started by Darrowmere, April 25, 2019 08:11 PM
    block, culture, kalmar union, princesses, three factions
    • Replies: 0
    • Views: 113
    April 25, 2019, 08:11 PM Go to last post
  5. Help: Preventing strat_model change

    Started by Dampfkrieger, April 18, 2019 10:39 AM
    • Replies: 6
    • Views: 292
    April 21, 2019, 06:26 AM Go to last post
  6. Historical Battle/Scenario Scripting

    Started by Dekhatres, November 20, 2017 11:17 PM
    • Replies: 6
    • Views: 621
    April 18, 2019, 03:57 AM Go to last post
  7. Multiple choice event script

    Started by Ocyalos, April 11, 2019 03:30 PM
    • Replies: 3
    • Views: 229
    April 16, 2019, 03:58 PM Go to last post
    • Replies: 7
    • Views: 249
    April 16, 2019, 09:38 AM Go to last post
  8. Can kingdoms.exe internal events and counters be visible for external apps?

    Started by bitterhowl, February 09, 2019 02:45 AM
    2 Pages
    1 2
    • Replies: 28
    • Views: 612
    April 14, 2019, 12:52 AM Go to last post
  9. Crash at campaign start

    Started by Dampfkrieger, April 09, 2019 03:32 PM
    • Replies: 3
    • Views: 100
    April 10, 2019, 04:03 AM Go to last post
  10. Morale event debuff and buff numbers

    Started by The Great Khan of Rome, April 09, 2019 03:58 AM
    • Replies: 1
    • Views: 116
    April 09, 2019, 08:59 AM Go to last post
    • Replies: 5
    • Views: 208
    April 08, 2019, 04:38 AM Go to last post
  11. How does the AI receive generals?

    Started by Sir Matthias, April 05, 2019 11:50 PM
    • Replies: 0
    • Views: 106
    April 05, 2019, 11:50 PM Go to last post
  12. Detecting units in an army.

    Started by Sir Matthias, March 15, 2019 09:43 PM
    • Replies: 8
    • Views: 273
    April 01, 2019, 05:54 AM Go to last post
  13. descr_rebel_factions

    Started by Titus le Chmakus, March 04, 2019 03:00 AM
    7 Pages
    1 2 3 4 5 6 7
    • Replies: 121
    • Views: 2,168
    March 27, 2019, 07:20 AM Go to last post
  14. Religion change script not working for local faction

    Started by 4zumi, March 18, 2019 01:52 PM
    • Replies: 13
    • Views: 325
    March 25, 2019, 02:40 AM Go to last post
  15. Medieval 2 has barely any bugs!

    Started by PlautusLeo, January 31, 2019 10:21 PM
    • Replies: 2
    • Views: 276
    March 22, 2019, 11:42 PM Go to last post
  16. Hidden resource

    Started by Rammstein, January 28, 2007 11:55 AM
    2 Pages
    1 2
    • Replies: 26
    • Views: 3,727
    March 18, 2019, 07:02 AM Go to last post

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